Mercurial > sdl-ios-xcode
view src/video/xbios/SDL_xbios.c @ 942:41a59de7f2ed
Here are patches for SDL12 and SDL_mixer for 4 or 6 channel
surround sound on Linux using the Alsa driver. To use them, naturally
you need a sound card that will do 4 or 6 channels and probably also a
recent version of the Alsa drivers and library. Since the only SDL
output driver that knows about surround sound is the Alsa driver,
you���ll want to choose it, using:
export SDL_AUDIODRIVER=alsa
There are no syntactic changes to the programming API. No new
library calls, no differences in arguments.
There are two semantic changes:
(1) For library calls with number of channels as an argument, formerly
you could use only 1 or 2 for the number of channels. Now you
can also use 4 or 6.
(2) The two "left" and "right" arguments to Mix_SetPanning, for the
case of 4 or 6 channels, no longer simply control the volumes of
the left and right channels. Now the "left" argument is converted
to an angle and Mix_SetPosition is called, and the "right" argu-
ment is ignored.
With two exceptions, so far as I know, the modified SDL12 and
SDL_mixer work the same way as the original versions, when opened for
1 or 2 channel output. The two exceptions are bugs which I fixed.
Well, the first, anyway, is a bug for sure. When rate conversions up
or down by a factor of two are applied (in src/audio/SDL_audiocvt.c),
streams with different numbers of channels (that is, mono and stereo)
are treated the same way: either each sample is copied or every other
sample is omitted. This is ok for mono, but for stereo, it is frames
that should be copied or omitted, where by "frame" I mean a portion of
the stream containing one sample for each channel. (In the SDL source,
confusingly, sometimes frames are called "samples".) So for these
rate conversions, stereo streams have to be treated differently, and
they are, in my modified version.
The other problem that might be characterized as a bug arises
when SDL_mixer is passed a multichannel chunk which does not have an
integral number of frames. Due to the way the effect_position code
loops over frames, when the chunk ends with a partial frame, memory
outside the chunk buffer will be accessed. In the case of stereo,
it���s possible that because malloc may give more memory than requested,
this potential problem never actually causes a segment fault. I don���t
know. For 6 channel chunks, I do know, and it does cause segment
faults.
If SDL_mixer is passed defective chunks and this causes a segment
fault, arguably, that���s not a bug in SDL_mixer. Still, whether or not
it counts as a bug, it���s easy to protect against, so why not? I added
code in mixer.c to discard any partial frame at the end of a chunk.
Then what about when SDL or SDL_mixer is opened for 4 or 6 chan-
nel output? What happens with the parts of the current library
designed for stereo? I don���t know whether I���ve covered all the bases,
but I���ve tried:
(1) For playing 2 channel waves, or other cases where SDL knows it has
to match up a 2 channel source with a 4 or 6 channel output, I���ve
added code in SDL_audiocvt.c to make the necessary conversions.
(2) For playing midis using timidity, I���ve converted timidity to do 4
or 6 channel output, upon request.
(3) For playing mods using mikmod, I put ad hoc code in music.c to
convert the stereo output that mikmod produces to 4 or 6 chan-
nels. Obviously it would be better to change the mikmod code to
mix down into 4 or 6 channels, but I have a hard time following
the code in mikmod, so I didn���t do that.
(4) For playing mp3s, I put ad hoc code in smpeg to copy channels in
the case when 4 or 6 channel output is needed.
(5) There seems to be no problem with .ogg files - stereo .oggs can be
up converted as .wavs are.
(6) The effect_position code in SDL_mixer is now generalized to in-
clude the cases of 4 and 6 channel streams.
I���ve done a very limited amount of compatibility testing for some
of the games using SDL I happen to have. For details, see the file
TESTS.
I���ve put into a separate archive, Surround-SDL-testfiles.tgz, a
couple of 6 channel wave files for testing and a 6 channel ogg file.
