view src/joystick/mint/SDL_sysjoystick.c @ 942:41a59de7f2ed

Here are patches for SDL12 and SDL_mixer for 4 or 6 channel surround sound on Linux using the Alsa driver. To use them, naturally you need a sound card that will do 4 or 6 channels and probably also a recent version of the Alsa drivers and library. Since the only SDL output driver that knows about surround sound is the Alsa driver, you���ll want to choose it, using: export SDL_AUDIODRIVER=alsa There are no syntactic changes to the programming API. No new library calls, no differences in arguments. There are two semantic changes: (1) For library calls with number of channels as an argument, formerly you could use only 1 or 2 for the number of channels. Now you can also use 4 or 6. (2) The two "left" and "right" arguments to Mix_SetPanning, for the case of 4 or 6 channels, no longer simply control the volumes of the left and right channels. Now the "left" argument is converted to an angle and Mix_SetPosition is called, and the "right" argu- ment is ignored. With two exceptions, so far as I know, the modified SDL12 and SDL_mixer work the same way as the original versions, when opened for 1 or 2 channel output. The two exceptions are bugs which I fixed. Well, the first, anyway, is a bug for sure. When rate conversions up or down by a factor of two are applied (in src/audio/SDL_audiocvt.c), streams with different numbers of channels (that is, mono and stereo) are treated the same way: either each sample is copied or every other sample is omitted. This is ok for mono, but for stereo, it is frames that should be copied or omitted, where by "frame" I mean a portion of the stream containing one sample for each channel. (In the SDL source, confusingly, sometimes frames are called "samples".) So for these rate conversions, stereo streams have to be treated differently, and they are, in my modified version. The other problem that might be characterized as a bug arises when SDL_mixer is passed a multichannel chunk which does not have an integral number of frames. Due to the way the effect_position code loops over frames, when the chunk ends with a partial frame, memory outside the chunk buffer will be accessed. In the case of stereo, it���s possible that because malloc may give more memory than requested, this potential problem never actually causes a segment fault. I don���t know. For 6 channel chunks, I do know, and it does cause segment faults. If SDL_mixer is passed defective chunks and this causes a segment fault, arguably, that���s not a bug in SDL_mixer. Still, whether or not it counts as a bug, it���s easy to protect against, so why not? I added code in mixer.c to discard any partial frame at the end of a chunk. Then what about when SDL or SDL_mixer is opened for 4 or 6 chan- nel output? What happens with the parts of the current library designed for stereo? I don���t know whether I���ve covered all the bases, but I���ve tried: (1) For playing 2 channel waves, or other cases where SDL knows it has to match up a 2 channel source with a 4 or 6 channel output, I���ve added code in SDL_audiocvt.c to make the necessary conversions. (2) For playing midis using timidity, I���ve converted timidity to do 4 or 6 channel output, upon request. (3) For playing mods using mikmod, I put ad hoc code in music.c to convert the stereo output that mikmod produces to 4 or 6 chan- nels. Obviously it would be better to change the mikmod code to mix down into 4 or 6 channels, but I have a hard time following the code in mikmod, so I didn���t do that. (4) For playing mp3s, I put ad hoc code in smpeg to copy channels in the case when 4 or 6 channel output is needed. (5) There seems to be no problem with .ogg files - stereo .oggs can be up converted as .wavs are. (6) The effect_position code in SDL_mixer is now generalized to in- clude the cases of 4 and 6 channel streams. I���ve done a very limited amount of compatibility testing for some of the games using SDL I happen to have. For details, see the file TESTS. I���ve put into a separate archive, Surround-SDL-testfiles.tgz, a couple of 6 channel wave files for testing and a 6 channel ogg file. If you have the right hardware and version of Alsa, you should be able to play the wave files with the Alsa utility aplay (and hear all channels, except maybe lfe, for chan-id.wav, since it���s rather faint). Don���t expect aplay to give good sound, though. There���s something wrong with the current version of aplay. The canyon.ogg file is to test loading of 6 channel oggs. After patching and compiling, you can play it with playmus. (My version of ogg123 will not play it, and I had to patch mplayer to get it to play 6 channel oggs.) Greg Lee <greg@ling.lll.hawaii.edu> Thus, July 1, 2004
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 12:27:02 +0000
parents b8d311d90021
children 92c247cec42d
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/*
 *	Atari Joystick/Joypad drivers
 *
 *	Patrice Mandin
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include <mint/cookie.h>
#include <mint/osbind.h>

