Mercurial > sdl-ios-xcode
view src/video/Xext/extensions/xme.h @ 4249:429c8dd3175d SDL-1.2
Fixed bug #713
Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size.
This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 27 Sep 2009 05:18:43 +0000 |
parents | a10bddfdc40f |
children |
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/* * Copyright 1993-2001 by Xi Graphics, Inc. * All Rights Reserved. * * Please see the LICENSE file accompanying this distribution for licensing * information. * * Please send any bug fixes and modifications to src@xig.com. * * $XiGId: xme.h,v 1.1.1.1 2001/11/19 19:01:10 jon Exp $ * */ #ifndef _XME_H_INCLUDED #define _XME_H_INCLUDED typedef struct { short x; short y; unsigned short w; unsigned short h; } XiGMiscViewInfo; typedef struct { unsigned short width; unsigned short height; int refresh; } XiGMiscResolutionInfo; extern Bool XiGMiscQueryVersion(Display *dpy, int *major, int *minor); extern int XiGMiscQueryViews(Display *dpy, int screen, XiGMiscViewInfo **pviews); extern int XiGMiscQueryResolutions(Display *dpy, int screen, int view, int *pactive, XiGMiscResolutionInfo **presolutions); extern void XiGMiscChangeResolution(Display *dpy, int screen, int view, int width, int height, int refresh); /* SDL addition from Ryan: free memory used by xme. */ extern void XiGMiscDestroy(void); #endif /* _XME_H_INCLUDED */