Mercurial > sdl-ios-xcode
view src/audio/Makefile.am @ 956:4263beff9e38
Date: Mon, 30 Aug 2004 18:20:25 +0200
From: Joost Baas
Subject: why call arts artsc?
I, and a few other people at the mplayer-docs-mailinglist were wondering why
you decided to call arts artsc. I understand usually users have nothing to do
with libsdl, just developers, but because you can choose the audio-driver
being used by mplayer, one of which is sdl, and you can also choose the sdl
subdriver, it is necessary to have a well-known or logical name. artsc is not
the logical choice, and it's very hard to look up the right name if you don't
know what you're looking for.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 17 Sep 2004 13:25:06 +0000 |
parents | f8d5ddc7aef1 |
children | d33c095f7001 |
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## Makefile.am for the SDL audio library noinst_LTLIBRARIES = libaudio.la # Define which subdirectories need to be built SUBDIRS = @AUDIO_SUBDIRS@ DIST_SUBDIRS = \ alsa \ arts \ baudio \ dc \ disk \ dma \ dmedia \ dsp \ esd \ macosx \ macrom \ mint \ mme \ nas \ nto \ openbsd \ paudio \ riscos \ sun \ ums \ windib \ windx5 DRIVERS = @AUDIO_DRIVERS@ # Include the architecture-independent sources COMMON_SRCS = \ SDL_audio.c \ SDL_audio_c.h \ SDL_audiocvt.c \ SDL_audiodev.c \ SDL_audiodev_c.h \ SDL_audiomem.c \ SDL_audiomem.h \ SDL_mixer.c \ SDL_sysaudio.h \ SDL_wave.c \ SDL_wave.h \ SDL_mixer_MMX.c \ SDL_mixer_MMX.h \ SDL_mixer_MMX_VC.c \ SDL_mixer_MMX_VC.h \ SDL_mixer_m68k.c \ SDL_mixer_m68k.h libaudio_la_SOURCES = $(COMMON_SRCS) libaudio_la_LIBADD = $(DRIVERS) libaudio_la_DEPENDENCIES = $(DRIVERS)