view src/video/windib/SDL_gapidibvideo.h @ 4249:429c8dd3175d SDL-1.2

Fixed bug #713 Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size. This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 05:18:43 +0000
parents 3b7fc3416601
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_gapidibvideo_h
#define _SDL_gapidibvideo_h

#define WIN32_LEAN_AND_MEAN
#include <windows.h>

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *this

/* typedef these to be able to define pointers, but still force everybody who
 * wants to access them to include the corresponding header */
typedef struct GapiInfo GapiInfo;
typedef struct DibInfo DibInfo;

/* for PDA */
typedef enum
{
	SDL_ORIENTATION_UP,
	SDL_ORIENTATION_DOWN,
	SDL_ORIENTATION_LEFT,
	SDL_ORIENTATION_RIGHT
} SDL_ScreenOrientation;

/* Private display data shared by gapi and windib*/
struct SDL_PrivateVideoData {
	int supportRotation; /* for Pocket PC devices */
	DWORD origRotation; /* for Pocket PC devices */
	
	GapiInfo* gapiInfo;
	DibInfo* dibInfo;
};

#endif