Mercurial > sdl-ios-xcode
view autogen.sh @ 956:4263beff9e38
Date: Mon, 30 Aug 2004 18:20:25 +0200
From: Joost Baas
Subject: why call arts artsc?
I, and a few other people at the mplayer-docs-mailinglist were wondering why
you decided to call arts artsc. I understand usually users have nothing to do
with libsdl, just developers, but because you can choose the audio-driver
being used by mplayer, one of which is sdl, and you can also choose the sdl
subdriver, it is necessary to have a well-known or logical name. artsc is not
the logical choice, and it's very hard to look up the right name if you don't
know what you're looking for.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 17 Sep 2004 13:25:06 +0000 |
parents | 9430ba1a19f3 |
children | c7376efecdb5 |
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#!/bin/sh # echo "Generating build information using aclocal, automake and autoconf" echo "This may take a while ..." # Touch the timestamps on all the files since CVS messes them up directory=`dirname $0` touch $directory/configure.in # Regenerate configuration files aclocal automake --foreign --include-deps --add-missing --copy autoconf (cd test; aclocal; automake --foreign --include-deps --add-missing --copy; autoconf) # Run configure for this platform #./configure $* echo "Now you are ready to run ./configure"