view src/video/SDL_blit.c @ 4249:429c8dd3175d SDL-1.2

Fixed bug #713 Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size. This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 05:18:43 +0000
parents a1b03ba2fcd0
children
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_video.h"
#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_RLEaccel_c.h"
#include "SDL_pixels_c.h"

#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES
#define MMX_ASMBLIT
#if (__GNUC__ > 2)  /* SSE instructions aren't in GCC 2. */
#define SSE_ASMBLIT
#endif
#endif

#if defined(MMX_ASMBLIT)
#include "SDL_cpuinfo.h"
#include "mmx.h"
#endif

/* The general purpose software blit routine */
static int SDL_SoftBlit(SDL_Surface *src, SDL_Rect *srcrect,
			SDL_Surface *dst, SDL_Rect *dstrect)
{
	int okay;
	int src_locked;
	int dst_locked;

	/* Everything is okay at the beginning...  */
	okay = 1;

	/* Lock the destination if it's in hardware */
	dst_locked = 0;
	if ( SDL_MUSTLOCK(dst) ) {
		if ( SDL_LockSurface(dst) < 0 ) {
			okay = 0;
		} else {
			dst_locked = 1;
		}
	}
	/* Lock the source if it's in hardware */
	src_locked = 0;
	if ( SDL_MUSTLOCK(src) ) {
		if ( SDL_LockSurface(src) < 0 ) {
			okay = 0;
		} else {
			src_locked = 1;
		}
	}

	/* Set up source and destination buffer pointers, and BLIT! */
	if ( okay  && srcrect->w && srcrect->h ) {
		SDL_BlitInfo info;
		SDL_loblit RunBlit;

		/* Set up the blit information */
		info.s_pixels = (Uint8 *)src->pixels +
				(Uint16)srcrect->y*src->pitch +
				(Uint16)srcrect->x*src->format->BytesPerPixel;
		info.s_width = srcrect->w;
		info.s_height = srcrect->h;
		info.s_skip=src->pitch-info.s_width*src->format->BytesPerPixel;
		info.d_pixels = (Uint8 *)dst->pixels +
				(Uint16)dstrect->y*dst->pitch +
				(Uint16)dstrect->x*dst->format->BytesPerPixel;
		info.d_width = dstrect->w;
		info.d_height = dstrect->h;
		info.d_skip=dst->pitch-info.d_width*dst->format->BytesPerPixel;
		info.aux_data = src->map->sw_data->aux_data;
		info.src = src->format;
		info.table = src->map->table;
		info.dst = dst->format;
		RunBlit = src->map->sw_data->blit;

		/* Run the actual software blit */
		RunBlit(&info);
	}

	/* We need to unlock the surfaces if they're locked */
	if ( dst_locked ) {
		SDL_UnlockSurface(dst);
	}
	if ( src_locked ) {
		SDL_UnlockSurface(src);
	}
	/* Blit is done! */
	return(okay ? 0 : -1);
}

#ifdef MMX_ASMBLIT
static __inline__ void SDL_memcpyMMX(Uint8 *to, const Uint8 *from, int len)
{
	int i;

	for(i=0; i<len/8; i++) {
		__asm__ __volatile__ (
		"	movq (%0), %%mm0\n"
		"	movq %%mm0, (%1)\n"
		: : "r" (from), "r" (to) : "memory");
		from+=8;
		to+=8;
	}
	if (len&7)
		SDL_memcpy(to, from, len&7);
}

#ifdef SSE_ASMBLIT
static __inline__ void SDL_memcpySSE(Uint8 *to, const Uint8 *from, int len)
{
	int i;

	__asm__ __volatile__ (
	"	prefetchnta (%0)\n"
	"	prefetchnta 64(%0)\n"
	"	prefetchnta 128(%0)\n"
	"	prefetchnta 192(%0)\n"
	: : "r" (from) );

	for(i=0; i<len/8; i++) {
		__asm__ __volatile__ (
		"	prefetchnta 256(%0)\n"
		"	movq (%0), %%mm0\n"
		"	movntq %%mm0, (%1)\n"
		: : "r" (from), "r" (to) : "memory");
		from+=8;
		to+=8;
	}
	if (len&7)
		SDL_memcpy(to, from, len&7);
}
#endif
#endif

static void SDL_BlitCopy(SDL_BlitInfo *info)
{
	Uint8 *src, *dst;
	int w, h;
	int srcskip, dstskip;

	w = info->d_width*info->dst->BytesPerPixel;
	h = info->d_height;
	src = info->s_pixels;
	dst = info->d_pixels;
	srcskip = w+info->s_skip;
	dstskip = w+info->d_skip;

