Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_video.c @ 816:428f688f2ad2
Date: Fri, 13 Feb 2004 17:03:16 +0100
From: Max Horn
Subject: Modifier key fix
The internal modifier state can get out of sync with reality. To
trigger this, do for example this:
1) Launch an SDL app
2) Alt-click on the desktop (this will hide the SDL app).
3) Bring the SDL app back to the front
4) SDL will still think alt is pressed (and as such will treat left
clicks like middle clicks). If you press and release alt, it'll be fine
again.
The attached patch cures this by rechecking the modifier state whenever
we process an event.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 13 Feb 2004 17:57:16 +0000 |
parents | b8d311d90021 |
children | 30168104389f |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdlib.h> #include <stdio.h> #include <unistd.h> #include <string.h> #include <sys/ioctl.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_timer.h" #include "SDL_thread.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "SDL_endian.h" #include "SDL_sysvideo.h" #include "SDL_pixels_c.h" #include "SDL_events_c.h" #include "SDL_ph_video.h" #include "SDL_ph_modes_c.h" #include "SDL_ph_image_c.h" #include "SDL_ph_events_c.h" #include "SDL_ph_mouse_c.h" #include "SDL_ph_wm_c.h" #include "SDL_phyuv_c.h" #include "blank_cursor.h" static int ph_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Surface *ph_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void ph_VideoQuit(_THIS); static void ph_DeleteDevice(SDL_VideoDevice *device); #ifdef HAVE_OPENGL static void ph_GL_SwapBuffers(_THIS); static int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); static int ph_GL_LoadLibrary(_THIS, const char* path); static void* ph_GL_GetProcAddress(_THIS, const char* proc); static int ph_GL_MakeCurrent(_THIS); #endif /* HAVE_OPENGL */ static int phstatus=-1; static int ph_Available(void) { if (phstatus==-1) { phstatus=PtInit(NULL); if (phstatus==0) { return 1; } else { return 0; } } return 1; } static SDL_VideoDevice *ph_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if (device) { memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc((sizeof *device->hidden)); device->gl_data = NULL; } if ((device == NULL) || (device->hidden == NULL)) { SDL_OutOfMemory(); ph_DeleteDevice(device); return(0); } memset(device->hidden, 0, (sizeof *device->hidden)); /* Set the driver flags */ device->handles_any_size = 1; /* JB not true for fullscreen */ /* Set the function pointers */ device->CreateYUVOverlay = ph_CreateYUVOverlay; device->VideoInit = ph_VideoInit; device->ListModes = ph_ListModes; device->SetVideoMode = ph_SetVideoMode; device->ToggleFullScreen = ph_ToggleFullScreen; device->UpdateMouse = ph_UpdateMouse; device->SetColors = ph_SetColors; device->UpdateRects = NULL; /* set up in ph_SetupUpdateFunction */ device->VideoQuit = ph_VideoQuit; device->AllocHWSurface = ph_AllocHWSurface; device->CheckHWBlit = NULL; device->FillHWRect = NULL; device->SetHWColorKey = NULL; device->SetHWAlpha = NULL; device->LockHWSurface = ph_LockHWSurface; device->UnlockHWSurface = ph_UnlockHWSurface; device->FlipHWSurface = ph_FlipHWSurface; device->FreeHWSurface = ph_FreeHWSurface; device->SetCaption = ph_SetCaption; device->SetIcon = NULL; device->IconifyWindow = ph_IconifyWindow; device->GrabInput = ph_GrabInput; device->GetWMInfo = ph_GetWMInfo; device->FreeWMCursor = ph_FreeWMCursor; device->CreateWMCursor = ph_CreateWMCursor; device->ShowWMCursor = ph_ShowWMCursor; device->WarpWMCursor = ph_WarpWMCursor; device->MoveWMCursor = NULL; device->CheckMouseMode = ph_CheckMouseMode; device->InitOSKeymap = ph_InitOSKeymap; device->PumpEvents = ph_PumpEvents; /* OpenGL support. */ #ifdef HAVE_OPENGL device->GL_MakeCurrent = ph_GL_MakeCurrent; device->GL_SwapBuffers = ph_GL_SwapBuffers; device->GL_GetAttribute = ph_GL_GetAttribute; device->GL_LoadLibrary = ph_GL_LoadLibrary; device->GL_GetProcAddress = ph_GL_GetProcAddress; #else device->GL_MakeCurrent = NULL; device->GL_SwapBuffers = NULL; device->GL_GetAttribute = NULL; device->GL_LoadLibrary = NULL; device->GL_GetProcAddress = NULL; #endif /* HAVE_OPENGL */ device->free = ph_DeleteDevice; return device; } VideoBootStrap ph_bootstrap = { "photon", "QNX Photon video output", ph_Available, ph_CreateDevice }; static void ph_DeleteDevice(SDL_VideoDevice *device) { if (device) { if (device->hidden) { free(device->hidden); device->hidden = NULL; } if (device->gl_data) { free(device->gl_data); device->gl_data = NULL; } free(device); device = NULL; } } static PtWidget_t *ph_CreateWindow(_THIS) { PtWidget_t *widget; widget = PtCreateWidget(PtWindow, NULL, 0, NULL); return widget; } static int ph_SetupWindow(_THIS, int w, int h, int flags) { PtArg_t args[32]; PhPoint_t pos = {0, 0}; PhDim_t* olddim; PhDim_t dim = {w, h}; PhRect_t desktopextent; int nargs = 0; const char* windowpos; const char* iscentered; int x, y; /* check if window size has been changed by Window Manager */ PtGetResource(window, Pt_ARG_DIM, &olddim, 0); if ((olddim->w!=w) || (olddim->h!=h)) { PtSetArg(&args[nargs++], Pt_ARG_DIM, &dim, 0); } if ((flags & SDL_RESIZABLE) == SDL_RESIZABLE) { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE, Ph_WM_CLOSE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE, Ph_WM_MAX | Ph_WM_RESTORE | Ph_WM_RESIZE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE, Ph_WM_RESIZE | Ph_WM_MOVE | Ph_WM_CLOSE | Ph_WM_MAX | Ph_WM_RESTORE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE, Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX | Ph_WM_RENDER_COLLAPSE | Ph_WM_RENDER_RETURN); PtSetArg(&args[nargs++], Pt_ARG_RESIZE_FLAGS, Pt_TRUE, Pt_RESIZE_XY_AS_REQUIRED); } else { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE, Ph_WM_RESIZE | Ph_WM_MAX | Ph_WM_RESTORE | Ph_WM_CLOSE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_FALSE, Ph_WM_RESIZE | Ph_WM_MAX | Ph_WM_RESTORE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE, Ph_WM_MOVE | Ph_WM_CLOSE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE, Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX | Ph_WM_RENDER_COLLAPSE | Ph_WM_RENDER_RETURN); PtSetArg(&args[nargs++], Pt_ARG_RESIZE_FLAGS, Pt_FALSE, Pt_RESIZE_XY_AS_REQUIRED); } if (((flags & SDL_NOFRAME)==SDL_NOFRAME) || ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN)) { if ((flags & SDL_RESIZABLE) != SDL_RESIZABLE) { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE, Pt_TRUE); } else { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE, Pt_TRUE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE, Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_BORDER); } } else { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE, Ph_WM_RENDER_BORDER | Ph_WM_RENDER_TITLE | Ph_WM_RENDER_CLOSE | Ph_WM_RENDER_MENU | Ph_WM_RENDER_MIN); } if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0); PtSetArg(&args[nargs++], Pt_ARG_BASIC_FLAGS, Pt_TRUE, Pt_BASIC_PREVENT_FILL); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE, Ph_WM_FFRONT | Ph_WM_MAX | Ph_WM_TOFRONT | Ph_WM_CONSWITCH); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISFRONT | Ph_WM_STATE_ISFOCUS | Ph_WM_STATE_ISALTKEY); } else { if (!currently_maximized) { windowpos = getenv("SDL_VIDEO_WINDOW_POS"); iscentered = getenv("SDL_VIDEO_CENTERED"); if ((iscentered) || ((windowpos) && (strcmp(windowpos, "center")==0))) { PhWindowQueryVisible(Ph_QUERY_CONSOLE, 0, 0, &desktopextent); if (desktop_mode.width>w) { pos.x = (desktop_mode.width - w)/2; } if (desktop_mode.height>h) { pos.y = (desktop_mode.height - h)/2; } pos.x+=desktopextent.ul.x; pos.y+=desktopextent.ul.y; PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0); } else { if (windowpos) { if (sscanf(windowpos, "%d,%d", &x, &y) == 2) { if ((x<desktop_mode.width) && (y<desktop_mode.height)) { PhWindowQueryVisible(Ph_QUERY_CONSOLE, 0, 0, &desktopextent); pos.x=x+desktopextent.ul.x; pos.y=y+desktopextent.ul.y; } PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0); } } } } PtSetArg(&args[nargs++], Pt_ARG_FILL_COLOR, Pg_BLACK, 0); /* if window is maximized