Mercurial > sdl-ios-xcode
view docs/man3/SDL_SysWMEvent.3 @ 816:428f688f2ad2
Date: Fri, 13 Feb 2004 17:03:16 +0100
From: Max Horn
Subject: Modifier key fix
The internal modifier state can get out of sync with reality. To
trigger this, do for example this:
1) Launch an SDL app
2) Alt-click on the desktop (this will hide the SDL app).
3) Bring the SDL app back to the front
4) SDL will still think alt is pressed (and as such will treat left
clicks like middle clicks). If you press and release alt, it'll be fine
again.
The attached patch cures this by rechecking the modifier state whenever
we process an event.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 13 Feb 2004 17:57:16 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_SysWMEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_SysWMEvent\- Platform-dependent window manager event\&. .SH "DESCRIPTION" .PP The system window manager event contains a pointer to system-specific information about unknown window manager events\&. If you enable this event using \fI\fBSDL_EventState()\fP\fR, it will be generated whenever unhandled events are received from the window manager\&. This can be used, for example, to implement cut-and-paste in your application\&. .PP .nf \f(CWtypedef struct { Uint8 type; /* Always SDL_SysWM */ } SDL_SysWMEvent;\fR .fi .PP If you want to obtain system-specific information about the window manager, you can fill the version member of a \fBSDL_SysWMinfo\fR structure (details can be found in \fBSDL_syswm\&.h\fP, which must be included) using the \fBSDL_VERSION()\fP macro found in \fBSDL_version\&.h\fP, and pass it to the function: .PP .sp \fBint \fBSDL_GetWMInfo\fP\fR(\fBSDL_SysWMinfo *info\fR); .SH "SEE ALSO" .PP \fI\fBSDL_EventState\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00