view docs/man3/SDL_CreateMutex.3 @ 1119:430d8d701f69

SDL_GetAppState() correction when toggling fullscreen on OSX. Patch by me to address this comment on the SDL mailing list: "There appears to be a serious bug with SDL_GetAppState on OS X (10.3.9). When first running in windowed mode and then switching to full screen mode by calling SDL_SetVideoMode, SDL_GetAppState returns 4 (SDL_APPACTIVE) instead of 7 (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS | SDL_APPACTIVE). However, the SDL application clearly does have the keyboard focus, since it is able to receive keyboard events." --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 18 Aug 2005 06:18:30 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
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.TH "SDL_CreateMutex" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_CreateMutex\- Create a mutex
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBSDL_mutex *\fBSDL_CreateMutex\fP\fR(\fBvoid\fR);
.SH "DESCRIPTION"
.PP
Create a new, unlocked mutex\&.
.SH "EXAMPLES"
.PP
.nf
\f(CWSDL_mutex *mut;

mut=SDL_CreateMutex();
\&.
\&.
if(SDL_mutexP(mut)==-1){
  fprintf(stderr, "Couldn\&'t lock mutex
");
  exit(-1);
}
\&.
/* Do stuff while mutex is locked */
\&.
\&.
if(SDL_mutexV(mut)==-1){
  fprintf(stderr, "Couldn\&'t unlock mutex
");
  exit(-1);
}

SDL_DestroyMutex(mut);
\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_mutexP\fP\fR, \fI\fBSDL_mutexV\fP\fR, \fI\fBSDL_DestroyMutex\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00