view src/video/cybergfx/SDL_cgxgl.c @ 816:428f688f2ad2

Date: Fri, 13 Feb 2004 17:03:16 +0100 From: Max Horn Subject: Modifier key fix The internal modifier state can get out of sync with reality. To trigger this, do for example this: 1) Launch an SDL app 2) Alt-click on the desktop (this will hide the SDL app). 3) Bring the SDL app back to the front 4) SDL will still think alt is pressed (and as such will treat left clicks like middle clicks). If you press and release alt, it'll be fine again. The attached patch cures this by rechecking the modifier state whenever we process an event.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 13 Feb 2004 17:57:16 +0000
parents b8d311d90021
children c9b51268668f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* StormMesa implementation of SDL OpenGL support */

#include "SDL_error.h"
#include "SDL_cgxgl_c.h"
#include "SDL_cgxvideo.h"

#ifdef HAVE_OPENGL
AmigaMesaContext glcont=NULL;
#endif

/* Init OpenGL */
int CGX_GL_Init(_THIS)
{
#ifdef HAVE_OPENGL
   int i = 0;
	struct TagItem attributes [ 14 ]; /* 14 should be more than enough :) */
   struct Window *win = (struct Window *)SDL_Window;

	// default config. Always used...
	attributes[i].ti_Tag = AMA_Window;	attributes[i++].ti_Data = (unsigned long)win;
	attributes[i].ti_Tag = AMA_Left;		attributes[i++].ti_Data = 0;
	attributes[i].ti_Tag = AMA_Bottom;	attributes[i++].ti_Data = 0;
	attributes[i].ti_Tag = AMA_Width;	attributes[i++].ti_Data = win->Width-win->BorderLeft-win->BorderRight;
	attributes[i].ti_Tag = AMA_Height;	attributes[i++].ti_Data = win->Height-win->BorderBottom-win->BorderTop;
	attributes[i].ti_Tag = AMA_DirectRender; attributes[i++].ti_Data = GL_TRUE;

	// double buffer ?
	attributes[i].ti_Tag = AMA_DoubleBuf;
	if ( this->gl_config.double_buffer ) {
		attributes[i++].ti_Data = GL_TRUE;
	}
	else {
		attributes[i++].ti_Data = GL_FALSE;
	}
	// RGB(A) Mode ?
	attributes[i].ti_Tag = AMA_RGBMode;
	if ( this->gl_config.red_size   != 0 &&
	     this->gl_config.blue_size  != 0 &&
	     this->gl_config.green_size != 0 ) {
		attributes[i++].ti_Data = GL_TRUE;
	}
	else {
		attributes[i++].ti_Data = GL_FALSE;
	}
	// no depth buffer ?
	if ( this->gl_config.depth_size == 0 ) {
		attributes[i].ti_Tag = AMA_NoDepth;
		attributes[i++].ti_Data = GL_TRUE;
	}
	// no stencil buffer ?
	if ( this->gl_config.stencil_size == 0 ) {
		attributes[i].ti_Tag = AMA_NoStencil;
		attributes[i++].ti_Data = GL_TRUE;
	}
	// no accum buffer ?
	if ( this->gl_config.accum_red_size   != 0 &&
	     this->gl_config.accum_blue_size  != 0 &&
	     this->gl_config.accum_green_size != 0 ) {
		attributes[i].ti_Tag = AMA_NoAccum;
		attributes[i++].ti_Data = GL_TRUE;
	}
	// done...
	attributes[i].ti_Tag	= TAG_DONE;

	glcont = AmigaMesaCreateContext(attributes);
	if ( glcont == NULL ) {
		SDL_SetError("Couldn't create OpenGL context");
		return(-1);
	}
	this->gl_data->gl_active = 1;
	this->gl_config.driver_loaded = 1;

	return(0);
#else
	SDL_SetError("OpenGL support not configured");
	return(-1);
#endif
}

/* Quit OpenGL */
void CGX_GL_Quit(_THIS)
{
#ifdef HAVE_OPENGL
	if ( glcont != NULL ) {
		AmigaMesaDestroyContext(glcont);
		glcont = NULL;
		this->gl_data->gl_active = 0;
		this->gl_config.driver_loaded = 0;
	}
#endif
}

/* Attach context to another window */
int CGX_GL_Update(_THIS)
{
#ifdef HAVE_OPENGL
	struct TagItem tags[2];
	struct Window *win = (struct Window*)SDL_Window;
	if(glcont == NULL) {
		return -1; //should never happen
	}
	tags[0].ti_Tag = AMA_Window;
	tags[0].ti_Data = (unsigned long)win;
	tags[1].ti_Tag = TAG_DONE;
	AmigaMesaSetRast(glcont, tags);

	return 0;
#else
	SDL_SetError("OpenGL support not configured");
	return -1;
#endif
}

#ifdef HAVE_OPENGL

/* Make the current context active */
int CGX_GL_MakeCurrent(_THIS)
{
	if(glcont == NULL)
		return -1;

	AmigaMesaMakeCurrent(glcont, glcont->buffer);
	return 0;
}

void CGX_GL_SwapBuffers(_THIS)
{
	AmigaMesaSwapBuffers(glcont);
}

int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) {
	GLenum mesa_attrib;

	switch(attrib) {
		case SDL_GL_RED_SIZE:
			mesa_attrib = GL_RED_BITS;
			break;
		case SDL_GL_GREEN_SIZE:
			mesa_attrib = GL_GREEN_BITS;
			break;
		case SDL_GL_BLUE_SIZE:
			mesa_attrib = GL_BLUE_BITS;
			break;
		case SDL_GL_ALPHA_SIZE:
			mesa_attrib = GL_ALPHA_BITS;
			break;
		case SDL_GL_DOUBLEBUFFER:
			mesa_attrib = GL_DOUBLEBUFFER;
			break;
		case SDL_GL_DEPTH_SIZE:
			mesa_attrib = GL_DEPTH_BITS;
			break;
		case SDL_GL_STENCIL_SIZE:
			mesa_attrib = GL_STENCIL_BITS;
			break;
		case SDL_GL_ACCUM_RED_SIZE:
			mesa_attrib = GL_ACCUM_RED_BITS;
			break;
		case SDL_GL_ACCUM_GREEN_SIZE:
			mesa_attrib = GL_ACCUM_GREEN_BITS;
			break;
		case SDL_GL_ACCUM_BLUE_SIZE:
			mesa_attrib = GL_ACCUM_BLUE_BITS;
			break;
		case SDL_GL_ACCUM_ALPHA_SIZE:
			mesa_attrib = GL_ACCUM_ALPHA_BITS;
			break;
		default :
			return -1;
	}

	AmigaMesaGetConfig(glcont->visual, mesa_attrib, value);
	return 0;
}

void *CGX_GL_GetProcAddress(_THIS, const char *proc) {
	void *func = NULL;
	func = AmiGetGLProc(proc);
	return func;
}

int CGX_GL_LoadLibrary(_THIS, const char *path) {
	/* Library is always open */
	this->gl_config.driver_loaded = 1;

	return 0;
}

#endif /* HAVE_OPENGL */