view docs/html/sdlcd.html @ 956:4263beff9e38

Date: Mon, 30 Aug 2004 18:20:25 +0200 From: Joost Baas Subject: why call arts artsc? I, and a few other people at the mplayer-docs-mailinglist were wondering why you decided to call arts artsc. I understand usually users have nothing to do with libsdl, just developers, but because you can choose the audio-driver being used by mplayer, one of which is sdl, and you can also choose the sdl subdriver, it is necessary to have a well-known or logical name. artsc is not the logical choice, and it's very hard to look up the right name if you don't know what you're looking for.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 17 Sep 2004 13:25:06 +0000
parents 355632dca928
children
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<HTML
><HEAD
><TITLE
>SDL_CD</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
HREF="index.html"><LINK
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TITLE="CD-ROM"
HREF="cdrom.html"><LINK
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><HR
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><H1
><A
NAME="SDLCD"
></A
>SDL_CD</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN7566"
></A
><H2
>Name</H2
>SDL_CD&nbsp;--&nbsp;CDROM Drive Information</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN7569"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  int id;
  CDstatus status;
  int numtracks;
  int cur_track;
  int cur_frame;
  SDL_CDtrack track[SDL_MAX_TRACKS+1];
} SDL_CD;</PRE
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN7572"
></A
><H2
>Structure Data</H2
><DIV
CLASS="INFORMALTABLE"
><A
NAME="AEN7574"
></A
><P
></P
><TABLE
BORDER="0"
CLASS="CALSTABLE"
><TBODY
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>id</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Private drive identifier</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>status</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Drive <A
HREF="sdlcdstatus.html"
>status</A
></TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>numtracks</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Number of tracks on the CD</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>cur_track</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Current track</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>cur_frame</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Current frame offset within the track</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>track</I
></TT
>[SDL_MAX_TRACKS+1]</TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Array of track descriptions. (see <A
HREF="sdlcdtrack.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_CDtrack</SPAN
></A
>)</TD
></TR
></TBODY
></TABLE
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN7604"
></A
><H2
>Description</H2
><P
>An <SPAN
CLASS="STRUCTNAME"
>SDL_CD</SPAN
> structure is returned by <A
HREF="sdlcdopen.html"
><TT
CLASS="FUNCTION"
>SDL_CDOpen</TT
></A
>. It represents an opened CDROM device and stores information on the layout of the tracks on the disc.</P
><P
>A frame is the base data unit of a CD. <TT
CLASS="LITERAL"
>CD_FPS</TT
> frames is equal to 1 second of music. SDL provides two macros for converting between time and frames: <TT
CLASS="LITERAL"
>FRAMES_TO_MSF(f, M,S,F)</TT
> and <TT
CLASS="LITERAL"
>MSF_TO_FRAMES</TT
>.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN7614"
></A
><H2
>Examples</H2
><PRE
CLASS="PROGRAMLISTING"
>int min, sec, frame;
int frame_offset;

FRAMES_TO_MSF(cdrom-&#62;cur_frame, &#38;min, &#38;sec, &#38;frame);
printf("Current Position: %d minutes, %d seconds, %d frames\n", min, sec, frame);

frame_offset=MSF_TO_FRAMES(min, sec, frame);</PRE
></DIV
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><A
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></A
><H2
>See Also</H2
><P
><A
HREF="sdlcdopen.html"
><TT
CLASS="FUNCTION"
>SDL_CDOpen</TT
></A
>,
<A
HREF="sdlcdtrack.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_CDtrack</SPAN
></A
></P
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