Mercurial > sdl-ios-xcode
view src/video/Xext/Xxf86dga/XF86DGA2.c @ 942:41a59de7f2ed
Here are patches for SDL12 and SDL_mixer for 4 or 6 channel
surround sound on Linux using the Alsa driver. To use them, naturally
you need a sound card that will do 4 or 6 channels and probably also a
recent version of the Alsa drivers and library. Since the only SDL
output driver that knows about surround sound is the Alsa driver,
you���ll want to choose it, using:
export SDL_AUDIODRIVER=alsa
There are no syntactic changes to the programming API. No new
library calls, no differences in arguments.
There are two semantic changes:
(1) For library calls with number of channels as an argument, formerly
you could use only 1 or 2 for the number of channels. Now you
can also use 4 or 6.
(2) The two "left" and "right" arguments to Mix_SetPanning, for the
case of 4 or 6 channels, no longer simply control the volumes of
the left and right channels. Now the "left" argument is converted
to an angle and Mix_SetPosition is called, and the "right" argu-
ment is ignored.
With two exceptions, so far as I know, the modified SDL12 and
SDL_mixer work the same way as the original versions, when opened for
1 or 2 channel output. The two exceptions are bugs which I fixed.
Well, the first, anyway, is a bug for sure. When rate conversions up
or down by a factor of two are applied (in src/audio/SDL_audiocvt.c),
streams with different numbers of channels (that is, mono and stereo)
are treated the same way: either each sample is copied or every other
sample is omitted. This is ok for mono, but for stereo, it is frames
that should be copied or omitted, where by "frame" I mean a portion of
the stream containing one sample for each channel. (In the SDL source,
confusingly, sometimes frames are called "samples".) So for these
rate conversions, stereo streams have to be treated differently, and
they are, in my modified version.
The other problem that might be characterized as a bug arises
when SDL_mixer is passed a multichannel chunk which does not have an
integral number of frames. Due to the way the effect_position code
loops over frames, when the chunk ends with a partial frame, memory
outside the chunk buffer will be accessed. In the case of stereo,
it���s possible that because malloc may give more memory than requested,
this potential problem never actually causes a segment fault. I don���t
know. For 6 channel chunks, I do know, and it does cause segment
faults.
If SDL_mixer is passed defective chunks and this causes a segment
fault, arguably, that���s not a bug in SDL_mixer. Still, whether or not
it counts as a bug, it���s easy to protect against, so why not? I added
code in mixer.c to discard any partial frame at the end of a chunk.
Then what about when SDL or SDL_mixer is opened for 4 or 6 chan-
nel output? What happens with the parts of the current library
designed for stereo? I don���t know whether I���ve covered all the bases,
but I���ve tried:
(1) For playing 2 channel waves, or other cases where SDL knows it has
to match up a 2 channel source with a 4 or 6 channel output, I���ve
added code in SDL_audiocvt.c to make the necessary conversions.
(2) For playing midis using timidity, I���ve converted timidity to do 4
or 6 channel output, upon request.
(3) For playing mods using mikmod, I put ad hoc code in music.c to
convert the stereo output that mikmod produces to 4 or 6 chan-
nels. Obviously it would be better to change the mikmod code to
mix down into 4 or 6 channels, but I have a hard time following
the code in mikmod, so I didn���t do that.
(4) For playing mp3s, I put ad hoc code in smpeg to copy channels in
the case when 4 or 6 channel output is needed.
(5) There seems to be no problem with .ogg files - stereo .oggs can be
up converted as .wavs are.
(6) The effect_position code in SDL_mixer is now generalized to in-
clude the cases of 4 and 6 channel streams.
I���ve done a very limited amount of compatibility testing for some
of the games using SDL I happen to have. For details, see the file
TESTS.
I���ve put into a separate archive, Surround-SDL-testfiles.tgz, a
couple of 6 channel wave files for testing and a 6 channel ogg file.
If you have the right hardware and version of Alsa, you should be able
to play the wave files with the Alsa utility aplay (and hear all
channels, except maybe lfe, for chan-id.wav, since it���s rather faint).
Don���t expect aplay to give good sound, though. There���s something
wrong with the current version of aplay.