If you have the right hardware and version of Alsa, you should be able
to play the wave files with the Alsa utility aplay (and hear all
channels, except maybe lfe, for chan-id.wav, since it���s rather faint).
Don���t expect aplay to give good sound, though. There���s something
wrong with the current version of aplay.
The canyon.ogg file is to test loading of 6 channel oggs. After
patching and compiling, you can play it with playmus. (My version of
ogg123 will not play it, and I had to patch mplayer to get it to play
6 channel oggs.)
Greg Lee <greg@ling.lll.hawaii.edu>
Thus, July 1, 2004
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 12:27:02 +0000 |
parents | ff1058d642dc |
children | 15a7d0c44e73 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * Xbios SDL video driver * * Patrice Mandin */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/stat.h> #include <unistd.h> /* Mint includes */ #include <mint/cookie.h> #include <mint/osbind.h> #include <mint/falcon.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "SDL_sysvideo.h" #include "SDL_pixels_c.h" #include "SDL_events_c.h" #include "SDL_ataric2p_s.h" #include "SDL_atarievents_c.h" #include "SDL_atarimxalloc_c.h" #include "SDL_xbios.h" #define XBIOS_VID_DRIVER_NAME "xbios" /*#define DEBUG_VIDEO_XBIOS 1*/ /* Initialization/Query functions */ static int XBIOS_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Rect **XBIOS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); static SDL_Surface *XBIOS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int XBIOS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void XBIOS_VideoQuit(_THIS); /* Hardware surface functions */ static int XBIOS_AllocHWSurface(_THIS, SDL_Surface *surface); static int XBIOS_LockHWSurface(_THIS, SDL_Surface *surface); static int XBIOS_FlipHWSurface(_THIS, SDL_Surface *surface); static void XBIOS_UnlockHWSurface(_THIS, SDL_Surface *surface); static void XBIOS_FreeHWSurface(_THIS, SDL_Surface *surface); static void XBIOS_UpdateRects(_THIS, int numrects, SDL_Rect *rects); /* List of video modes */ /* ST modes */ static int xbiosnummodes_st=1; static xbiosmode_t xbiosmodelist_st[]={ {ST_LOW>>8,320,200,4,SDL_FALSE} }; /* TT modes */ static int xbiosnummodes_tt=2; static xbiosmode_t xbiosmodelist_tt[]={ {TT_LOW,320,480,8,SDL_FALSE}, {TT_LOW,320,240,8,SDL_TRUE} /* Software double-lined mode */ }; /* Falcon RVB modes */ static int xbiosnummodes_f30rvb=16; static xbiosmode_t xbiosmodelist_f30rvb[]={ {BPS16|COL80|OVERSCAN|VERTFLAG,768,480,16,SDL_FALSE}, {BPS16|OVERSCAN|VERTFLAG,384,480,16,SDL_FALSE}, {BPS16|COL80|VERTFLAG,640,400,16,SDL_FALSE}, {BPS16|VERTFLAG,320,400,16,SDL_FALSE}, {BPS16|COL80|OVERSCAN,768,240,16,SDL_FALSE}, {BPS16|OVERSCAN,384,240,16,SDL_FALSE}, {BPS16|COL80,640,200,16,SDL_FALSE}, {BPS16,320,200,16,SDL_FALSE}, {BPS8|COL80|OVERSCAN|VERTFLAG,768,480,8,SDL_FALSE}, {BPS8|OVERSCAN|VERTFLAG,384,480,8,SDL_FALSE}, {BPS8|COL80|VERTFLAG,640,400,8,SDL_FALSE}, {BPS8|VERTFLAG,320,400,8,SDL_FALSE}, {BPS8|COL80|OVERSCAN,768,240,8,SDL_FALSE}, {BPS8|OVERSCAN,384,240,8,SDL_FALSE}, {BPS8|COL80,640,200,8,SDL_FALSE}, {BPS8,320,200,8,SDL_FALSE} }; /* Falcon