#include "SDL_types.h"
#include "SDL_error.h"
#include "SDL_joystick.h"
#include "SDL_sysjoystick.h"
#include "SDL_joystick_c.h"

#include "SDL_ikbdinterrupt_s.h"
#include "SDL_xbiosevents_c.h"
#include "SDL_xbiosinterrupt_s.h"

/*--- Const ---*/

/* We can have:
	1 joystick on IKBD port 1, read via hardware I/O
      or same joystick on IKBD port 1, read via xbios
	2 joypads on ports A,B
	  or 4 joysticks on joypads ports A,B
	  or 1 lightpen on joypad port A
	  or 2 analog paddles on joypads ports A,B
	2 joysticks on parallel port
*/

enum {
	IKBD_JOY1=0,
	XBIOS_JOY1,
	PORTA_PAD,
	PORTB_PAD,
	PORTA_JOY0,
	PORTA_JOY1,
	PORTB_JOY0,
	PORTB_JOY1,
	PORTA_LP,
	PORTA_ANPAD,
	PORTB_ANPAD,
#if 0
	PARA_JOY0,
	PARA_JOY1,
#endif
	MAX_JOYSTICKS
};

enum {
	MCH_ST=0,
	MCH_STE,
	MCH_TT,
	MCH_F30
};

/*	Joypad buttons
 *		Procontroller note:
 *			L,R are connected to 4,6
 *			X,Y,Z are connected to 7,8,9
 */

enum {
	JP_UP=0,	JP_DOWN,	JP_LEFT,	JP_RIGHT,
	JP_KPMULT,	JP_KP7,		JP_KP4,		JP_KP1,
	JP_KP0,		JP_KP8,		JP_KP5,		JP_KP2,
	JP_KPNUM,	JP_KP9,		JP_KP6,		JP_KP3,
	JP_PAUSE,	JP_FIRE0,	JP_UNDEF0,	JP_FIRE1,
	JP_UNDEF1,	JP_FIRE2,	JP_UNDEF2,	JP_OPTION
};

#define JP_NUM_BUTTONS 17

#define PORT_JS_RIGHT	(1<<0)
#define PORT_JS_LEFT	(1<<1)
#define PORT_JS_DOWN	(1<<2)
#define PORT_JS_UP		(1<<3)
#define PORT_JS_FIRE	(1<<4)

/*--- Types ---*/

typedef struct {
	SDL_bool enabled;
	unsigned char *name;
	Uint32 prevstate;
} atarijoy_t;

/*--- Variables ---*/

static atarijoy_t atarijoysticks[MAX_JOYSTICKS]={
	{SDL_FALSE,"IKBD joystick port 1",0},
	{SDL_FALSE,"Xbios joystick port 1",0},
	{SDL_FALSE,"Joypad port A",0},
	{SDL_FALSE,"Joypad port B",0},
	{SDL_FALSE,"Joystick 0 port A",0},
	{SDL_FALSE,"Joystick 1 port A",0},
	{SDL_FALSE,"Joystick 0 port B",0},
	{SDL_FALSE,"Joystick 1 port B",0},
	{SDL_FALSE,"Lightpen port A",0},
	{SDL_FALSE,"Analog paddle port A",0},
	{SDL_FALSE,"Analog paddle port B",0}
#if 0
	,{SDL_FALSE,"Joystick 0 parallel port",0},
	{SDL_FALSE,"Joystick 1 parallel port",0}
#endif
};

static const int jp_buttons[JP_NUM_BUTTONS]={
	JP_FIRE0,	JP_FIRE1,	JP_FIRE2,	JP_PAUSE,
	JP_OPTION,	JP_KPMULT,	JP_KPNUM,	JP_KP0,
	JP_KP1,		JP_KP2,		JP_KP3,		JP_KP4,
	JP_KP5,		JP_KP6,		JP_KP7,		JP_KP8,
	JP_KP9
};

static SDL_bool joypad_ports_enabled=SDL_FALSE;