The canyon.ogg file is to test loading of 6 channel oggs. After
patching and compiling, you can play it with playmus. (My version of
ogg123 will not play it, and I had to patch mplayer to get it to play
6 channel oggs.)
Greg Lee <greg@ling.lll.hawaii.edu>
Thus, July 1, 2004
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 12:27:02 +0000 |
parents | f1b029d3b301 |
children | 045f186426e1 |
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/* $XFree86: xc/lib/Xxf86dga/XF86DGA2.c,v 1.18 2001/08/17 13:27:51 dawes Exp $ */ /* Copyright (c) 1995 Jon Tombs Copyright (c) 1995,1996 The XFree86 Project, Inc */ /* THIS IS NOT AN X CONSORTIUM STANDARD */ #ifdef __EMX__ /* needed here to override certain constants in X headers */ #define INCL_DOS #define INCL_DOSIOCTL #include <os2.h> #endif #define NEED_EVENTS #define NEED_REPLIES #include <X11/Xlibint.h> #include "xf86dga.h" #include "xf86dgastr.h" #include <X11/extensions/Xext.h> #include "extutil.h" #include <stdio.h> #if defined(ENABLE_FBCON) /* Needed for framebuffer console support */ #include <sys/ioctl.h> #include <linux/fb.h> #endif /* If you change this, change the Bases[] array below as well */ #define MAX_HEADS 16 char *SDL_NAME(xdga_extension_name) = XF86DGANAME; static XExtensionInfo _xdga_info_data; static XExtensionInfo *xdga_info = &_xdga_info_data; Bool SDL_NAME(XDGAMapFramebuffer)(int, char *, unsigned char*, CARD32, CARD32, CARD32); void SDL_NAME(XDGAUnmapFramebuffer)(int); unsigned char* SDL_NAME(XDGAGetMappedMemory)(int); #define XDGACheckExtension(dpy,i,val) \ XextCheckExtension (dpy, i, SDL_NAME(xdga_extension_name), val) /***************************************************************************** * * * private utility routines * * * *****************************************************************************/ static int xdga_close_display(Display *dpy, XExtCodes *codes); static Bool xdga_wire_to_event(Display *dpy, XEvent *event, xEvent *wire_ev); static Status xdga_event_to_wire(Display *dpy, XEvent *event, xEvent *wire_ev); static XExtensionHooks xdga_extension_hooks = { NULL, /* create_gc */ NULL, /* copy_gc */ NULL, /* flush_gc */ NULL, /* free_gc */ NULL, /* create_font */ NULL, /* free_font */ xdga_close_display, /* close_display */ xdga_wire_to_event, /* wire_to_event */ xdga_event_to_wire, /* event_to_wire */ NULL, /* error */ NULL, /* error_string */ }; static XEXT_GENERATE_CLOSE_DISPLAY (xdga_close_display, xdga_info) XEXT_GENERATE_FIND_DISPLAY (SDL_NAME(xdga_find_display), xdga_info, "XFree86-DGA", &xdga_extension_hooks, 0, NULL) static Status xdga_event_to_wire( Display *dpy, XEvent *event, xEvent *wire_ev ){ return True; } static Bool xdga_wire_to_event( Display *dpy, XEvent *event, xEvent *wire_ev ){ dgaEvent *wire = (dgaEvent *) wire_ev; SDL_NAME(XDGAButtonEvent) *bevent; SDL_NAME(XDGAKeyEvent) *kevent; SDL_NAME(XDGAMotionEvent) *mevent; XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); XDGACheckExtension (dpy, info, False); switch((wire->u.u.type & 0x7f) - info->codes->first_event) { case MotionNotify: mevent = (SDL_NAME(XDGAMotionEvent)*)event; mevent->type = wire->u.u.type & 0x7F; mevent->serial = _XSetLastRequestRead(dpy, (xGenericReply *)wire); mevent->display = dpy; mevent->screen = wire->u.event.screen; mevent->time = wire->u.event.time; mevent->state = wire->u.event.state; mevent->dx = wire->u.event.dx; mevent->dy = wire->u.event.dy; return True; case ButtonPress: case ButtonRelease: bevent = (SDL_NAME(XDGAButtonEvent)*)event; bevent->type = wire->u.u.type & 0x7F; bevent->serial = _XSetLastRequestRead(dpy, (xGenericReply *)wire); bevent->display = dpy; bevent->screen = wire->u.event.screen; bevent->time = wire->u.event.time; bevent->state = wire->u.event.state; bevent->button = wire->u.u.detail; return True; case KeyPress: case KeyRelease: kevent = (SDL_NAME(XDGAKeyEvent)*)event; kevent->type = wire->u.u.type & 0x7F; kevent->serial = _XSetLastRequestRead(dpy, (xGenericReply *)wire); kevent->display = dpy; kevent->screen = wire->u.event.screen; kevent->time = wire->u.event.time; kevent->state = wire->u.event.state; kevent->keycode = wire->u.u.detail; return True; } return False; } Bool SDL_NAME(XDGAQueryExtension) ( Display *dpy, int *event_basep, int *error_basep ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); if (XextHasExtension(info)) { *event_basep = info->codes->first_event; *error_basep = info->codes->first_error; return True; } else { return False; } } Bool SDL_NAME(XDGAQueryVersion)( Display *dpy, int *majorVersion, int *minorVersion ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGAQueryVersionReply rep; xXDGAQueryVersionReq *req; XDGACheckExtension (dpy, info, False); LockDisplay(dpy); GetReq(XDGAQueryVersion, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGAQueryVersion; if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { UnlockDisplay(dpy); SyncHandle(); return False; } *majorVersion = rep.majorVersion; *minorVersion = rep.minorVersion; UnlockDisplay(dpy); SyncHandle(); if (*majorVersion >= 2) { int i, j; for (i = 0, j = info->codes->first_event; i < XF86DGANumberEvents; i++, j++) { XESetWireToEvent (dpy, j, xdga_wire_to_event); XESetEventToWire (dpy, j, xdga_event_to_wire); } SDL_NAME(XDGASetClientVersion)(dpy); } return True; } Bool SDL_NAME(XDGASetClientVersion)( Display *dpy ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGASetClientVersionReq *req; XDGACheckExtension (dpy, info, False); LockDisplay(dpy); GetReq(XDGASetClientVersion, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGASetClientVersion; req->major = XDGA_MAJOR_VERSION; req->minor = XDGA_MINOR_VERSION; UnlockDisplay(dpy); SyncHandle(); return True; } Bool SDL_NAME(XDGAOpenFramebuffer)( Display *dpy, int screen ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGAOpenFramebufferReply rep; xXDGAOpenFramebufferReq *req; char *deviceName = NULL; Bool ret; XDGACheckExtension (dpy, info, False); LockDisplay(dpy); GetReq(XDGAOpenFramebuffer, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGAOpenFramebuffer; req->screen = screen; if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) { UnlockDisplay(dpy); SyncHandle(); return False; } if(rep.length) { deviceName = Xmalloc(rep.length << 2); _XRead(dpy, deviceName, rep.length << 2); } ret = SDL_NAME(XDGAMapFramebuffer)(screen, deviceName, (unsigned char*)(long)rep.mem1, rep.size, rep.offset, rep.extra); if(deviceName) Xfree(deviceName); UnlockDisplay(dpy); SyncHandle(); return ret; } void SDL_NAME(XDGACloseFramebuffer)( Display *dpy, int screen ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGACloseFramebufferReq *req; XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name)); SDL_NAME(XDGAUnmapFramebuffer)(screen); LockDisplay(dpy); GetReq(XDGACloseFramebuffer, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGACloseFramebuffer; req->screen = screen; UnlockDisplay(dpy); SyncHandle(); } SDL_NAME(XDGAMode)* SDL_NAME(XDGAQueryModes)( Display *dpy, int screen, int *num ){ XExtDisplayInfo *dinfo = SDL_NAME(xdga_find_display) (dpy); xXDGAQueryModesReply rep; xXDGAQueryModesReq *req; SDL_NAME(XDGAMode) *modes = NULL; *num = 0; XDGACheckExtension (dpy, dinfo, NULL); LockDisplay(dpy); GetReq(XDGAQueryModes, req); req->reqType = dinfo->codes->major_opcode; req->dgaReqType = X_XDGAQueryModes; req->screen = screen; if (_XReply(dpy, (xReply *)&rep, 0, xFalse)) { if(rep.length) { xXDGAModeInfo info; int i, size; char *offset; size = rep.length << 2; size -= rep.number * sz_xXDGAModeInfo; /* find text size */ modes = (SDL_NAME(XDGAMode)*)Xmalloc((rep.number * sizeof(SDL_NAME(XDGAMode))) + size); offset = (char*)(&modes[rep.number]); /* start of text */ if(modes) { for(i = 0; i < rep.number; i++) { _XRead(dpy, (char*)(&info), sz_xXDGAModeInfo); modes[i].num = info.num; modes[i].verticalRefresh = (float)info.vsync_num / (float)info.vsync_den; modes[i].flags = info.flags; modes[i].imageWidth = info.image_width; modes[i].imageHeight = info.image_height; modes[i].pixmapWidth = info.pixmap_width; modes[i].pixmapHeight = info.pixmap_height; modes[i].bytesPerScanline = info.bytes_per_scanline; modes[i].byteOrder = info.byte_order; modes[i].depth = info.depth; modes[i].bitsPerPixel = info.bpp; modes[i].redMask = info.red_mask; modes[i].greenMask = info.green_mask; modes[i].blueMask = info.blue_mask; modes[i].visualClass = info.visual_class; modes[i].viewportWidth = info.viewport_width; modes[i].viewportHeight = info.viewport_height; modes[i].xViewportStep = info.viewport_xstep; modes[i].yViewportStep = info.viewport_ystep; modes[i].maxViewportX = info.viewport_xmax; modes[i].maxViewportY = info.viewport_ymax; modes[i].viewportFlags = info.viewport_flags; modes[i].reserved1 = info.reserved1; modes[i].reserved2 = info.reserved2; _XRead(dpy, offset, info.name_size); modes[i].name = offset; offset += info.name_size; } *num = rep.number; } else _XEatData(dpy, rep.length << 2); } } UnlockDisplay(dpy); SyncHandle(); return modes; } SDL_NAME(XDGADevice) * SDL_NAME(XDGASetMode)( Display *dpy, int screen, int mode ){ XExtDisplayInfo *dinfo = SDL_NAME(xdga_find_display) (dpy); xXDGASetModeReply rep; xXDGASetModeReq *req; SDL_NAME(XDGADevice) *dev = NULL; Pixmap pid; XDGACheckExtension (dpy, dinfo, NULL); LockDisplay(dpy); GetReq(XDGASetMode, req); req->reqType = dinfo->codes->major_opcode; req->dgaReqType = X_XDGASetMode; req->screen = screen; req->mode = mode; req->pid = pid = XAllocID(dpy); if (_XReply(dpy, (xReply *)&rep, 0, xFalse)) { if(rep.length) { xXDGAModeInfo info; int size; size = rep.length << 2; size -= sz_xXDGAModeInfo; /* get text size */ dev = (SDL_NAME(XDGADevice)*)Xmalloc(sizeof(SDL_NAME(XDGADevice)) + size); if(dev) { _XRead(dpy, (char*)(&info), sz_xXDGAModeInfo); dev->mode.num = info.num; dev->mode.verticalRefresh = (float)info.vsync_num / (float)info.vsync_den; dev->mode.flags = info.flags; dev->mode.imageWidth = info.image_width; dev->mode.imageHeight = info.image_height; dev->mode.pixmapWidth = info.pixmap_width; dev->mode.pixmapHeight = info.pixmap_height; dev->mode.bytesPerScanline = info.bytes_per_scanline; dev->mode.byteOrder = info.byte_order; dev->mode.depth = info.depth; dev->mode.bitsPerPixel = info.bpp; dev->mode.redMask = info.red_mask; dev->mode.greenMask = info.green_mask; dev->mode.blueMask = info.blue_mask; dev->mode.visualClass = info.visual_class; dev->mode.viewportWidth = info.viewport_width; dev->mode.viewportHeight = info.viewport_height; dev->mode.xViewportStep = info.viewport_xstep; dev->mode.yViewportStep = info.viewport_ystep; dev->mode.maxViewportX = info.viewport_xmax; dev->mode.maxViewportY = info.viewport_ymax; dev->mode.viewportFlags = info.viewport_flags; dev->mode.reserved1 = info.reserved1; dev->mode.reserved2 = info.reserved2; dev->mode.name = (char*)(&dev[1]); _XRead(dpy, dev->mode.name, info.name_size); dev->pixmap = (rep.flags & XDGAPixmap) ? pid : 0; dev->data = SDL_NAME(XDGAGetMappedMemory)(screen); if(dev->data) dev->data += rep.offset; } /* not sure what to do if the allocation fails */ } } UnlockDisplay(dpy); SyncHandle(); return dev; } void SDL_NAME(XDGASetViewport)( Display *dpy, int screen, int x, int y, int flags ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGASetViewportReq *req; XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name)); LockDisplay(dpy); GetReq(XDGASetViewport, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGASetViewport; req->screen = screen; req->x = x; req->y = y; req->flags = flags; UnlockDisplay(dpy); SyncHandle(); } void SDL_NAME(XDGAInstallColormap)( Display *dpy, int screen, Colormap cmap ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGAInstallColormapReq *req; XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name)); LockDisplay(dpy); GetReq(XDGAInstallColormap, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGAInstallColormap; req->screen = screen; req->cmap = cmap; UnlockDisplay(dpy); SyncHandle(); } void SDL_NAME(XDGASelectInput)( Display *dpy, int screen, long mask ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGASelectInputReq *req; XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name)); LockDisplay(dpy); GetReq(XDGASelectInput, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGASelectInput; req->screen = screen; req->mask = mask; UnlockDisplay(dpy); SyncHandle(); } void SDL_NAME(XDGAFillRectangle)( Display *dpy, int screen, int x, int y, unsigned int width, unsigned int height, unsigned long color ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGAFillRectangleReq *req; XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name)); LockDisplay(dpy); GetReq(XDGAFillRectangle, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGAFillRectangle; req->screen = screen; req->x = x; req->y = y; req->width = width; req->height = height; req->color = color; UnlockDisplay(dpy); SyncHandle(); } void SDL_NAME(XDGACopyArea)( Display *dpy, int screen, int srcx, int srcy, unsigned int width, unsigned int height, int dstx, int dsty ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGACopyAreaReq *req; XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name)); LockDisplay(dpy); GetReq(XDGACopyArea, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGACopyArea; req->screen = screen; req->srcx = srcx; req->srcy = srcy; req->width = width; req->height = height; req->dstx = dstx; req->dsty = dsty; UnlockDisplay(dpy); SyncHandle(); } void SDL_NAME(XDGACopyTransparentArea)( Display *dpy, int screen, int srcx, int srcy, unsigned int width, unsigned int height, int dstx, int dsty, unsigned long key ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGACopyTransparentAreaReq *req; XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name)); LockDisplay(dpy); GetReq(XDGACopyTransparentArea, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGACopyTransparentArea; req->screen = screen; req->srcx = srcx; req->srcy = srcy; req->width = width; req->height = height; req->dstx = dstx; req->dsty = dsty; req->key = key; UnlockDisplay(dpy); SyncHandle(); } int SDL_NAME(XDGAGetViewportStatus)( Display *dpy, int screen ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGAGetViewportStatusReply rep; xXDGAGetViewportStatusReq *req; int status = 0; XDGACheckExtension (dpy, info, 0); LockDisplay(dpy); GetReq(XDGAGetViewportStatus, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGAGetViewportStatus; req->screen = screen; if (!