VGA modes */ static int xbiosnummodes_f30vga=6; static xbiosmode_t xbiosmodelist_f30vga[]={ {BPS16,320,480,16,SDL_FALSE}, {BPS16|VERTFLAG,320,240,16,SDL_FALSE}, {BPS8|COL80,640,480,8,SDL_FALSE}, {BPS8,320,480,8,SDL_FALSE}, {BPS8|COL80|VERTFLAG,640,240,8,SDL_FALSE}, {BPS8|VERTFLAG,320,240,8,SDL_FALSE} }; /* To setup palette */ static unsigned short TT_palette[256]; static unsigned long F30_palette[256]; /* Xbios driver bootstrap functions */ static int XBIOS_Available(void) { unsigned long cookie_vdo, cookie_mil, cookie_hade; /* Milan/Hades Atari clones do not have an Atari video chip */ if ( (Getcookie(C__MIL, &cookie_mil) == C_FOUND) || (Getcookie(C_hade, &cookie_hade) == C_FOUND) ) { return 0; } /* Cookie _VDO present ? if not, assume ST machine */ if (Getcookie(C__VDO, &cookie_vdo) != C_FOUND) { cookie_vdo = VDO_ST << 16; } /* Test if we have a monochrome monitor plugged in */ switch( cookie_vdo >>16) { case VDO_ST: case VDO_STE: if ( Getrez() == (ST_HIGH>>8) ) return 0; break; case VDO_TT: if ( (EgetShift() & ES_MODE) == TT_HIGH) return 0; break; case VDO_F30: if ( Montype() == MONITOR_MONO) return 0; break; default: return 0; } return 1; } static void XBIOS_DeleteDevice(SDL_VideoDevice *device) { free(device->hidden); free(device); } static SDL_VideoDevice *XBIOS_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if ( device ) { memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc((sizeof *device->hidden)); } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); if ( device ) { free(device); } return(0); } memset(device->hidden, 0, (sizeof *device->hidden)); /* Video functions */ device->VideoInit = XBIOS_VideoInit; device->ListModes = XBIOS_ListModes; device->SetVideoMode = XBIOS_SetVideoMode; device->SetColors = XBIOS_SetColors; device->UpdateRects = NULL; device->VideoQuit = XBIOS_VideoQuit; device->AllocHWSurface = XBIOS_AllocHWSurface; device->LockHWSurface = XBIOS_LockHWSurface; device->UnlockHWSurface = XBIOS_UnlockHWSurface; device->FlipHWSurface = XBIOS_FlipHWSurface; device->FreeHWSurface = XBIOS_FreeHWSurface; /* Events */ device->InitOSKeymap = Atari_InitOSKeymap; device->PumpEvents = Atari_PumpEvents; device->free = XBIOS_DeleteDevice; return device; } VideoBootStrap XBIOS_bootstrap = { XBIOS_VID_DRIVER_NAME, "Atari Xbios driver", XBIOS_Available, XBIOS_CreateDevice }; static int XBIOS_VideoInit(_THIS, SDL_PixelFormat *vformat) { int i,j8,j16; xbiosmode_t *current_mode; /* Initialize all variables that we clean on shutdown */ memset (SDL_modelist, 0, sizeof(SDL_modelist)); /* Cookie _VDO present ? if not, assume ST machine */ if (Getcookie(C__VDO, &XBIOS_cvdo) != C_FOUND) { XBIOS_cvdo = VDO_ST << 16; } /* Allocate memory for old palette */ XBIOS_oldpalette = (void *)malloc(256*sizeof(long)); if ( !XBIOS_oldpalette ) { SDL_SetError("Unable to