Mercurial > sdl-ios-xcode
view src/audio/pulse/SDL_pulseaudio.h @ 3939:42e83d81224b SDL-1.2
Committed PulseAudio driver. Thanks, Stephan!
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 13 May 2007 23:12:46 +0000 |
parents | |
children | a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2007 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Stéphan Kochen stephan@kochen.nl Based on parts of the ALSA and ESounD output drivers. */ #include "SDL_config.h" #ifndef _SDL_pulseaudio_h #define _SDL_pulseaudio_h #include "../SDL_sysaudio.h" /* Hidden "this" pointer for the video functions */ #define _THIS SDL_AudioDevice *this struct SDL_PrivateAudioData { /* The audio stream handle */ pa_simple * stream; /* The parent process id, to detect when application quits */ pid_t parent; /* Raw mixing buffer */ Uint8 *mixbuf; int mixlen; }; /* Old variable names */ #define stream (this->hidden->stream) #define parent (this->hidden->parent) #define mixbuf (this->hidden->mixbuf) #define mixlen (this->hidden->mixlen) #endif /* _SDL_pulseaudio_h */