view docs/html/sdlsyswmevent.html @ 4249:429c8dd3175d SDL-1.2

Fixed bug #713 Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size. This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 05:18:43 +0000
parents 355632dca928
children
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>SDL_SysWMEvent</H1
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><H2
>Name</H2
>SDL_SysWMEvent&nbsp;--&nbsp;Platform-dependent window manager event.</DIV
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><H2
>Description</H2
><P
>The system window manager event contains a pointer to system-specific 
information about unknown window manager events.  If you enable this event
using 
<A
HREF="sdleventstate.html"
><TT
CLASS="FUNCTION"
>SDL_EventState()</TT
></A
>, 
it will be generated whenever unhandled events are received from the window 
manager.  This can be used, for example, to implement cut-and-paste in your 
application.

<PRE
CLASS="PROGRAMLISTING"
>typedef struct {
         Uint8 type;   /* Always SDL_SYSWMEVENT */
         SDL_SysWMmsg *msg;
 } SDL_SysWMEvent;</PRE
>

If you want to obtain system-specific information about the window manager,
you can fill the version member of a <SPAN
CLASS="STRUCTNAME"
>SDL_SysWMinfo</SPAN
> 
structure (details can be found in <TT
CLASS="FILENAME"
>SDL_syswm.h</TT
>, which must be included) using the <TT
CLASS="FUNCTION"
>SDL_VERSION()</TT
> macro found in 
<TT
CLASS="FILENAME"
>SDL_version.h</TT
>, and pass it to the 
function:
<DIV
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><P
></P
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_GetWMInfo</B
></CODE
>(SDL_SysWMinfo *info);</CODE
></P
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><A
HREF="sdleventstate.html"
><TT
CLASS="FUNCTION"
>SDL_EventState</TT
></A
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