view docs/html/sdlwmseticon.html @ 816:428f688f2ad2

Date: Fri, 13 Feb 2004 17:03:16 +0100 From: Max Horn Subject: Modifier key fix The internal modifier state can get out of sync with reality. To trigger this, do for example this: 1) Launch an SDL app 2) Alt-click on the desktop (this will hide the SDL app). 3) Bring the SDL app back to the front 4) SDL will still think alt is pressed (and as such will treat left clicks like middle clicks). If you press and release alt, it'll be fine again. The attached patch cures this by rechecking the modifier state whenever we process an event.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 13 Feb 2004 17:57:16 +0000
parents 355632dca928
children
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>SDL_WM_SetIcon</TITLE
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>SDL_WM_SetIcon</H1
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><H2
>Name</H2
>SDL_WM_SetIcon&nbsp;--&nbsp;Sets the icon for the display window.</DIV
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>Synopsis</H2
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_WM_SetIcon</B
></CODE
>(SDL_Surface *icon, Uint8 *mask);</CODE
></P
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><H2
>Description</H2
><P
>Sets the icon for the display window. Win32 icons must be 32x32.</P
><P
>This function must be called before the first call to 
<A
HREF="sdlsetvideomode.html"
>SDL_SetVideoMode</A
>.</P
><P
>The <TT
CLASS="PARAMETER"
><I
>mask</I
></TT
> is a bitmask that describes the shape of the
icon. If <TT
CLASS="PARAMETER"
><I
>mask</I
></TT
> is NULL, then the shape is determined by
the colorkey of <TT
CLASS="PARAMETER"
><I
>icon</I
></TT
>, if any, or makes the icon
rectangular (no transparency) otherwise.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>mask</I
></TT
> is non-NULL, it points to a bitmap with bits set
where the corresponding pixel should be visible. The format of the bitmap is as
follows: Scanlines come in the usual top-down order. Each scanline consists of
(width / 8) bytes, rounded up. The most significant bit of each byte represents
the leftmost pixel.</P
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><H2
>Example</H2
><PRE
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>SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);</PRE
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>See Also</H2
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><TT
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>SDL_SetVideoMode</TT
></A
>,
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><TT
CLASS="FUNCTION"
>SDL_WM_SetCaption</TT
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