Mercurial > sdl-ios-xcode
view src/thread/win32/SDL_sysmutex.c @ 1497:420b3f47806d
Fixes from Dmitry Yakimov:
fixed bugs 159 and 160:
+ added threaded timers support
! fixed restoring sdl window focus (AV in windows message handler)
! disabled forgotten cdrom and joystick in config file.
* disabled minimizing sdl window while loosing focus.
PocketPC does not have a task bar, so it is an inconvenient and unusual
behaviour for PPC users.
+ added WIN_Paint handler for GAPI
! fixed loosing focus while using GAPI videi driver
+ added TestTimer project
* removed unnecessary macros (ENABLE_WINDIB ...) from projects
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 11 Mar 2006 23:46:45 +0000 |
parents | bb6839704ed6 |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Mutex functions using the Win32 API */ #define WIN32_LEAN_AND_MEAN #include <windows.h> #include "SDL_mutex.h" struct SDL_mutex { HANDLE id; }; /* Create a mutex */ SDL_mutex *SDL_CreateMutex(void) { SDL_mutex *mutex; /* Allocate mutex memory */ mutex = (SDL_mutex *)SDL_malloc(sizeof(*mutex)); if ( mutex ) { /* Create the mutex, with initial value signaled */ mutex->id = CreateMutex(NULL, FALSE, NULL); if ( ! mutex->id ) { SDL_SetError("Couldn't create mutex"); SDL_free(mutex); mutex = NULL; } } else { SDL_OutOfMemory(); } return(mutex); } /* Free the mutex */ void SDL_DestroyMutex(SDL_mutex *mutex) { if ( mutex ) { if ( mutex->id ) { CloseHandle(mutex->id); mutex->id = 0; } SDL_free(mutex); } } /* Lock the mutex */ int SDL_mutexP(SDL_mutex *mutex) { if ( mutex == NULL ) { SDL_SetError("Passed a NULL mutex"); return -1; } if ( WaitForSingleObject(mutex->id, INFINITE) == WAIT_FAILED ) { SDL_SetError("Couldn't wait on mutex"); return -1; } return(0); } /* Unlock the mutex */ int SDL_mutexV(SDL_mutex *mutex) { if ( mutex == NULL ) { SDL_SetError("Passed a NULL mutex"); return -1; } if ( ReleaseMutex(mutex->id) == FALSE ) { SDL_SetError("Couldn't release mutex"); return -1; } return(0); }