view docs/html/sdlbuildaudiocvt.html @ 956:4263beff9e38

Date: Mon, 30 Aug 2004 18:20:25 +0200 From: Joost Baas Subject: why call arts artsc? I, and a few other people at the mplayer-docs-mailinglist were wondering why you decided to call arts artsc. I understand usually users have nothing to do with libsdl, just developers, but because you can choose the audio-driver being used by mplayer, one of which is sdl, and you can also choose the sdl subdriver, it is necessary to have a well-known or logical name. artsc is not the logical choice, and it's very hard to look up the right name if you don't know what you're looking for.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 17 Sep 2004 13:25:06 +0000
parents 355632dca928
children
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><H1
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>SDL_BuildAudioCVT</H1
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><H2
>Name</H2
>SDL_BuildAudioCVT&nbsp;--&nbsp;Initializes a SDL_AudioCVT structure for conversion</DIV
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><H2
>Synopsis</H2
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_BuildAudioCVT</B
></CODE
>(SDL_AudioCVT *cvt, Uint16 src_format, Uint8 src_channels, int src_rate, Uint16 dst_format, Uint8 dst_channels, int dst_rate);</CODE
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><H2
>Description</H2
><P
>Before an <A
HREF="sdlaudiocvt.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_AudioCVT</SPAN
></A
> structure can be used to convert audio data it must be initialized with source and destination information. </P
><P
><TT
CLASS="PARAMETER"
><I
>src_format</I
></TT
> and <TT
CLASS="PARAMETER"
><I
>dst_format</I
></TT
> are the source and destination format of the conversion. (For information on audio formats see <A
HREF="sdlaudiospec.html"
><SPAN
CLASS="STRUCTNAME"
> SDL_AudioSpec</SPAN
></A
>). <TT
CLASS="PARAMETER"
><I
>src_channels</I
></TT
> and <TT
CLASS="PARAMETER"
><I
>dst_channels</I
></TT
> are the number of channels in the source and destination formats. Finally, <TT
CLASS="PARAMETER"
><I
>src_rate</I
></TT
> and <TT
CLASS="PARAMETER"
><I
>dst_rate</I
></TT
> are the frequency or samples-per-second of the source and destination formats. Once again, see <A
HREF="sdlaudiospec.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_AudioSpec</SPAN
></A
>.</P
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><A
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><H2
>Return Values</H2
><P
>Returns <SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> if the filter could not be built or 1 if it could.</P
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><H2
>Examples</H2
><P
>See <A
HREF="sdlconvertaudio.html"
><TT
CLASS="FUNCTION"
>SDL_ConvertAudio</TT
></A
>.</P
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>See Also</H2
><P
><A
HREF="sdlconvertaudio.html"
><TT
CLASS="FUNCTION"
>SDL_ConvertAudio</TT
></A
>,
<A
HREF="sdlaudiocvt.html"
><TT
CLASS="FUNCTION"
>SDL_AudioCVT</TT
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