view docs/man3/SDL_CDStatus.3 @ 4249:429c8dd3175d SDL-1.2

Fixed bug #713 Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size. This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 05:18:43 +0000
parents 4e3b250c950e
children 1238da4a7112
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.TH "SDL_CDStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_CDStatus \- Returns the current status of the given drive\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBCDstatus \fBSDL_CDStatus\fP\fR(\fBSDL_CD *cdrom\fR);
\fB/* Given a status, returns true if there\&'s a disk in the drive */
#define CD_INDRIVE(status)      ((int)status > 0)
.SH "DESCRIPTION"
.PP
This function returns the current status of the given drive\&. Status is described like so: 
.PP
.nf
\f(CWtypedef enum {
  CD_TRAYEMPTY,
  CD_STOPPED,
  CD_PLAYING,
  CD_PAUSED,
  CD_ERROR = -1
} CDstatus;\fR
.fi
.PP
.PP
If the drive has a CD in it, the table of contents of the CD and current play position of the CD will be stored in the SDL_CD structure\&.
.PP
The macro \fBCD_INDRIVE\fP is provided for convenience, and given a status returns true if there\&'s a disk in the drive\&.
.PP
.RS
\fBNote:  
.PP
\fBSDL_CDStatus\fP also updates the \fI\fBSDL_CD\fR\fR structure passed to it\&.
.RE
.SH "EXAMPLE"
.PP
.nf
\f(CWint playTrack(int track)
{
  int playing = 0;

  if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
  /* clamp to the actual number of tracks on the CD */
    if (track >= cdrom->numtracks) {
      track = cdrom->numtracks-1;
    }

    if ( SDL_CDPlayTracks(cdrom, track, 0, 1, 0) == 0 ) {
      playing = 1;
    }
  }
  return playing;
}\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_CD\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58