Mercurial > sdl-ios-xcode
view Makefile.dc @ 1119:430d8d701f69
SDL_GetAppState() correction when toggling fullscreen on OSX.
Patch by me to address this comment on the SDL mailing list:
"There appears to be a serious bug with SDL_GetAppState on OS X (10.3.9). When
first running in windowed mode and then switching to full screen mode by
calling SDL_SetVideoMode, SDL_GetAppState returns 4 (SDL_APPACTIVE) instead of
7 (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS | SDL_APPACTIVE). However, the SDL
application clearly does have the keyboard focus, since it is able to receive
keyboard events."
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 18 Aug 2005 06:18:30 +0000 |
parents | dad72daf44b3 |
children | 11134dc42da8 |
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#GL=1 CC = sh-elf-gcc -ml -m4-single-only AR = sh-elf-ar KOS_BASE=/prog/kos-1.1.7 INCS = -I$(KOS_BASE)/libc/include -I$(KOS_BASE)/include -I$(KOS_BASE)/kernel/arch/dreamcast/include DEFS =-DNO_SIGNAL_H -DENABLE_DC ifdef GL DEFS += -DHAVE_OPENGL TARGET = libSDL_gl.a else TARGET = libSDL.a endif OPTFLAGS=-O2 -fomit-frame-pointer CFLAGS=-D_arch_dreamcast $(DEFS) $(INCS) -Iinclude -Isrc -Isrc/audio -Isrc/cdrom -Isrc/endian -Isrc/events -Isrc/joystick -Isrc/thread/dc -Isrc/thread -Isrc/timer -Isrc/video $(OPTFLAGS) SRCS = \ src/audio/dc/SDL_dcaudio.c \ src/audio/dc/aica.c \ src/audio/SDL_audio.c \ src/audio/SDL_audiocvt.c \ src/audio/SDL_audiodev.c \ src/audio/SDL_audiomem.c \ src/audio/SDL_mixer.c \ src/audio/SDL_wave.c \ src/cdrom/dc/SDL_syscdrom.c \ src/cdrom/SDL_cdrom.c \ src/endian/SDL_endian.c \ src/events/SDL_active.c \ src/events/SDL_events.c \ src/events/SDL_expose.c \ src/events/SDL_keyboard.c \ src/events/SDL_mouse.c \ src/events/SDL_quit.c \ src/events/SDL_resize.c \ src/file/SDL_rwops.c \ src/joystick/dc/SDL_sysjoystick.c \ src/joystick/SDL_joystick.c \ src/SDL.c \ src/SDL_error.c \ src/SDL_fatal.c \ src/SDL_getenv.c \ src/SDL_loadso.c \ src/thread/dc/SDL_syscond.c \ src/thread/dc/SDL_sysmutex.c \ src/thread/dc/SDL_syssem.c \ src/thread/dc/SDL_systhread.c \ src/thread/SDL_thread.c \ src/timer/dc/SDL_systimer.c \ src/timer/SDL_timer.c \ src/video/dc/SDL_dcevents.c \ src/video/dc/SDL_dcvideo.c \ src/video/SDL_blit.c \ src/video/SDL_blit_0.c \ src/video/SDL_blit_1.c \ src/video/SDL_blit_A.c \ src/video/SDL_blit_N.c \ src/video/SDL_bmp.c \ src/video/SDL_cursor.c \ src/video/SDL_gamma.c \ src/video/SDL_pixels.c \ src/video/SDL_RLEaccel.c \ src/video/SDL_stretch.c \ src/video/SDL_surface.c \ src/video/SDL_video.c \ src/video/SDL_yuv.c \ src/video/SDL_yuv_sw.c \ OBJS = $(SRCS:.c=.o) TEST = \ test/checkkeys.c \ test/graywin.c \ test/loopwave.c \ test/testalpha.c \ test/testbitmap.c \ test/testcdrom.c \ test/testerror.c \ test/testgamma.c \ test/testgl.c \ test/testhread.c \ test/testjoystick.c \ test/testkeys.c \ test/testlock.c \ test/testoverlay.c \ test/testpalette.c \ test/testsem.c \ test/testsprite.c \ test/testtimer.c \ test/testtypes.c \ test/testver.c \ test/testvidinfo.c \ test/testwin.c \ test/testwm.c \ test/threadwin.c \ test/torturethread.c \ clean: rm $(OBJS) $(TARGET) : $(OBJS) $(AR) rcs $(TARGET) $(OBJS)