allocate memory for old palette\n"); return(-1); } /* Initialize video mode list */ /* and save current screen status (palette, screen address, video mode) */ switch (XBIOS_cvdo >>16) { case VDO_ST: case VDO_STE: { short *oldpalette; XBIOS_nummodes=xbiosnummodes_st; XBIOS_modelist=xbiosmodelist_st; XBIOS_oldvbase=Physbase(); XBIOS_oldvmode=Getrez(); switch(XBIOS_oldvmode << 8) { case ST_LOW: XBIOS_oldnumcol=16; break; case ST_MED: XBIOS_oldnumcol=4; break; case ST_HIGH: XBIOS_oldnumcol=2; break; default: XBIOS_oldnumcol=0; break; } oldpalette= (short *) XBIOS_oldpalette; for (i=0;i<XBIOS_oldnumcol;i++) { *oldpalette++=Setcolor(i,-1); } vformat->BitsPerPixel = 8; } break; case VDO_TT: XBIOS_nummodes=xbiosnummodes_tt; XBIOS_modelist=xbiosmodelist_tt; XBIOS_oldvbase=Logbase(); XBIOS_oldvmode=EgetShift(); switch(XBIOS_oldvmode & ES_MODE) { case TT_LOW: XBIOS_oldnumcol=256; break; case ST_LOW: case TT_MED: XBIOS_oldnumcol=16; break; case ST_MED: XBIOS_oldnumcol=4; break; case ST_HIGH: case TT_HIGH: XBIOS_oldnumcol=2; break; default: XBIOS_oldnumcol=0; break; } if (XBIOS_oldnumcol) { EgetPalette(0, XBIOS_oldnumcol, XBIOS_oldpalette); } vformat->BitsPerPixel = 8; break; case VDO_F30: switch (Montype()) { case MONITOR_MONO: /* Not usable */ break; case MONITOR_RGB: case MONITOR_TV: XBIOS_nummodes = xbiosnummodes_f30rvb; XBIOS_modelist = xbiosmodelist_f30rvb; break; case MONITOR_VGA: XBIOS_nummodes = xbiosnummodes_f30vga; XBIOS_modelist = xbiosmodelist_f30vga; break; } XBIOS_oldvbase=Logbase(); XBIOS_oldvmode=Vsetmode(-1); XBIOS_oldnumcol= 1<< (1 << (XBIOS_oldvmode & NUMCOLS)); if (XBIOS_oldnumcol > 256) { XBIOS_oldnumcol = 0; } if (XBIOS_oldnumcol) { VgetRGB(0, XBIOS_oldnumcol, XBIOS_oldpalette); } vformat->BitsPerPixel = 16; /* Keep vga/rvb, and pal/ntsc bits */ current_mode = XBIOS_modelist; for (i=0;i<XBIOS_nummodes;i++) { Uint16 newvmode; newvmode = current_mode->number; newvmode &= ~(VGA|PAL); newvmode |= XBIOS_oldvmode & (VGA|PAL); current_mode->number = newvmode; current_mode++; } break; } current_mode = XBIOS_modelist; j8 = j16 = 0; for (i=0;i<XBIOS_nummodes;i++) { switch (current_mode->depth) { case 4: case 8: SDL_modelist[0][j8] = malloc(sizeof(SDL_Rect)); SDL_modelist[0][j8]->x = SDL_modelist[0][j8]->y = 0; SDL_modelist[0][j8]->w = current_mode->width; SDL_modelist[0][j8]->h = current_mode->height; XBIOS_videomodes[0][j8]=current_mode; current_mode++; j8++; break; case 16: SDL_modelist[1][j16] = malloc(sizeof(SDL_Rect)); SDL_modelist[1][j16]->x = SDL_modelist[1][j16]->y = 0; SDL_modelist[1][j16]->w = current_mode->width; SDL_modelist[1][j16]->h = current_mode->height; XBIOS_videomodes[1][j16]=current_mode; current_mode++; j16++; break; } } SDL_modelist[0][j8] = NULL; SDL_modelist[1][j16] = NULL; XBIOS_screens[0]=NULL; XBIOS_screens[1]=NULL; XBIOS_shadowscreen=NULL; /* Update hardware info */ this->info.hw_available = 1; this->info.video_mem = (Uint32) Atari_SysMalloc(-1L, MX_STRAM); /* Init chunky to planar routine */ SDL_Atari_C2pConvert = SDL_Atari_C2pConvert8; /* We're done! */ return(0); } static SDL_Rect **XBIOS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { /* 8 bits -> list 0 */ /* 16 bits -> list 1 */ if ((format->BitsPerPixel != 8) && (format->BitsPerPixel !