view VisualC/tests/checkkeys/checkkeys.vcproj @ 3197:434ce3242e1c

Alexei Tereschenko Why not to use hardware vertex processing instead of software one if it is available in D3D render driver? With hardware processing testsprite2 runs three times faster on all videocards which I could test.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 16 Jun 2009 14:34:15 +0000
parents bcec4b189f5b
children
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="checkkeys"
	ProjectGUID="{26828762-C95D-4637-9CB1-7F0979523813}"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
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			IntermediateDirectory=".\Debug"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
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			ATLMinimizesCRunTimeLibraryUsage="false"
			>
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			/>
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				AdditionalIncludeDirectories="..\..\..\include"
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				ObjectFile=".\Debug/"
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				CompileAs="0"
			/>
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			/>
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				Name="VCLinkerTool"
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				GenerateDebugInformation="true"
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				Name="VCWebDeploymentTool"
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			<Tool
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			OutputDirectory=".\Release"
			IntermediateDirectory=".\Release"
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			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
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			>
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				Name="VCPreBuildEventTool"
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				Name="VCCustomBuildTool"
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				Name="VCWebServiceProxyGeneratorTool"
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			/>
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				Name="VCManagedResourceCompilerTool"
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				Name="VCResourceCompilerTool"
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				Name="VCPreLinkEventTool"
			/>
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				Name="VCLinkerTool"
				AdditionalOptions="/MACHINE:I386"
				OutputFile=".\Release/checkkeys.exe"
				LinkIncremental="1"
				SuppressStartupBanner="true"
				ProgramDatabaseFile=".\Release/checkkeys.pdb"
				SubSystem="2"
			/>
			<Tool
				Name="VCALinkTool"
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				Name="VCManifestTool"
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				Name="VCXDCMakeTool"
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			<Tool
				Name="VCBscMakeTool"
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			<Tool
				Name="VCFxCopTool"
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			<Tool
				Name="VCAppVerifierTool"
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			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<File
			RelativePath="..\..\..\test\checkkeys.c"
			>
		</File>
		<File
			RelativePath="..\..\Sdl\Debug\SDL.lib"
			>
		</File>
		<File
			RelativePath="..\..\SDLmain\Debug\SDLmain.lib"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>