Mercurial > sdl-ios-xcode
view docs/html/sdlupdaterects.html @ 1497:420b3f47806d
Fixes from Dmitry Yakimov:
fixed bugs 159 and 160:
+ added threaded timers support
! fixed restoring sdl window focus (AV in windows message handler)
! disabled forgotten cdrom and joystick in config file.
* disabled minimizing sdl window while loosing focus.
PocketPC does not have a task bar, so it is an inconvenient and unusual
behaviour for PPC users.
+ added WIN_Paint handler for GAPI
! fixed loosing focus while using GAPI videi driver
+ added TestTimer project
* removed unnecessary macros (ENABLE_WINDIB ...) from projects
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 11 Mar 2006 23:46:45 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_UpdateRects</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_UpdateRect" HREF="sdlupdaterect.html"><LINK REL="NEXT" TITLE="SDL_Flip" HREF="sdlflip.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlupdaterect.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlflip.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLUPDATERECTS" ></A >SDL_UpdateRects</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN1392" ></A ><H2 >Name</H2 >SDL_UpdateRects -- Makes sure the given list of rectangles is updated on the given screen.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN1395" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN1396" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_UpdateRects</B ></CODE >(SDL_Surface *screen, int numrects, SDL_Rect *rects);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1402" ></A ><H2 >Description</H2 ><P >Makes sure the given list of rectangles is updated on the given screen. The rectangles must all be confined within the screen boundaries (no clipping is done).</P ><P >This function should not be called while <TT CLASS="PARAMETER" ><I >screen</I ></TT > is <A HREF="sdllocksurface.html" >locked</A >.</P ><DIV CLASS="NOTE" ><BLOCKQUOTE CLASS="NOTE" ><P ><B >Note: </B >It is adviced to call this function only once per frame, since each call has some processing overhead. This is no restriction since you can pass any number of rectangles each time.</P ><P >The rectangles are not automatically merged or checked for overlap. In general, the programmer can use his knowledge about his particular rectangles to merge them in an efficient way, to avoid overdraw.</P ></BLOCKQUOTE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1411" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlupdaterect.html" ><TT CLASS="FUNCTION" >SDL_UpdateRect</TT ></A >, <A HREF="sdlrect.html" ><SPAN CLASS="STRUCTNAME" >SDL_Rect</SPAN ></A >, <A HREF="sdlsurface.html" ><SPAN CLASS="STRUCTNAME" >SDL_Surface</SPAN ></A >, <A HREF="sdllocksurface.html" ><TT CLASS="FUNCTION" >SDL_LockSurface</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlupdaterect.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlflip.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_UpdateRect</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_Flip</TD ></TR ></TABLE ></DIV ></BODY ></HTML >