#ifdef SSE_ASMBLIT
	if(SDL_HasSSE())
	{
		while ( h-- ) {
			SDL_memcpySSE(dst, src, w);
			src += srcskip;
			dst += dstskip;
		}
		__asm__ __volatile__ (
		"	emms\n"
		::);
	}
	else
#endif
#ifdef MMX_ASMBLIT
	if(SDL_HasMMX())
	{
		while ( h-- ) {
			SDL_memcpyMMX(dst, src, w);
			src += srcskip;
			dst += dstskip;
		}
		__asm__ __volatile__ (
		"	emms\n"
		::);
	}
	else
#endif
	while ( h-- ) {
		SDL_memcpy(dst, src, w);
		src += srcskip;
		dst += dstskip;
	}
}

static void SDL_BlitCopyOverlap(SDL_BlitInfo *info)
{
	Uint8 *src, *dst;
	int w, h;
	int srcskip, dstskip;

	w = info->d_width*info->dst->BytesPerPixel;
	h = info->d_height;
	src = info->s_pixels;
	dst = info->d_pixels;
	srcskip = w+info->s_skip;
	dstskip = w+info->d_skip;
	if ( dst < src ) {
		while ( h-- ) {
			SDL_memcpy(dst, src, w);
			src += srcskip;
			dst += dstskip;
		}
	} else {
		src += ((h-1) * srcskip);
		dst += ((h-1) * dstskip);
		while ( h-- ) {
			SDL_revcpy(dst, src, w);
			src -= srcskip;
			dst -= dstskip;
		}
	}
}

/* Figure out which of many blit routines to set up on a surface */
int SDL_CalculateBlit(SDL_Surface *surface)
{
	int blit_index;

	/* Clean everything out to start */
	if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
		SDL_UnRLESurface(surface, 1);
	}
	surface->map->sw_blit = NULL;

	/* Figure out if an accelerated hardware blit is possible */
	surface->flags &= ~SDL_HWACCEL;
	if ( surface->map->identity ) {
		int hw_blit_ok;

		if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
			/* We only support accelerated blitting to hardware */
			if ( surface->map->dst->flags & SDL_HWSURFACE ) {
				hw_blit_ok = current_video->info.blit_hw;
			} else {
				hw_blit_ok = 0;
			}
			if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
				hw_blit_ok = current_video->info.blit_hw_CC;
			}
			if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
				hw_blit_ok = current_video->info.blit_hw_A;
			}
		} else {
			/* We only support accelerated blitting to hardware */
			if ( surface->map->dst->flags & SDL_HWSURFACE ) {
				hw_blit_ok = current_video->info.blit_sw;
			} else {
				hw_blit_ok = 0;
			}
			if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
				hw_blit_ok = current_video->info.blit_sw_CC;
			}
			if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
				hw_blit_ok = current_video->info.blit_sw_A;
			}
		}
		if ( hw_blit_ok ) {
			SDL_VideoDevice *video = current_video;
			SDL_VideoDevice *this  = current_video;
			video->CheckHWBlit(this, surface, surface->map->dst);
		}
	}
	
	/* if an alpha pixel format is specified, we can accelerate alpha blits */
	if (((surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE )&&(current_video->displayformatalphapixel)) 
	{
		if ( (surface->flags & SDL_SRCALPHA) ) 
			if ( current_video->info.blit_hw_A ) {
				SDL_VideoDevice *video = current_video;
				SDL_VideoDevice *this  = current_video;
				video->CheckHWBlit(this, surface, surface->map->dst);
			}
	}

	/* Get the blit function index, based on surface mode */
	/* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */
	blit_index = 0;
	blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY))      << 0;
	if ( surface->flags & SDL_SRCALPHA
	     && (surface->format->alpha != SDL_ALPHA_OPAQUE
		 || surface->format->Amask) ) {
	        blit_index |= 2;
	}

	/* Check for special "identity" case -- copy blit */
	if ( surface->map->identity && blit_index == 0 ) {
	        surface->map->sw_data->blit = SDL_BlitCopy;

		/* Handle overlapping blits on the same surface */
		if ( surface == surface->map->dst ) {
		        surface->map->sw_data->blit = SDL_BlitCopyOverlap;
		}
	} else {
		if ( surface->format->BitsPerPixel < 8 ) {
			surface->map->sw_data->blit =
			    SDL_CalculateBlit0(surface, blit_index);
		} else {
			switch ( surface->format->BytesPerPixel ) {
			    case 1:
				surface->map->sw_data->blit =
				    SDL_CalculateBlit1(surface, blit_index);
				break;
			    case 2:
			    case 3:
			    case 4:
				surface->map->sw_data->blit =
				    SDL_CalculateBlitN(surface, blit_index);
				break;
			    default:
				surface->map->sw_data->blit = NULL;
				break;
			}
		}
	}
	/* Make sure we have a blit function */
	if ( surface->map->sw_data->blit == NULL ) {
		SDL_InvalidateMap(surface->map);
		SDL_SetError("Blit combination not supported");
		return(-1);
	}

	/* Choose software blitting function */
	if(surface->flags & SDL_RLEACCELOK
	   && (surface->flags & SDL_HWACCEL) != SDL_HWACCEL) {

	        if(surface->map->identity
		   && (blit_index == 1
		       || (blit_index == 3 && !surface->format->Amask))) {
		        if ( SDL_RLESurface(surface) == 0 )
			        surface->map->sw_blit = SDL_RLEBlit;
		} else if(blit_index == 2 && surface->format->Amask) {
		        if ( SDL_RLESurface(surface) == 0 )
			        surface->map->sw_blit = SDL_RLEAlphaBlit;
		}
	}
	
	if ( surface->map->sw_blit == NULL ) {
		surface->map->sw_blit = SDL_SoftBlit;
	}
	return(0);
}