view src/video/dc/SDL_dcevents.c @ 4249:429c8dd3175d SDL-1.2

Fixed bug #713 Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size. This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 05:18:43 +0000
parents a1b03ba2fcd0
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL.h"
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
#include "SDL_dcvideo.h"
#include "SDL_dcevents_c.h"

#include <dc/maple.h>
#include <dc/maple/mouse.h>
#include <dc/maple/keyboard.h>

const static unsigned short sdl_key[]= {
	/*0*/	0, 0, 0, 0, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i',
		'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't',
		'u', 'v', 'w', 'x', 'y', 'z',
	/*1e*/	'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
	/*28*/	SDLK_RETURN, SDLK_ESCAPE, SDLK_BACKSPACE, SDLK_TAB, SDLK_SPACE, SDLK_MINUS, SDLK_PLUS, SDLK_LEFTBRACKET, 
	SDLK_RIGHTBRACKET, SDLK_BACKSLASH , 0, SDLK_SEMICOLON, SDLK_QUOTE,
	/*35*/	'~', SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_CAPSLOCK, 
	SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8, SDLK_F9, SDLK_F10, SDLK_F11, SDLK_F12,
	/*46*/	SDLK_PRINT, SDLK_SCROLLOCK, SDLK_PAUSE, SDLK_INSERT, SDLK_HOME, SDLK_PAGEUP, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN, SDLK_RIGHT, SDLK_LEFT, SDLK_DOWN, SDLK_UP,
	/*53*/	SDLK_NUMLOCK, SDLK_KP_DIVIDE, SDLK_KP_MULTIPLY, SDLK_KP_MINUS, SDLK_KP_PLUS, SDLK_KP_ENTER, 
	SDLK_KP1, SDLK_KP2, SDLK_KP3, SDLK_KP4, SDLK_KP5, SDLK_KP6,
	/*5f*/	SDLK_KP7, SDLK_KP8, SDLK_KP9, SDLK_KP0, SDLK_KP_PERIOD, 0 /* S3 */
};

const static unsigned short sdl_shift[] = {
	SDLK_LCTRL,SDLK_LSHIFT,SDLK_LALT,0 /* S1 */,
	SDLK_RCTRL,SDLK_RSHIFT,SDLK_RALT,0 /* S2 */,
};

#define	MOUSE_WHEELUP 	(1<<4)
#define	MOUSE_WHEELDOWN	(1<<5)

static void mouse_update(void)
{
const	static char sdl_mousebtn[] = {
	MOUSE_LEFTBUTTON,
	MOUSE_RIGHTBUTTON,
	MOUSE_SIDEBUTTON,
	MOUSE_WHEELUP,
	MOUSE_WHEELDOWN
};

	uint8 addr;
	mouse_cond_t	cond;

	static int prev_buttons;
	int buttons,changed;
	int i;

	if ((addr = maple_first_mouse())==0 || mouse_get_cond(addr, &cond)<0) return;

	buttons = cond.buttons^0xff;
	if (cond.dz<0) buttons|=MOUSE_WHEELUP;
	if (cond.dz>0) buttons|=MOUSE_WHEELDOWN;

	if (cond.dx||cond.dy) SDL_PrivateMouseMotion(0,1,cond.dx,cond.dy);

	changed = buttons^prev_buttons;
	for(i=0;i<sizeof(sdl_mousebtn);i++) {
		if (changed & sdl_mousebtn[i]) {
			SDL_PrivateMouseButton((buttons & sdl_mousebtn[i])?SDL_PRESSED:SDL_RELEASED,i,0,0);
		}
	}
	prev_buttons = buttons;
}

static void keyboard_update(void)
{
	static kbd_state_t	old_state;
	static uint8 old_addr;

	kbd_state_t	*state;
	uint8	addr;
	int	port,unit;

	int shiftkeys;
	SDL_keysym keysym;

	int i;

	addr = maple_first_kb();

	if (addr==0) return;

	if (addr!=old_addr) {
		old_addr = addr;
		SDL_memset(&old_state,0,sizeof(old_state));
	}

	maple_raddr(addr,&port,&unit);

	state = maple_dev_state(port,unit);
	if (!state) return;

	shiftkeys = state->shift_keys ^ old_state.shift_keys;
	for(i=0;i<sizeof(sdl_shift);i++) {
		if ((shiftkeys>>i)&1) {
			keysym.sym = sdl_shift[i];
			SDL_PrivateKeyboard(((state->shift_keys>>i)&1)?SDL_PRESSED:SDL_RELEASED,&keysym);
		}
	}

	for(i=0;i<sizeof(sdl_key);i++) {
		if (state->matrix[i]!=old_state.matrix[i]) {
			int key = sdl_key[i];
			if (key) {
				keysym.sym = key;
				SDL_PrivateKeyboard(state->matrix[i]?SDL_PRESSED:SDL_RELEASED,&keysym);
			}
		}
	}

	old_state = *state;
}

void DC_PumpEvents(_THIS)
{
	keyboard_update();
	mouse_update();
}

void DC_InitOSKeymap(_THIS)
{
	/* do nothing. */
}

/* end of SDL_dcevents.c ... */