=16)) { return NULL; } return(SDL_modelist[(format->BitsPerPixel)>>4]); } static void XBIOS_FreeBuffers(_THIS) { int i; for (i=0;i<2;i++) { if (XBIOS_screensmem[i]!=NULL) { Mfree(XBIOS_screensmem[i]); XBIOS_screensmem[i]=NULL; } } if (XBIOS_shadowscreen!=NULL) { Mfree(XBIOS_shadowscreen); XBIOS_shadowscreen=NULL; } } static SDL_Surface *XBIOS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { int mode, new_depth; int i; xbiosmode_t *new_video_mode; Uint32 new_screen_size; Uint32 modeflags; /* Free current buffers */ XBIOS_FreeBuffers(this); /* Limit bpp */ if (bpp>16) { bpp = 16; } bpp >>= 4; /* Search if the mode exists (width, height, bpp) */ for ( mode=0; SDL_modelist[bpp][mode]; ++mode ) { if ( (SDL_modelist[bpp][mode]->w == width) && (SDL_modelist[bpp][mode]->h == height) ) { break; } } if ( SDL_modelist[bpp][mode] == NULL ) { SDL_SetError("Couldn't find requested mode in list"); return(NULL); } modeflags = SDL_FULLSCREEN; /* Allocate needed buffers: simple/double buffer and shadow surface */ new_video_mode = XBIOS_videomodes[bpp][mode]; new_depth = new_video_mode->depth; if (new_depth == 4) { SDL_Atari_C2pConvert = SDL_Atari_C2pConvert4; new_depth=8; modeflags |= SDL_SWSURFACE; } else if (new_depth == 8) { SDL_Atari_C2pConvert = SDL_Atari_C2pConvert8; modeflags |= SDL_SWSURFACE|SDL_HWPALETTE; } else { modeflags |= SDL_HWSURFACE; } new_screen_size = width * height * ((new_depth)>>3); new_screen_size += 256; /* To align on a 256 byte adress */ if (new_depth == 8) { XBIOS_shadowscreen = Atari_SysMalloc(new_screen_size, MX_PREFTTRAM); if (XBIOS_shadowscreen == NULL) { SDL_SetError("XBIOS_SetVideoMode: Not enough memory for shadow surface"); return (NULL); } memset(XBIOS_shadowscreen, 0, new_screen_size); } /* Output buffer needs to be twice in size for the software double-line mode */ XBIOS_doubleline = SDL_FALSE; if (new_video_mode->doubleline) { new_screen_size <<= 1; XBIOS_doubleline = SDL_TRUE; } XBIOS_screensmem[0] = Atari_SysMalloc(new_screen_size, MX_STRAM); if (XBIOS_screensmem[0]==NULL) { XBIOS_FreeBuffers(this); SDL_SetError("XBIOS_SetVideoMode: Not enough memory for video buffer"); return (NULL); } memset(XBIOS_screensmem[0], 0, new_screen_size); XBIOS_screens[0]=(void *) (( (long) XBIOS_screensmem[0]+256) & 0xFFFFFF00UL); /* Double buffer ? */ if (flags & SDL_DOUBLEBUF) { XBIOS_screensmem[1] = Atari_SysMalloc(new_screen_size, MX_STRAM); if (XBIOS_screensmem[1]==NULL) { XBIOS_FreeBuffers(this); SDL_SetError("XBIOS_SetVideoMode: Not enough memory for double buffer"); return (NULL); } memset(XBIOS_screensmem[1], 0, new_screen_size); XBIOS_screens[1]=(void *) (( (long) XBIOS_screensmem[1]+256) & 0xFFFFFF00UL); modeflags |= SDL_DOUBLEBUF; } /* Allocate the new pixel format