Mercurial > sdl-ios-xcode
view src/Makefile.am @ 956:4263beff9e38
Date: Mon, 30 Aug 2004 18:20:25 +0200
From: Joost Baas
Subject: why call arts artsc?
I, and a few other people at the mplayer-docs-mailinglist were wondering why
you decided to call arts artsc. I understand usually users have nothing to do
with libsdl, just developers, but because you can choose the audio-driver
being used by mplayer, one of which is sdl, and you can also choose the sdl
subdriver, it is necessary to have a well-known or logical name. artsc is not
the logical choice, and it's very hard to look up the right name if you don't
know what you're looking for.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 17 Sep 2004 13:25:06 +0000 |
parents | e70f80e98f60 |
children | 450721ad5436 |
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## Makefile.am for the main SDL library # These are the subdirectories that are always built CORE_SUBDIRS = \ main # These are the subdirectories which may be built EXTRA_SUBDIRS = \ audio video events joystick cdrom thread timer endian file cpuinfo hermes # These are the subdirectories which will be built now SUBDIRS = $(CORE_SUBDIRS) @SDL_EXTRADIRS@ # These are the subdirectories which will be distributed with "make dist" DIST_SUBDIRS = $(CORE_SUBDIRS) $(EXTRA_SUBDIRS) # The SDL library target lib_LTLIBRARIES = libSDL.la libSDL_la_SOURCES = $(GENERAL_SRCS) libSDL_la_LDFLAGS = \ -no-undefined \ -release $(LT_RELEASE) \ -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) libSDL_la_LIBADD = \ main/libarch.la \ @SDL_EXTRALIBS@ \ @SYSTEM_LIBS@ libSDL_la_DEPENDENCIES = \ main/libarch.la \ @SDL_EXTRALIBS@ # The SDL library sources GENERAL_SRCS = \ SDL.c \ SDL_error.c \ SDL_error_c.h \ SDL_fatal.c \ SDL_fatal.h \ SDL_getenv.c \ SDL_loadso.c