view docs/html/sdlsetgammaramp.html @ 816:428f688f2ad2

Date: Fri, 13 Feb 2004 17:03:16 +0100 From: Max Horn Subject: Modifier key fix The internal modifier state can get out of sync with reality. To trigger this, do for example this: 1) Launch an SDL app 2) Alt-click on the desktop (this will hide the SDL app). 3) Bring the SDL app back to the front 4) SDL will still think alt is pressed (and as such will treat left clicks like middle clicks). If you press and release alt, it'll be fine again. The attached patch cures this by rechecking the modifier state whenever we process an event.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 13 Feb 2004 17:57:16 +0000
parents 355632dca928
children
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>SDL_SetGammaRamp</TITLE
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><H1
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>SDL_SetGammaRamp</H1
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>Name</H2
>SDL_SetGammaRamp&nbsp;--&nbsp;Sets the color gamma lookup tables for the display</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
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><CODE
><CODE
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>int <B
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>SDL_SetGammaRamp</B
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>(Uint16 *redtable, Uint16 *greentable, Uint16 *bluetable);</CODE
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>Description</H2
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>Sets the gamma lookup tables for the display for each color component.
Each table is an array of 256 Uint16 values, representing a mapping
between the input and output for that channel. The input is the index
into the array, and the output is the 16-bit gamma value at that index,
scaled to the output color precision. You may pass NULL to any of the
channels to leave them unchanged.</P
><P
>This function adjusts the gamma based on lookup tables, you can also
have the gamma calculated based on a "gamma function" parameter with
<A
HREF="sdlsetgamma.html"
>SDL_SetGamma</A
>.</P
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>Not all display hardware is able to change gamma.</P
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>Return Value</H2
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>Returns -1 on error (or if gamma adjustment is not supported).</P
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>See Also</H2
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><A
HREF="sdlsetgamma.html"
>SDL_SetGamma</A
>
<A
HREF="sdlgetgammaramp.html"
>SDL_GetGammaRamp</A
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