for the screen */ if ( ! SDL_ReallocFormat(current, new_depth, 0, 0, 0, 0) ) { XBIOS_FreeBuffers(this); SDL_SetError("Couldn't allocate new pixel format for requested mode"); return(NULL); } current->flags = modeflags; current->w = XBIOS_width = width; current->h = XBIOS_height = height; current->pitch = (width * new_depth)>>3; /* this is for C2P conversion */ XBIOS_pitch = (new_video_mode->width * new_video_mode->depth)>>3; if (new_depth == 8) current->pixels = XBIOS_shadowscreen; else current->pixels = XBIOS_screens[0]; XBIOS_fbnum = 0; /* Now set the video mode */ #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,XBIOS_screens[0],-1); #endif switch(XBIOS_cvdo >> 16) { case VDO_ST: #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,-1,new_video_mode->number); #endif /* Reset palette */ for (i=0;i<16;i++) { int c; c = ((i>>1)<<8) | ((i>>1)<<4) | (i>>1); if ((i & 1) && (i<15)) c += (1<<4); if (i==14) c -= 1<<8; TT_palette[i]= c; } #ifndef DEBUG_VIDEO_XBIOS Setpalette(TT_palette); #endif break; case VDO_STE: #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,-1,new_video_mode->number); #endif /* Reset palette */ for (i=0;i<16;i++) { int c; c=((i&1)<<3)|((i>>1)&7); TT_palette[i]=(c<<8)|(c<<4)|c; } #ifndef DEBUG_VIDEO_XBIOS Setpalette(TT_palette); #endif break; case VDO_TT: #ifndef DEBUG_VIDEO_XBIOS EsetShift(new_video_mode->number); #endif break; case VDO_F30: #ifndef DEBUG_VIDEO_XBIOS Vsetmode(new_video_mode->number); #endif break; } Vsync(); this->UpdateRects = XBIOS_UpdateRects; return (current); } /* We don't actually allow hardware surfaces other than the main one */ static int XBIOS_AllocHWSurface(_THIS, SDL_Surface *surface) { return(-1); } static void XBIOS_FreeHWSurface(_THIS, SDL_Surface *surface) { return; } static int XBIOS_LockHWSurface(_THIS, SDL_Surface *surface) { return(0); } static void XBIOS_UnlockHWSurface(_THIS, SDL_Surface *surface) { return; } static void XBIOS_UpdateRects(_THIS, int numrects, SDL_Rect *rects) { SDL_Surface *surface; surface = this->screen; if ((surface->format->BitsPerPixel) == 8) { void *destscr; int destx; int i; /* Center on destination screen */ destscr = XBIOS_screens[XBIOS_fbnum]; destscr += XBIOS_pitch * ((XBIOS_height - surface->h) >> 1); destx = (XBIOS_width - surface->w) >> 1; destx &= ~15; destscr += destx; for (i=0;i<numrects;i++) { void *source,*destination; int x1,x2; x1 = rects[i].x & ~15; x2 = rects[i].x+rects[i].w; if (x2 & 15) { x2 = (x2 | 15) +1; } source = surface->pixels; source += surface->pitch * rects[i].y; source += x1; destination = destscr; destination += XBIOS_pitch * rects[i].y; destination += x1; /* Convert chunky to planar screen */ SDL_Atari_C2pConvert( source, destination, x2-x1, rects[i].h, XBIOS_doubleline, surface->pitch, XBIOS_pitch ); } } #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,XBIOS_screens[XBIOS_fbnum],-1); #endif Vsync(); if ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) { XBIOS_fbnum ^= 1; if ((surface->format->BitsPerPixel) > 