view src/audio/amigaos/SDL_ahiaudio.c @ 956:4263beff9e38

Date: Mon, 30 Aug 2004 18:20:25 +0200 From: Joost Baas Subject: why call arts artsc? I, and a few other people at the mplayer-docs-mailinglist were wondering why you decided to call arts artsc. I understand usually users have nothing to do with libsdl, just developers, but because you can choose the audio-driver being used by mplayer, one of which is sdl, and you can also choose the sdl subdriver, it is necessary to have a well-known or logical name. artsc is not the logical choice, and it's very hard to look up the right name if you don't know what you're looking for.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 17 Sep 2004 13:25:06 +0000
parents dcb5e869f8b5
children c9b51268668f
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    5635-34 Springhouse Dr.
    Pleasanton, CA 94588 (USA)
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Allow access to a raw mixing buffer (for AmigaOS) */

#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_ahiaudio.h"

/* Audio driver functions */
static int AHI_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void AHI_WaitAudio(_THIS);
static void AHI_PlayAudio(_THIS);
static Uint8 *AHI_GetAudioBuf(_THIS);
static void AHI_CloseAudio(_THIS);

#ifndef __SASC
	#define mymalloc(x) AllocVec(x,MEMF_PUBLIC) 
	#define myfree FreeVec
#else
	#define mymalloc malloc
	#define myfree free
#endif

/* Audio driver bootstrap functions */

static int Audio_Available(void)
{
	int ok=0;
	struct MsgPort *p;
	struct AHIRequest *req;

	if(p=CreateMsgPort())
	{
		if(req=(struct AHIRequest *)CreateIORequest(p,sizeof(struct AHIRequest)))
		{
			req->ahir_Version=4;

			if(!OpenDevice(AHINAME,0,(struct IORequest *)req,NULL))
			{
				D(bug("AHI available.\n"));
				ok=1;
				CloseDevice((struct IORequest *)req);
			}
			DeleteIORequest((struct IORequest *)req);
		}
		DeleteMsgPort(p);
	}

	D(if(!ok) bug("AHI not available\n"));
	return ok;
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
	free(device->hidden);
	free(device);
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	SDL_AudioDevice *this;

#ifndef NO_AMIGADEBUG
	D(bug("AHI created...\n"));
#endif

	/* Initialize all variables that we clean on shutdown */
	this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
	if ( this ) {
		memset(this, 0, (sizeof *this));
		this->hidden = (struct SDL_PrivateAudioData *)
				malloc((sizeof *this->hidden));
	}
	if ( (this == NULL) || (this->hidden == NULL) ) {
		SDL_OutOfMemory();
		if ( this ) {
			free(this);
		}
		return(0);
	}
	memset(this->hidden, 0, (sizeof *this->hidden));

	/* Set the function pointers */
	this->OpenAudio = AHI_OpenAudio;
	this->WaitAudio = AHI_WaitAudio;
	this->PlayAudio = AHI_PlayAudio;
	this->GetAudioBuf = AHI_GetAudioBuf;
	this->CloseAudio = AHI_CloseAudio;

	this->free = Audio_DeleteDevice;

	return this;
}

AudioBootStrap AHI_bootstrap = {
	"AHI", Audio_Available, Audio_CreateDevice
};


void static AHI_WaitAudio(_THIS)
{
	if(!CheckIO((struct IORequest *)audio_req[current_buffer]))
	{
		WaitIO((struct IORequest *)audio_req[current_buffer]);
//		AbortIO((struct IORequest *)audio_req[current_buffer]);
	}
}

static void AHI_PlayAudio(_THIS)
{
	if(playing>1)
		WaitIO((struct IORequest *)audio_req[current_buffer]);

	/* Write the audio data out */
	audio_req[current_buffer] -> ahir_Std. io_Message.mn_Node.ln_Pri = 60;
	audio_req[current_buffer] -> ahir_Std. io_Data                = mixbuf[current_buffer];
	audio_req[current_buffer] -> ahir_Std. io_Length              = this->hidden->size;
	audio_req[current_buffer] -> ahir_Std. io_Offset              = 0;
	audio_req[current_buffer] -> ahir_Std . io_Command            = CMD_WRITE;
	audio_req[current_buffer] -> ahir_Frequency                   = this->hidden->freq;
	audio_req[current_buffer] -> ahir_Volume                      = 0x10000;
	audio_req[current_buffer] -> ahir_Type                        = this->hidden->type;
	audio_req[current_buffer] -> ahir_Position                    = 0x8000;
	audio_req[current_buffer] -> ahir_Link                        = (playing>0 ? audio_req[current_buffer^1] : NULL);

	SendIO((struct IORequest *)audio_req[current_buffer]);
	current_buffer^=1;

	playing++;
}

static Uint8 *AHI_GetAudioBuf(_THIS)
{
	return(mixbuf[current_buffer]);
}

static void AHI_CloseAudio(_THIS)
{
	D(bug("Closing audio...\n"));

	playing=0;

	if(audio_req[0])
	{
		if(audio_req[1])
		{
			D(bug("Break req[1]...\n"));

			AbortIO((struct IORequest *)audio_req[1]);
			WaitIO((struct IORequest *)audio_req[1]);
		}

		D(bug("Break req[0]...\n"));

		AbortIO((struct IORequest *)audio_req[0]);
		WaitIO((struct IORequest *)audio_req[0]);

		if(audio_req[1])
		{
			D(bug("Break AGAIN req[1]...\n"));
			AbortIO((struct IORequest *)audio_req[1]);
			WaitIO((struct IORequest *)audio_req[1]);
		}
// Double abort to be sure to break the dbuffering process.