render it as maximized */ if (currently_maximized) { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISMAX); } else { PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE, Ph_WM_STATE_ISMAX); } /* do not grab the keyboard by default */ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE, Ph_WM_STATE_ISALTKEY); /* bring the focus to the window */ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISFOCUS); /* allow to catch hide events */ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE, Ph_WM_HIDE); PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE, Ph_WM_HIDE); } PtSetResources(window, nargs, args); PtRealizeWidget(window); PtWindowToFront(window); return 0; } static const struct ColourMasks* ph_GetColourMasks(int bpp) { /* The alpha mask doesn't appears to be needed */ static const struct ColourMasks phColorMasks[5] = { /* 8 bit */ {0, 0, 0, 0, 8}, /* 15 bit ARGB */ {0x7C00, 0x03E0, 0x001F, 0x8000, 15}, /* 16 bit RGB */ {0xF800, 0x07E0, 0x001F, 0x0000, 16}, /* 24 bit RGB */ {0xFF0000, 0x00FF00, 0x0000FF, 0x000000, 24}, /* 32 bit ARGB */ {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000, 32}, }; switch (bpp) { case 8: return &phColorMasks[0]; case 15: return &phColorMasks[1]; case 16: return &phColorMasks[2]; case 24: return &phColorMasks[3]; case 32: return &phColorMasks[4]; } return NULL; } static int ph_VideoInit(_THIS, SDL_PixelFormat *vformat) { PgHWCaps_t my_hwcaps; int i; window=NULL; desktoppal=SDLPH_PAL_NONE; #ifdef HAVE_OPENGL oglctx=NULL; oglflags=0; oglbpp=0; #endif /* HAVE_OPENGL */ old_video_mode=-1; old_refresh_rate=-1; if (NULL == (event = malloc(EVENT_SIZE))) { SDL_OutOfMemory(); return -1; } memset(event, 0x00, EVENT_SIZE); window = ph_CreateWindow(this); if (window == NULL) { SDL_SetError("ph_VideoInit(): Couldn't create video window !\n"); return -1; } /* Create the blank cursor */ SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask, (int)BLANK_CWIDTH, (int)BLANK_CHEIGHT, (int)BLANK_CHOTX, (int)BLANK_CHOTY); if (SDL_BlankCursor == NULL) { return -1; } if (PgGetGraphicsHWCaps(&my_hwcaps) < 0) { SDL_SetError("ph_VideoInit(): GetGraphicsHWCaps function failed !\n"); this->FreeWMCursor(this, SDL_BlankCursor); return -1; } if (PgGetVideoModeInfo(my_hwcaps.current_video_mode, &desktop_mode) < 0) { SDL_SetError("ph_VideoInit(): PgGetVideoModeInfo function failed !\n"); this->FreeWMCursor(this, SDL_BlankCursor); return -1; } /* We need to return BytesPerPixel as it in used by CreateRGBsurface */ vformat->BitsPerPixel = desktop_mode.bits_per_pixel; vformat->BytesPerPixel = desktop_mode.bytes_per_scanline/desktop_mode.width; desktopbpp = desktop_mode.bits_per_pixel; /* save current palette */ if (desktopbpp==8) { PgGetPalette(savedpal); PgGetPalette(syspalph); } else { for(i=0; i<_Pg_MAX_PALETTE; i++) { savedpal[i]=PgRGB(0, 0, 0); syspalph[i]=PgRGB(0, 0, 0); } } currently_fullscreen = 0; currently_hided = 0; currently_maximized = 0; current_overlay = NULL; OCImage.direct_context = NULL; OCImage.offscreen_context = NULL; OCImage.offscreen_backcontext = NULL; OCImage.oldDC = NULL; OCImage.CurrentFrameData = NULL; OCImage.FrameData0 = NULL; OCImage.FrameData1 = NULL; this->info.wm_available = 1; return 0; } static SDL_Surface *ph_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { const struct ColourMasks* mask; /* Lock the event thread, in multi-threading environments */ SDL_Lock_EventThread(); current->flags = flags; /* if we do not have desired fullscreen mode, then fallback into window mode */ if (((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && (ph_GetVideoMode(width, height, bpp)==0)) { current->flags &= ~SDL_FULLSCREEN; current->flags &= ~SDL_NOFRAME; current->flags &= ~SDL_RESIZABLE; } ph_SetupWindow(this, width, height, current->flags); mask = ph_GetColourMasks(bpp); if (mask != NULL) { SDL_ReallocFormat(current, mask->bpp, mask->red, mask->green, mask->blue, 0); } else { SDL_SetError("ph_SetVideoMode(): desired bpp is not supported by photon !