Mercurial > sdl-ios-xcode
view docs/man3/SDL_CondWait.3 @ 717:42ed44b2c8b6
Date: Sun, 14 Sep 2003 17:04:55 -0400
From: Philip D.S. Thoren <pthoren@cs.uml.edu>
Reply-To: "sdl@libsdl.org" <sdl@libsdl.org>
To: "sdl@libsdl.org" <sdl@libsdl.org>
Subject: [SDL] BUG in src/video/windx5/SDL_dx5events.c
I tracked down a bug that crashed my program on Windows *all* the
time.
FILE: src/video/windx5/SDL_dx5events.c
FUNCTION: handle_mouse
BUG:
SDL_PublicSurface is being dereferenced when it is NULL.
I added the following to the very begining of handle_mouse
and it solved my crashing problems:
if (SDL_PublicSurface == NULL) return;
~ Philip D.S. Thoren
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 15 Sep 2003 13:51:25 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_CondWait" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_CondWait\- Wait on a condition variable .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBint \fBSDL_CondWait\fP\fR(\fBSDL_cond *cond, SDL_mutex *mut\fR); .SH "DESCRIPTION" .PP Wait on the condition variable \fBcond\fR and unlock the provided mutex\&. The mutex must the locked before entering this function\&. Returns \fB0\fR when it is signalled, or \fB-1\fR on an error\&. .SH "SEE ALSO" .PP \fI\fBSDL_CondWaitTimeout\fP\fR, \fI\fBSDL_CondSignal\fP\fR, \fI\fBSDL_mutexP\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00