/* Updated joypad ports */
static Uint16 jp_paddles[4];
static Uint16 jp_lightpens[2];
static Uint16 jp_directions;
static Uint16 jp_fires;
static Uint32 jp_joypads[2];

/*--- Functions prototypes ---*/

static int GetEnabledAtariJoystick(int index);
static void UpdateJoypads(void);

/*--- Functions ---*/

int SDL_SYS_JoystickInit(void)
{
	int i;
	unsigned long cookie_mch;
	const char *envr=getenv("SDL_JOYSTICK_ATARI");
	
#define TEST_JOY_ENABLED(env,idstring,num) \
	if (strstr(env,idstring"-off")) { \
		atarijoysticks[num].enabled=SDL_FALSE; \
	} \
	if (strstr(env,idstring"-on")) { \
		atarijoysticks[num].enabled=SDL_TRUE; \
	}

	/* Cookie _MCH present ? if not, assume ST machine */
	if (Getcookie(C__MCH, &cookie_mch) != C_FOUND) {
		cookie_mch = MCH_ST << 16;
	}

	/* Enable some default joysticks */
	if ((cookie_mch == MCH_ST<<16) || ((cookie_mch>>16) == MCH_STE) ||
		(cookie_mch == MCH_TT<<16) || (cookie_mch == MCH_F30<<16)) {
		atarijoysticks[IKBD_JOY1].enabled=(SDL_AtariIkbd_enabled!=0);
	}
	if ((cookie_mch == MCH_STE<<16) || (cookie_mch == MCH_F30<<16)) {
		atarijoysticks[PORTA_PAD].enabled=SDL_TRUE;
		atarijoysticks[PORTB_PAD].enabled=SDL_TRUE;
	}
	if (!atarijoysticks[IKBD_JOY1].enabled) {
		atarijoysticks[XBIOS_JOY1].enabled=(SDL_AtariXbios_enabled!=0);
	}

	/* Read environment for joysticks to enable */
	if (envr) {
		/* IKBD on any Atari, maybe clones */
		if ((cookie_mch == MCH_ST<<16) || ((cookie_mch>>16) == MCH_STE) ||
			(cookie_mch == MCH_TT<<16) || (cookie_mch == MCH_F30<<16)) {
			if (SDL_AtariIkbd_enabled!=0) {
				TEST_JOY_ENABLED(envr, "ikbd-joy1", IKBD_JOY1);
			}
		}
		/* Joypads ports only on STE and Falcon */
		if ((cookie_mch == MCH_STE<<16) || (cookie_mch == MCH_F30<<16)) {
			TEST_JOY_ENABLED(envr, "porta-pad", PORTA_PAD);
			if (!atarijoysticks[PORTA_PAD].enabled) {
				TEST_JOY_ENABLED(envr, "porta-joy0", PORTA_JOY0);
				TEST_JOY_ENABLED(envr, "porta-joy1", PORTA_JOY1);
				if (!(atarijoysticks[PORTA_JOY0].enabled) && !(atarijoysticks[PORTA_JOY1].enabled)) {
					TEST_JOY_ENABLED(envr, "porta-lp", PORTA_LP);
					if (!atarijoysticks[PORTA_LP].enabled) {
						TEST_JOY_ENABLED(envr, "porta-anpad", PORTA_ANPAD);
					}
				}
			}

