view docs/man3/SDL_SemWait.3 @ 717:42ed44b2c8b6

Date: Sun, 14 Sep 2003 17:04:55 -0400 From: Philip D.S. Thoren <pthoren@cs.uml.edu> Reply-To: "sdl@libsdl.org" <sdl@libsdl.org> To: "sdl@libsdl.org" <sdl@libsdl.org> Subject: [SDL] BUG in src/video/windx5/SDL_dx5events.c I tracked down a bug that crashed my program on Windows *all* the time. FILE: src/video/windx5/SDL_dx5events.c FUNCTION: handle_mouse BUG: SDL_PublicSurface is being dereferenced when it is NULL. I added the following to the very begining of handle_mouse and it solved my crashing problems: if (SDL_PublicSurface == NULL) return; ~ Philip D.S. Thoren
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 15 Sep 2003 13:51:25 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_SemWait" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_SemWait\- Lock a semaphore and suspend the thread if the semaphore value is zero\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBint \fBSDL_SemWait\fP\fR(\fBSDL_sem *sem\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_SemWait()\fP suspends the calling thread until either the semaphore pointed to by \fBsem\fR has a positive value, the call is interrupted by a signal or error\&. If the call is successful it will atomically decrement the semaphore value\&.
.PP
After \fBSDL_SemWait()\fP is successful, the semaphore can be released and its count atomically incremented by a successful call to \fISDL_SemPost\fR\&.
.SH "RETURN VALUE"
.PP
Returns \fB0\fR if successful or \fB-1\fR if there was an error (leaving the semaphore unchanged)\&.
.SH "EXAMPLES"
.PP
.PP
.nf
\f(CWif (SDL_SemWait(my_sem) == -1) {
        return WAIT_FAILED;
}

\&.\&.\&.

SDL_SemPost(my_sem);\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateSemaphore\fP\fR, \fI\fBSDL_DestroySemaphore\fP\fR, \fI\fBSDL_SemTryWait\fP\fR, \fI\fBSDL_SemWaitTimeout\fP\fR, \fI\fBSDL_SemPost\fP\fR, \fI\fBSDL_SemValue\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00