8) { surface->pixels=XBIOS_screens[XBIOS_fbnum]; } } } static int XBIOS_FlipHWSurface(_THIS, SDL_Surface *surface) { if ((surface->format->BitsPerPixel) == 8) { void *destscr; int destx; /* Center on destination screen */ destscr = XBIOS_screens[XBIOS_fbnum]; destscr += XBIOS_pitch * ((XBIOS_height - surface->h) >> 1); destx = (XBIOS_width - surface->w) >> 1; destx &= ~15; destscr += destx; /* Convert chunky to planar screen */ #ifdef DEBUG_VIDEO_XBIOS printf("C2p:\n"); printf(" Source: Adr=0x%08x, Pitch=%d\n", surface->pixels, surface->pitch); printf(" Dest: Adr=0x%08x, Pitch=%d\n", destscr, XBIOS_pitch); printf(" Size: %dx%d, dblline=%d\n", surface->w, surface->h, XBIOS_doubleline); fflush(stdout); #endif SDL_Atari_C2pConvert( surface->pixels, destscr, surface->w, surface->h, XBIOS_doubleline, surface->pitch, XBIOS_pitch ); } #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,XBIOS_screens[XBIOS_fbnum],-1); #endif Vsync(); if ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) { XBIOS_fbnum ^= 1; if ((surface->format->BitsPerPixel) > 8) { surface->pixels=XBIOS_screens[XBIOS_fbnum]; } } return(0); } static int XBIOS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { int i; int r,v,b; switch( XBIOS_cvdo >> 16) { case VDO_ST: case VDO_STE: for (i=0;i<ncolors;i++) { r = colors[i].r; v = colors[i].g; b = colors[i].b; TT_palette[firstcolor+i]=((r*30)+(v*59)+(b*11))/100; } SDL_Atari_C2pConvert4_pal(TT_palette); /* convert the lighting */ break; case VDO_TT: for(i = 0; i < ncolors; i++) { r = colors[i].r; v = colors[i].g; b = colors[i].b; TT_palette[i]=((r>>4)<<8)|((v>>4)<<4)|(b>>4); } #ifndef DEBUG_VIDEO_XBIOS EsetPalette(firstcolor,ncolors,TT_palette); #endif break; case VDO_F30: for(i = 0; i < ncolors; i++) { r = colors[i].r; v = colors[i].g; b = colors[i].b; F30_palette[i]=(r<<16)|(v<<8)|b; } #ifndef DEBUG_VIDEO_XBIOS VsetRGB(firstcolor,ncolors,F30_palette); #endif break; } return(1); } /* Note: If we are terminated, this could be called in the middle of another SDL video routine -- notably UpdateRects. */ static void XBIOS_VideoQuit(_THIS) { int i,j; Atari_ShutdownEvents(); /* Restore video mode and palette */ #ifndef DEBUG_VIDEO_XBIOS switch(XBIOS_cvdo >> 16) { case VDO_ST: case VDO_STE: Setscreen(-1,XBIOS_oldvbase,XBIOS_oldvmode); if (XBIOS_oldnumcol) { Setpalette(XBIOS_oldpalette); } break; case VDO_TT: Setscreen(-1,XBIOS_oldvbase,-1); EsetShift(XBIOS_oldvmode); if (XBIOS_oldnumcol) { EsetPalette(0, XBIOS_oldnumcol, XBIOS_oldpalette); } break; case VDO_F30: Setscreen(-1, XBIOS_oldvbase, -1); Vsetmode(XBIOS_oldvmode); if (XBIOS_oldnumcol) { VsetRGB(0, XBIOS_oldnumcol, XBIOS_oldpalette); } break; } Vsync(); #endif if (XBIOS_oldpalette) { free(XBIOS_oldpalette); XBIOS_oldpalette=NULL; } XBIOS_FreeBuffers(this); /* Free mode list */ for (j=0;j<NUM_MODELISTS;j++) { for (i=0;i<SDL_NUMMODES;i++) { if (SDL_modelist[j][i]!=NULL) { free(SDL_modelist[j][i]); SDL_modelist[j][i]=NULL; } } } this->screen->pixels = NULL; }