Mercurial > sdl-ios-xcode
view docs/man3/SDL_DestroyCond.3 @ 72:4210b3e74800
Fixed the PS2 GS detection
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sat, 16 Jun 2001 06:35:36 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
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.TH "SDL_DestroyCond" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" .SH "NAME" SDL_DestroyCond\- Destroy a condition variable .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBvoid \fBSDL_DestroyCond\fP\fR(\fBSDL_cond *cond\fR); .SH "DESCRIPTION" .PP Destroys a condition variable\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateCond\fP\fR ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41