view src/audio/SDL_audiomem.c @ 956:4263beff9e38

Date: Mon, 30 Aug 2004 18:20:25 +0200 From: Joost Baas Subject: why call arts artsc? I, and a few other people at the mplayer-docs-mailinglist were wondering why you decided to call arts artsc. I understand usually users have nothing to do with libsdl, just developers, but because you can choose the audio-driver being used by mplayer, one of which is sdl, and you can also choose the sdl subdriver, it is necessary to have a well-known or logical name. artsc is not the logical choice, and it's very hard to look up the right name if you don't know what you're looking for.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 17 Sep 2004 13:25:06 +0000
parents b8d311d90021
children c9b51268668f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Functions to allocate audio buffer memory, shareable across threads
	(necessary because SDL audio emulates threads with fork()
 */

#include <stdlib.h>
#ifdef FORK_HACK
#include <sys/types.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#include <stddef.h>
#endif

#include "SDL_audiomem.h"

/* Allocate memory that will be shared between threads (freed on exit) */
void *SDL_AllocAudioMem(int size)
{
	void *chunk;

#ifdef FORK_HACK
	int   semid;
	
	/* Create and get the address of a shared memory segment */
	semid = shmget(IPC_PRIVATE, size, (IPC_CREAT|0600));
	if ( semid < 0 ) {
		return(NULL);
	}
	chunk = shmat(semid, NULL, 0);
	
	/* Set the segment for deletion when it is detatched */
	shmctl(semid, IPC_RMID, NULL);	/* Delets semid if shmat() fails */
#else
	chunk = malloc(size);
#endif
	return((void *)chunk);
}

void SDL_FreeAudioMem(void *chunk)
{
#ifdef FORK_HACK
	shmdt(chunk);
#else
	free(chunk);
#endif
}