Mercurial > sdl-ios-xcode
view src/main/macos/exports/Makefile @ 1119:430d8d701f69
SDL_GetAppState() correction when toggling fullscreen on OSX.
Patch by me to address this comment on the SDL mailing list:
"There appears to be a serious bug with SDL_GetAppState on OS X (10.3.9). When
first running in windowed mode and then switching to full screen mode by
calling SDL_SetVideoMode, SDL_GetAppState returns 4 (SDL_APPACTIVE) instead of
7 (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS | SDL_APPACTIVE). However, the SDL
application clearly does have the keyboard focus, since it is able to receive
keyboard events."
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 18 Aug 2005 06:18:30 +0000 |
parents | 51b5e0be61c3 |
children | 6c7b69218276 |
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EXPORTS = SDL.x HEADERS = \ ../../../../include/SDL.h \ ../../../../include/SDL_active.h \ ../../../../include/SDL_audio.h \ ../../../../include/SDL_byteorder.h \ ../../../../include/SDL_cdrom.h \ ../../../../include/SDL_copying.h \ ../../../../include/SDL_cpuinfo.h \ ../../../../include/SDL_endian.h \ ../../../../include/SDL_error.h \ ../../../../include/SDL_events.h \ ../../../../include/SDL_getenv.h \ ../../../../include/SDL_joystick.h \ ../../../../include/SDL_keyboard.h \ ../../../../include/SDL_keysym.h \ ../../../../include/SDL_loadso.h \ ../../../../include/SDL_mouse.h \ ../../../../include/SDL_mutex.h \ ../../../../include/SDL_quit.h \ ../../../../include/SDL_rwops.h \ ../../../../include/SDL_syswm.h \ ../../../../include/SDL_thread.h \ ../../../../include/SDL_timer.h \ ../../../../include/SDL_types.h \ ../../../../include/SDL_version.h \ ../../../../include/SDL_video.h all: $(EXPORTS) $(EXPORTS): $(HEADERS) perl gendef.pl $(HEADERS) >$@ || rm $@ clean: rm -f $(EXPORTS)