			TEST_JOY_ENABLED(envr, "portb-pad", PORTB_PAD);
			if (!atarijoysticks[PORTB_PAD].enabled) {
				TEST_JOY_ENABLED(envr, "portb-joy0", PORTB_JOY0);
				TEST_JOY_ENABLED(envr, "portb-joy1", PORTB_JOY1);
				if (!(atarijoysticks[PORTB_JOY0].enabled) && !(atarijoysticks[PORTB_JOY1].enabled)) {
					TEST_JOY_ENABLED(envr, "portb-anpad", PORTB_ANPAD);
				}
			}
		}

		if (!atarijoysticks[IKBD_JOY1].enabled) {
			if (SDL_AtariXbios_enabled!=0) {
				TEST_JOY_ENABLED(envr, "xbios-joy1", XBIOS_JOY1);
			}
		}
#if 0
		/* Parallel port on any Atari, maybe clones */
		if ((cookie_mch == MCH_ST<<16) || ((cookie_mch>>16) == MCH_STE) ||
			(cookie_mch == MCH_TT<<16) || (cookie_mch == MCH_F30<<16)) {
			TEST_JOY_ENABLED(envr, "para-joy0", PARA_JOY0);
			TEST_JOY_ENABLED(envr, "para-joy1", PARA_JOY1);
		}
#endif
	}

	/* Need to update joypad ports ? */
	joypad_ports_enabled=SDL_FALSE;
	for (i=PORTA_PAD;i<=PORTB_ANPAD;i++) {
		if (atarijoysticks[i].enabled) {
			joypad_ports_enabled=SDL_TRUE;
			break;
		}
	}

	SDL_numjoysticks = 0;
	for (i=0;i<MAX_JOYSTICKS;i++) {
		if (atarijoysticks[i].enabled) {
			++SDL_numjoysticks;
		}
	}

	return(SDL_numjoysticks);
}

static int GetEnabledAtariJoystick(int index)
{
	int i,j;

	/* Return the nth'index' enabled atari joystick */
	j=0;
	for (i=0;i<MAX_JOYSTICKS;i++) {
		if (!atarijoysticks[i].enabled) {
			continue;
		}

		if (j==index) {
			break;
		}

		++j;
	}
	if (i==MAX_JOYSTICKS)
		return -1;

	return i;
}

const char *SDL_SYS_JoystickName(int index)
{
	int numjoystick;

	numjoystick=GetEnabledAtariJoystick(index);
	if (numjoystick==-1)
		return NULL;

	return(atarijoysticks[numjoystick].name);
}

int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
{
	int numjoystick;
	
	numjoystick=GetEnabledAtariJoystick(joystick->index);
	if (numjoystick==-1)
		return -1;
	
	if ((numjoystick==PORTA_PAD) || (numjoystick==PORTB_PAD)) {
		joystick->nbuttons=JP_NUM_BUTTONS;
	} else if ((numjoystick==PORTA_LP) || (numjoystick==PORTA_ANPAD) ||
				(numjoystick==PORTB_ANPAD)) {
		joystick->nbuttons=2;
	} else {
		joystick->nbuttons=1;
	}
	joystick->naxes=2;
	joystick->nballs=0;
	joystick->nhats=0;

	return(0);
}

void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
{
	int numjoystick;
	Uint32 curstate,prevstate;
	Sint16 curaxis;
	
	numjoystick=GetEnabledAtariJoystick(joystick->index);
	if (numjoystick==-1)
		return;

	prevstate = atarijoysticks[numjoystick].prevstate;

	if (joypad_ports_enabled) {
		Supexec(UpdateJoypads);
	}

	switch (numjoystick) {
		case IKBD_JOY1:
		case XBIOS_JOY1:
			{
				curstate = 0;

				if (numjoystick==IKBD_JOY1) {
					curstate = SDL_AtariIkbd_joystick & 0xff;
				}
				if (numjoystick==XBIOS_JOY1) {
					curstate = SDL_AtariXbios_joystick & 0xff;
				}