		SDL_Delay(200);

		D(bug("Reqs breaked, closing device...\n"));
		CloseDevice((struct IORequest *)audio_req[0]);
		D(bug("Device closed, freeing memory...\n"));
		myfree(audio_req[1]);
		D(bug("Memory freed, deleting IOReq...\n")); 
		DeleteIORequest((struct IORequest *)audio_req[0]);
		audio_req[0]=audio_req[1]=NULL;
	}

	D(bug("Freeing mixbuf[0]...\n"));
	if ( mixbuf[0] != NULL ) {
		myfree(mixbuf[0]);
//		SDL_FreeAudioMem(mixbuf[0]);
		mixbuf[0] = NULL;
	}

	D(bug("Freeing mixbuf[1]...\n"));
	if ( mixbuf[1] != NULL ) {
		myfree(mixbuf[1]);
//		SDL_FreeAudioMem(mixbuf[1]);
		mixbuf[1] = NULL;
	}

	D(bug("Freeing audio_port...\n"));

	if ( audio_port != NULL ) {
		DeleteMsgPort(audio_port);
		audio_port = NULL;
	}
	D(bug("...done!\n"));
}

static int AHI_OpenAudio(_THIS, SDL_AudioSpec *spec)
{	
//	int width;

	D(bug("AHI opening...\n"));

	/* Determine the audio parameters from the AudioSpec */
	switch ( spec->format & 0xFF ) {

		case 8: { /* Signed 8 bit audio data */
			D(bug("Samples a 8 bit...\n"));
			spec->format = AUDIO_S8;
			this->hidden->bytespersample=1;
			if(spec->channels<2)
				this->hidden->type = AHIST_M8S;
			else
				this->hidden->type = AHIST_S8S;
		}
		break;

		case 16: { /* Signed 16 bit audio data */
			D(bug("Samples a 16 bit...\n"));
			spec->format = AUDIO_S16MSB;
			this->hidden->bytespersample=2;
			if(spec->channels<2)
				this->hidden->type = AHIST_M16S;
			else
				this->hidden->type = AHIST_S16S;
		}
		break;

		default: {
			SDL_SetError("Unsupported audio format");
			return(-1);
		}
	}

	if(spec->channels!=1 && spec->channels!=2)
	{
		D(bug("Wrong channel number!\n"));
		SDL_SetError("Channel number non supported");
		return -1;
	}

	D(bug("Before CalculateAudioSpec\n"));
	/* Update the fragment size as size in bytes */
	SDL_CalculateAudioSpec(spec);

	D(bug("Before CreateMsgPort\n"));

	if(!(audio_port=CreateMsgPort()))
	{
		SDL_SetError("Unable to create a MsgPort");
		return -1;
	}

	D(bug("Before CreateIORequest\n"));

	if(!(audio_req[0]=(struct AHIRequest *)CreateIORequest(audio_port,sizeof(struct AHIRequest))))
	{
		SDL_SetError("Unable to create an AHIRequest");
		DeleteMsgPort(audio_port);
		return -1;
	}

	audio_req[0]->ahir_Version = 4;

	if(OpenDevice(AHINAME,0,(struct IORequest *)audio_req[0],NULL))
	{
		SDL_SetError("Unable to open AHI device!\n");
		DeleteIORequest((struct IORequest *)audio_req[0]);
		DeleteMsgPort(audio_port);
		return -1;
	}
	
	D(bug("AFTER opendevice\n"));

	/* Set output frequency and size */
	this->hidden->freq = spec->freq;
	this->hidden->size = spec->size;

	D(bug("Before buffer allocation\n"));

	/* Allocate mixing buffer */
	mixbuf[0] = (Uint8 *)mymalloc(spec->size);
	mixbuf[1] = (Uint8 *)mymalloc(spec->size);

	D(bug("Before audio_req allocation\n"));

	if(!(audio_req[1]=mymalloc(sizeof(struct AHIRequest))))
	{
		SDL_OutOfMemory();
		return(-1);
	}
	
	D(bug("Before audio_req memcpy\n"));

	memcpy(audio_req[1],audio_req[0],sizeof(struct AHIRequest));

	if ( mixbuf[0] == NULL || mixbuf[1] == NULL ) {
		SDL_OutOfMemory();
		return(-1);
	}

	D(bug("Before mixbuf memset\n"));

	memset(mixbuf[0], spec->silence, spec->size);
	memset(mixbuf[1], spec->silence, spec->size);

	current_buffer=0;
	playing=0;

	D(bug("AHI opened: freq:%ld mixbuf:%lx/%lx buflen:%ld bits:%ld channels:%ld\n",spec->freq,mixbuf[0],mixbuf[1],spec->size,this->hidden->bytespersample*8,spec->channels));

	/* We're ready to rock and roll. :-) */
	return(0);
}