view src/SDL_getenv.c @ 956:4263beff9e38

Date: Mon, 30 Aug 2004 18:20:25 +0200 From: Joost Baas Subject: why call arts artsc? I, and a few other people at the mplayer-docs-mailinglist were wondering why you decided to call arts artsc. I understand usually users have nothing to do with libsdl, just developers, but because you can choose the audio-driver being used by mplayer, one of which is sdl, and you can also choose the sdl subdriver, it is necessary to have a well-known or logical name. artsc is not the logical choice, and it's very hard to look up the right name if you don't know what you're looking for.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 17 Sep 2004 13:25:06 +0000
parents b8d311d90021
children f098b247299d
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Not all environments have a working getenv()/putenv() */

#ifdef TEST_MAIN
#define NEED_SDL_GETENV
#endif

#include "SDL_getenv.h"

#ifdef NEED_SDL_GETENV

#include <stdlib.h>
#include <string.h>

static char **SDL_env = (char **)0;

/* Put a variable of the form "name=value" into the environment */
int SDL_putenv(const char *variable)
{
	const char *name, *value;
	int added;
	int len, i;
	char **new_env;
	char *new_variable;

	/* A little error checking */
	if ( ! variable ) {
		return(-1);
	}
	name = variable;
	for ( value=variable; *value && (*value != '='); ++value ) {
		/* Keep looking for '=' */ ;
	}
	if ( *value ) {
		++value;
	} else {
		return(-1);
	}

	/* Allocate memory for the variable */
	new_variable = (char *)malloc(strlen(variable)+1);
	if ( ! new_variable ) {
		return(-1);
	}
	strcpy(new_variable, variable);

	/* Actually put it into the environment */
	added = 0;
	i = 0;
	if ( SDL_env ) {
		/* Check to see if it's already there... */
		len = (value - name);
		for ( ; SDL_env[i]; ++i ) {
			if ( strncmp(SDL_env[i], name, len) == 0 ) {
				break;
			}
		}
		/* If we found it, just replace the entry */
		if ( SDL_env[i] ) {
			free(SDL_env[i]);
			SDL_env[i] = new_variable;
			added = 1;
		}
	}

	/* Didn't find it in the environment, expand and add */
	if ( ! added ) {
		new_env = realloc(SDL_env, (i+2)*sizeof(char *));
		if ( new_env ) {
			SDL_env = new_env;
			SDL_env[i++] = new_variable;
			SDL_env[i++] = (char *)0;
			added = 1;
		} else {
			free(new_variable);
		}
	}
	return (added ? 0 : -1);
}

/* Retrieve a variable named "name" from the environment */
char *SDL_getenv(const char *name)
{
	int len, i;
	char *value;

	value = (char *)0;
	if ( SDL_env ) {
		len = strlen(name);
		for ( i=0; SDL_env[i] && !value; ++i ) {
			if ( (strncmp(SDL_env[i], name, len) == 0) &&
			     (SDL_env[i][len] == '=') ) {
				value = &SDL_env[i][len+1];
			}
		}
	}
	return value;
}

#endif /* NEED_GETENV */

#ifdef TEST_MAIN
#include <stdio.h>

int main(int argc, char *argv[])
{
	char *value;

	printf("Checking for non-existent variable... ");
	fflush(stdout);
	if ( ! getenv("EXISTS") ) {
		printf("okay\n");
	} else {
		printf("failed\n");
	}
	printf("Setting FIRST=VALUE1 in the environment... ");
	fflush(stdout);
	if ( putenv("FIRST=VALUE1") == 0 ) {
		printf("okay\n");
	} else {
		printf("failed\n");
	}
	printf("Getting FIRST from the environment... ");
	fflush(stdout);
	value = getenv("FIRST");
	if ( value && (strcmp(value, "VALUE1") == 0) ) {
		printf("okay\n");
	} else {
		printf("failed\n");
	}
	printf("Setting SECOND=VALUE2 in the environment... ");
	fflush(stdout);
	if ( putenv("SECOND=VALUE2") == 0 ) {
		printf("okay\n");
	} else {
		printf("failed\n");
	}
	printf("Getting SECOND from the environment... ");
	fflush(stdout);
	value = getenv("SECOND");
	if ( value && (strcmp(value, "VALUE2") == 0) ) {
		printf("okay\n");
	} else {
		printf("failed\n");
	}
	printf("Setting FIRST=NOVALUE in the environment... ");
	fflush(stdout);
	if ( putenv("FIRST=NOVALUE") == 0 ) {
		printf("okay\n");
	} else {
		printf("failed\n");
	}
	printf("Getting FIRST from the environment... ");
	fflush(stdout);
	value = getenv("FIRST");
	if ( value && (strcmp(value, "NOVALUE") == 0) ) {
		printf("okay\n");
	} else {
		printf("failed\n");
	}
	printf("Checking for non-existent variable... ");
	fflush(stdout);
	if ( ! getenv("EXISTS") ) {
		printf("okay\n");
	} else {
		printf("failed\n");
	}
	return(0);
}
#endif /* TEST_MAIN */