Mercurial > sdl-ios-xcode
view Xcode/SDL/pkg-support/SDL.info @ 3197:434ce3242e1c
Alexei Tereschenko
Why not to use hardware vertex processing instead of software one if
it is available in D3D render driver? With hardware processing
testsprite2 runs three times faster on all videocards which I could
test.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 16 Jun 2009 14:34:15 +0000 |
parents | d63e9f5944ae |
children |
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Title SDL 1.2.8 Version 1 Description SDL Library for Mac OS X (http://www.libsdl.org) DefaultLocation /Library/Frameworks Diskname (null) DeleteWarning NeedsAuthorization NO DisableStop NO UseUserMask NO Application NO Relocatable YES Required NO InstallOnly NO RequiresReboot NO InstallFat NO