view docs/html/eventstructures.html @ 4249:429c8dd3175d SDL-1.2

Fixed bug #713 Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size. This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 05:18:43 +0000
parents 355632dca928
children
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>SDL Event Structures.</H1
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><DT
><A
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>SDL_Event</A
>&nbsp;--&nbsp;General event structure</DT
><DT
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HREF="sdlactiveevent.html"
>SDL_ActiveEvent</A
>&nbsp;--&nbsp;Application visibility event structure</DT
><DT
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>SDL_KeyboardEvent</A
>&nbsp;--&nbsp;Keyboard event structure</DT
><DT
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>SDL_MouseMotionEvent</A
>&nbsp;--&nbsp;Mouse motion event structure</DT
><DT
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>SDL_MouseButtonEvent</A
>&nbsp;--&nbsp;Mouse button event structure</DT
><DT
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>SDL_JoyAxisEvent</A
>&nbsp;--&nbsp;Joystick axis motion event structure</DT
><DT
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>SDL_JoyButtonEvent</A
>&nbsp;--&nbsp;Joystick button event structure</DT
><DT
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>SDL_JoyHatEvent</A
>&nbsp;--&nbsp;Joystick hat position change event structure</DT
><DT
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>SDL_JoyBallEvent</A
>&nbsp;--&nbsp;Joystick trackball motion event structure</DT
><DT
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>SDL_ResizeEvent</A
>&nbsp;--&nbsp;Window resize event structure</DT
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>SDL_ExposeEvent</A
>&nbsp;--&nbsp;Quit requested event</DT
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>SDL_SysWMEvent</A
>&nbsp;--&nbsp;Platform-dependent window manager event.</DT
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>SDL_UserEvent</A
>&nbsp;--&nbsp;A user-defined event type</DT
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>SDL_QuitEvent</A
>&nbsp;--&nbsp;Quit requested event</DT
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>SDL_keysym</A
>&nbsp;--&nbsp;Keysym structure</DT
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>SDLKey</A
>&nbsp;--&nbsp;Keysym definitions.</DT
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