view docs/man3/SDL_DestroyCond.3 @ 72:4210b3e74800

Fixed the PS2 GS detection
author Sam Lantinga <slouken@lokigames.com>
date Sat, 16 Jun 2001 06:35:36 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
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.TH "SDL_DestroyCond" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_DestroyCond\- Destroy a condition variable
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
#include "SDL_thread\&.h"
.sp
\fBvoid \fBSDL_DestroyCond\fP\fR(\fBSDL_cond *cond\fR);
.SH "DESCRIPTION"
.PP
Destroys a condition variable\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateCond\fP\fR
...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41