_XReply(dpy, (xReply *)&rep, 0, xFalse)) status = rep.status; UnlockDisplay(dpy); SyncHandle(); return status; } void SDL_NAME(XDGASync)( Display *dpy, int screen ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGASyncReply rep; xXDGASyncReq *req; XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name)); LockDisplay(dpy); GetReq(XDGASync, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGASync; req->screen = screen; _XReply(dpy, (xReply *)&rep, 0, xFalse); UnlockDisplay(dpy); SyncHandle(); } void SDL_NAME(XDGAChangePixmapMode)( Display *dpy, int screen, int *x, int *y, int mode ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGAChangePixmapModeReq *req; xXDGAChangePixmapModeReply rep; XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name)); LockDisplay(dpy); GetReq(XDGAChangePixmapMode, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGAChangePixmapMode; req->screen = screen; req->x = *x; req->y = *y; req->flags = mode; _XReply(dpy, (xReply *)&rep, 0, xFalse); *x = rep.x; *y = rep.y; UnlockDisplay(dpy); SyncHandle(); } Colormap SDL_NAME(XDGACreateColormap)( Display *dpy, int screen, SDL_NAME(XDGADevice) *dev, int alloc ){ XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy); xXDGACreateColormapReq *req; Colormap cid; XDGACheckExtension (dpy, info, -1); LockDisplay(dpy); GetReq(XDGACreateColormap, req); req->reqType = info->codes->major_opcode; req->dgaReqType = X_XDGACreateColormap; req->screen = screen; req->mode = dev->mode.num; req->alloc = alloc; cid = req->id = XAllocID(dpy); UnlockDisplay(dpy); SyncHandle(); return cid; } void SDL_NAME(XDGAKeyEventToXKeyEvent)( SDL_NAME(XDGAKeyEvent)* dk, XKeyEvent* xk ){ xk->type = dk->type; xk->serial = dk->serial; xk->send_event = False; xk->display = dk->display; xk->window = RootWindow(dk->display, dk->screen); xk->root = xk->window; xk->subwindow = None; xk->time = dk->time; xk->x = xk->y = xk->x_root = xk->y_root = 0; xk->state = dk->state; xk->keycode = dk->keycode; xk->same_screen = True; } #include <X11/Xmd.h> #include <stdlib.h> #include <stdio.h> #include <fcntl.h> #if defined(ISC) # define HAS_SVR3_MMAP # include <sys/types.h> # include <errno.h> # include <sys/at_ansi.h> # include <sys/kd.h> # include <sys/sysmacros.h> # include <sys/immu.h> # include <sys/region.h> # include <sys/mmap.h> #else # if !defined(Lynx) # if !defined(__EMX__) # include <sys/mman.h> # endif # else # include <sys/types.h> # include <errno.h> # include <smem.h> # endif #endif #include <sys/wait.h> #include <signal.h> #include <unistd.h> #if defined(SVR4) && !defined(sun) && !defined(SCO325) #define DEV_MEM "/dev/pmem" #elif defined(SVR4) && defined(sun) #define DEV_MEM "/dev/xsvc" #else #define DEV_MEM "/dev/mem" #endif typedef struct _DGAMapRec{ unsigned char *physical; unsigned char *virtual; CARD32 size; int fd; int screen; struct _DGAMapRec *next; } DGAMapRec, *DGAMapPtr; static Bool DGAMapPhysical(int, char*, unsigned char*, CARD32, CARD32, CARD32, DGAMapPtr); static void DGAUnmapPhysical(DGAMapPtr); static DGAMapPtr _Maps = NULL; unsigned char* SDL_NAME(XDGAGetMappedMemory)(int screen) { DGAMapPtr pMap = _Maps; unsigned char *pntr = NULL; while(pMap != NULL) { if(pMap->screen == screen) { pntr = pMap->virtual; break; } pMap = pMap->next; } return pntr; } Bool SDL_NAME(XDGAMapFramebuffer)( int screen, char *name, /* optional device name */ unsigned char* base, /* physical memory */ CARD32 size, /* size */ CARD32 offset, /* optional offset */ CARD32 extra /* optional extra data */ ){ DGAMapPtr pMap = _Maps; Bool result; /* is it already mapped ? */ while(pMap != NULL) { if(pMap->screen == screen) return True; pMap = pMap->next; } if(extra & XDGANeedRoot) { /* we should probably check if we have root permissions and return False here */ } pMap = (DGAMapPtr)Xmalloc(sizeof(DGAMapRec)); result = DGAMapPhysical(screen, name, base, size, offset, extra, pMap); if(result) { pMap->next = _Maps; _Maps = pMap; } else Xfree(pMap); return result; } void SDL_NAME(XDGAUnmapFramebuffer)(int screen) { DGAMapPtr pMap = _Maps; DGAMapPtr pPrev = NULL; /* is it already mapped */ while(pMap != NULL) { if(pMap->screen == screen) break; pPrev = pMap; pMap = pMap->next; } if(!pMap) return; DGAUnmapPhysical(pMap); if(!pPrev) _Maps = pMap->next; else pPrev->next = pMap->next; Xfree(pMap); } static Bool DGAMapPhysical( int screen, char *name, /* optional device name */ unsigned char* base, /* physical memory */ CARD32 size, /* size */ CARD32 offset, /* optional offset */ CARD32 extra, /* optional extra data */ DGAMapPtr pMap ) { #if defined(ISC) && defined(HAS_SVR3_MMAP) struct kd_memloc mloc; #elif defined(__EMX__) APIRET rc; ULONG action; HFILE hfd; #endif base += offset; pMap->screen = screen; pMap->physical = base; pMap->size = size; #if defined(ISC) && defined(HAS_SVR3_MMAP) if ((pMap->fd = open("/dev/mmap", O_RDWR)) < 0) return False; mloc.vaddr = (char *)0; mloc.physaddr = (char *)base; mloc.length = size; mloc.ioflg=1; if ((pMap->virtual = (void *)ioctl(pMap->fd, MAP, &mloc)) == (void *)-1) return False; #elif defined (__EMX__) /* * Dragon warning here! /dev/pmap$ is never closed, except on progam exit. * Consecutive calling of this routine will make PMAP$ driver run out * of memory handles. Some umap/close mechanism should be provided */ rc = DosOpen("/dev/pmap$", &hfd, &action, 0, FILE_NORMAL, FILE_OPEN, OPEN_ACCESS_READWRITE | OPEN_SHARE_DENYNONE, (PEAOP2)NULL); if (rc != 0) return False; { struct map_ioctl { union { ULONG phys; void* user; } a; ULONG size; } pmap,dmap; ULONG plen,dlen; #define XFREE86_PMAP 0x76 #define PMAP_MAP 0x44 pmap.a.phys = base; pmap.size = size; rc = DosDevIOCtl(hfd, XFREE86_PMAP, PMAP_MAP, (PULONG)&pmap, sizeof(pmap), &plen, (PULONG)&dmap, sizeof(dmap), &dlen); if (rc == 0) { pMap->virtual = dmap.a.user; } } if (rc != 0) return False; #elif defined (Lynx) pMap->virtual = smem_create("XF86DGA", (char*)base, size, SM_READ|SM_WRITE); #else #ifndef MAP_FILE #define MAP_FILE 0 #endif if (!name) name = DEV_MEM; if ((pMap->fd = open(name, O_RDWR)) < 0) #if defined(ENABLE_FBCON) { /* /dev/fb0 fallback added by Sam Lantinga <hercules@lokigames.com> */ /* Try to fall back to /dev/fb on Linux - FIXME: verify the device */ struct fb_fix_screeninfo finfo; if ((pMap->fd = open("/dev/fb0", O_RDWR)) < 0) { return False; } /* The useable framebuffer console memory may not be the whole framebuffer that X has access to. :-( */ if ( ioctl(pMap->fd, FBIOGET_FSCREENINFO, &finfo) < 0 ) { close(pMap->fd); return False; } /* Warning: On PPC, the size and virtual need to be offset by: (((long)finfo.smem_start) - (((long)finfo.smem_start)&~(PAGE_SIZE-1))) */ base = 0; size = finfo.smem_len; } #else return False; #endif pMap->virtual = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_FILE | MAP_SHARED, pMap->fd, (off_t)base); if (pMap->virtual == (void *)-1) return False; #endif #if !defined(ISC) && !defined(HAS_SVR3_MMAP) && !defined(Lynx) \ && !defined(__EMX__) mprotect(pMap->virtual, size, PROT_READ | PROT_WRITE); #endif return True; } static void DGAUnmapPhysical(DGAMapPtr pMap) { #if !defined(ISC) && !defined(HAS_SVR3_MMAP) && !defined(Lynx) \ && !defined(__EMX__) mprotect(pMap->virtual,pMap->size, PROT_READ); #elif defined(Lynx) /* XXX this doesn't allow enable after disable */ smem_create(NULL, pMap->virtual, pMap->size, SM_DETACH); smem_remove("XF86DGA"); #endif /* We need to unmap and close too !!!!!!!!!!*/ }