Mercurial > sdl-ios-xcode
view src/video/cybergfx/Makefile.am @ 1119:430d8d701f69
SDL_GetAppState() correction when toggling fullscreen on OSX.
Patch by me to address this comment on the SDL mailing list:
"There appears to be a serious bug with SDL_GetAppState on OS X (10.3.9). When
first running in windowed mode and then switching to full screen mode by
calling SDL_SetVideoMode, SDL_GetAppState returns 4 (SDL_APPACTIVE) instead of
7 (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS | SDL_APPACTIVE). However, the SDL
application clearly does have the keyboard focus, since it is able to receive
keyboard events."
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 18 Aug 2005 06:18:30 +0000 |
parents | 6d1025a73e69 |
children |
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## Makefile.am for SDL using the CyberGFX video driver noinst_LTLIBRARIES = libvideo_cgx.la libvideo_cgx_la_SOURCES = $(CGX_SRCS) # The SDL CyberGFX video driver sources CGX_SRCS = \ SDL_amigaevents.c \ SDL_amigaevents_c.h \ SDL_amigamouse.c \ SDL_amigamouse_c.h \ SDL_cgxaccel.c \ SDL_cgxgl.c \ SDL_cgxgl_c.h \ SDL_cgximage.c \ SDL_cgximage_c.h \ SDL_cgxmodes.c \ SDL_cgxmodes_c.h \ SDL_cgxvideo.c \ SDL_cgxvideo.h \ SDL_cgxwm.c \ SDL_cgxwm_c.h \ SDL_cgxyuv.c \ SDL_cgxyuv_c.h