view src/video/x11/SDL_x11modes.h @ 3197:434ce3242e1c

Alexei Tereschenko Why not to use hardware vertex processing instead of software one if it is available in D3D render driver? With hardware processing testsprite2 runs three times faster on all videocards which I could test.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 16 Jun 2009 14:34:15 +0000
parents ffdd533f7add
children 4b594623401b
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_x11modes_h
#define _SDL_x11modes_h

typedef struct
{
    int screen;
    Visual *visual;
    int depth;
    int scanline_pad;

    int use_xinerama;
    int use_xrandr;
    int use_vidmode;

#if SDL_VIDEO_DRIVER_X11_XINERAMA
      SDL_NAME(XineramaScreenInfo) xinerama_info;
#endif
#if SDL_VIDEO_DRIVER_X11_XRANDR
    XRRScreenConfiguration *screen_config;
    int saved_size;
    Rotation saved_rotation;
    short saved_rate;
#endif
#if SDL_VIDEO_DRIVER_X11_VIDMODE
      SDL_NAME(XF86VidModeModeInfo) saved_mode;
    struct
    {
        int x, y;
    } saved_view;
#endif

} SDL_DisplayData;

extern void X11_InitModes(_THIS);
extern void X11_GetDisplayModes(_THIS);
extern int X11_SetDisplayMode(_THIS, SDL_DisplayMode * mode);
extern void X11_QuitModes(_THIS);

#endif /* _SDL_x11modes_h */

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