\n"); return NULL; } #ifdef HAVE_OPENGL if ((current->flags & SDL_OPENGL)==SDL_OPENGL) { #else if ((current->flags & SDL_OPENGL)==SDL_OPENGL) /* if no built-in OpenGL support */ { SDL_SetError("ph_SetVideoMode(): no OpenGL support, try to recompile library.\n"); current->flags &= ~SDL_OPENGL; return NULL; #endif /* HAVE_OPENGL */ } else { /* Initialize internal variables */ if ((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { if (bpp==8) { desktoppal=SDLPH_PAL_SYSTEM; } current->flags &= ~SDL_RESIZABLE; /* no resize for Direct Context */ current->flags |= SDL_HWSURFACE; } else { /* remove this if we'll support non-fullscreen sw/hw+doublebuf */ current->flags &= ~SDL_DOUBLEBUF; /* Use offscreen memory if SDL_HWSURFACE flag is set */ if ((current->flags & SDL_HWSURFACE) == SDL_HWSURFACE) { if (desktopbpp!=bpp) { current->flags &= ~SDL_HWSURFACE; } } /* using palette emulation code in window mode */ if (bpp==8) { if (desktopbpp>=15) { desktoppal = SDLPH_PAL_EMULATE; } else { desktoppal = SDLPH_PAL_SYSTEM; } } else { desktoppal = SDLPH_PAL_NONE; } } } current->w = width; current->h = height; if (desktoppal==SDLPH_PAL_SYSTEM) { current->flags|=SDL_HWPALETTE; } /* Must call at least once for setup image planes */ if (ph_SetupUpdateFunction(this, current, current->flags)==-1) { return NULL; } /* finish window drawing, if we are not in fullscreen, of course */ if ((current->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN) { PtFlush(); } else { PgFlush(); } SDL_Unlock_EventThread(); /* We're done! */ return (current); } static void ph_VideoQuit(_THIS) { /* restore palette */ if (desktopbpp==8) { PgSetPalette(syspalph, 0, -1, 0, 0, 0); PgSetPalette(savedpal, 0, 0, _Pg_MAX_PALETTE, Pg_PALSET_GLOBAL | Pg_PALSET_FORCE_EXPOSE, 0); PgFlush(); } ph_DestroyImage(this, SDL_VideoSurface); if (window) { PtUnrealizeWidget(window); PtDestroyWidget(window); window=NULL; } if (event!=NULL) { free(event); event=NULL; } } static int ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { int i; SDL_Rect updaterect; updaterect.x = updaterect.y = 0; updaterect.w = this->screen->w; updaterect.h = this->screen->h; /* palette emulation code, using palette of the PhImage_t struct */ if (desktoppal==SDLPH_PAL_EMULATE) { if ((SDL_Image) && (SDL_Image->palette)) { for (i=firstcolor; i<firstcolor+ncolors; i++) { syspalph[i] = PgRGB(colors[i-firstcolor].r, colors[i-firstcolor].g, colors[i-firstcolor].b); SDL_Image->palette[i] = syspalph[i]; } /* image needs to be redrawn */ this->UpdateRects(this, 1, &updaterect); } } else { if (desktoppal==SDLPH_PAL_SYSTEM) { for (i=firstcolor; i<firstcolor+ncolors; i++) { syspalph[i] = PgRGB(colors[i-firstcolor].r, colors[i-firstcolor].g, colors[i-firstcolor].b); } if ((this->screen->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN) { /* window mode must use soft palette */ PgSetPalette(&syspalph[firstcolor], 0, firstcolor, ncolors, Pg_PALSET_GLOBAL, 0); /* image needs to be redrawn */ this->UpdateRects(this, 1, &updaterect); } else { /* fullscreen mode must use hardware palette */ PgSetPalette(&syspalph[firstcolor], 0, firstcolor, ncolors, Pg_PALSET_GLOBAL, 0); } } else { /* SDLPH_PAL_NONE do nothing */ } } return 1; } #ifdef HAVE_OPENGL static void ph_GL_SwapBuffers(_THIS) { PgSetRegion(PtWidgetRid(window)); PdOpenGLContextSwapBuffers(oglctx); } static int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) { switch (attrib) { case SDL_GL_DOUBLEBUFFER: *value=this->gl_config.double_buffer; break; case SDL_GL_STENCIL_SIZE: *value=this->gl_config.stencil_size; break; case SDL_GL_DEPTH_SIZE: *value=this->gl_config.depth_size; break; default: *value=0; return(-1); } return 0; } static int ph_GL_LoadLibrary(_THIS, const char* path) { /* if code compiled with HAVE_OPENGL, that mean that library already linked */ this->gl_config.driver_loaded = 1; return 0; } static void* ph_GL_GetProcAddress(_THIS, const char* proc) { return NULL; } static int ph_GL_MakeCurrent(_THIS) { PgSetRegion(PtWidgetRid(window)); if (oglctx!=NULL) { PhDCSetCurrent(oglctx); } return 0; } #endif /* HAVE_OPENGL */