				if (curstate != prevstate) {
					/* X axis */
					if ((curstate & (IKBD_JOY_LEFT|IKBD_JOY_RIGHT)) != (prevstate & (IKBD_JOY_LEFT|IKBD_JOY_RIGHT))) {
						curaxis=0;
						if (curstate & IKBD_JOY_LEFT) {
							curaxis=0x8000;
						} else if (curstate & IKBD_JOY_RIGHT) {
							curaxis=0x7fff;
						}					
						SDL_PrivateJoystickAxis(joystick,0,curaxis);
					}
					/* Y axis */
					if ((curstate & (IKBD_JOY_UP|IKBD_JOY_DOWN)) != (prevstate & (IKBD_JOY_UP|IKBD_JOY_DOWN))) {
						curaxis=0;
						if (curstate & IKBD_JOY_UP) {
							curaxis=0x8000;
						} else if (curstate & IKBD_JOY_DOWN) {
							curaxis=0x7fff;
						}					
						SDL_PrivateJoystickAxis(joystick,1,curaxis);
					}
					/* Button */
					if ((curstate & IKBD_JOY_FIRE) && !(prevstate & IKBD_JOY_FIRE)) {
						SDL_PrivateJoystickButton(joystick,0,SDL_PRESSED);
					}
					if (!(curstate & IKBD_JOY_FIRE) && (prevstate & IKBD_JOY_FIRE)) {
						SDL_PrivateJoystickButton(joystick,0,SDL_RELEASED);
					}
				}
				atarijoysticks[numjoystick].prevstate = curstate;
			}
			break;
		case PORTA_PAD:
		case PORTB_PAD:
			{
				int numjoypad,i;
				
				numjoypad=0;
/*				if (numjoystick==PORTA_PAD) numjoypad=0;*/
				if (numjoystick==PORTB_PAD) numjoypad=1;
				
				curstate=jp_joypads[numjoypad];
				if (curstate!=prevstate) {
					/* X axis */
					if ((curstate & ((1<<JP_LEFT)|(1<<JP_RIGHT))) != (prevstate & ((1<<JP_LEFT)|(1<<JP_RIGHT)))) {
						curaxis=0;
						if (curstate & (1<<JP_LEFT)) {
							curaxis=0x8000;
						} else if (curstate & (1<<JP_RIGHT)) {
							curaxis=0x7fff;
						}					
						SDL_PrivateJoystickAxis(joystick,0,curaxis);
					}
					/* Y axis */
					if ((curstate & ((1<<JP_UP)|(1<<JP_DOWN))) != (prevstate & ((1<<JP_UP)|(1<<JP_DOWN)))) {
						curaxis=0;
						if (curstate & (1<<JP_UP)) {
							curaxis=0x8000;
						} else if (curstate & (1<<JP_DOWN)) {
							curaxis=0x7fff;
						}					
						SDL_PrivateJoystickAxis(joystick,1,curaxis);
					}
					/* Buttons */
					for (i=0;i<JP_NUM_BUTTONS;i++) {
						int button;
						
						button=1<<jp_buttons[i];

						if ((curstate & button) && !(prevstate & button)) {
							SDL_PrivateJoystickButton(joystick,i,SDL_PRESSED);
						}
						if (!(curstate & button) && (prevstate & button)) {
							SDL_PrivateJoystickButton(joystick,i,SDL_RELEASED);
						}
					}
				}
				atarijoysticks[numjoystick].prevstate = curstate;
			}
			break;
		case PORTA_JOY0:
		case PORTA_JOY1:
		case PORTB_JOY0:
		case PORTB_JOY1:
			{
				int fire_shift=0,dir_shift=0;
				
				if (numjoystick==PORTA_JOY0) {	fire_shift=0; dir_shift=0; }
				if (numjoystick==PORTA_JOY1) {	fire_shift=1; dir_shift=4; }
				if (numjoystick==PORTB_JOY0) {	fire_shift=2; dir_shift=8; }
				if (numjoystick==PORTB_JOY1) {	fire_shift=3; dir_shift=12; }

				curstate = (jp_directions>>dir_shift) & 15;
				curstate |= ((jp_fires>>fire_shift) & 1)<<4;

				if (curstate != prevstate) {
					/* X axis */
					if ((curstate & (PORT_JS_LEFT|PORT_JS_RIGHT)) != (prevstate & (PORT_JS_LEFT|PORT_JS_RIGHT))) {
						curaxis=0;
						if (curstate & PORT_JS_LEFT) {
							curaxis=0x8000;
						} else if (curstate & PORT_JS_RIGHT) {
							curaxis=0x7fff;
						}					
						SDL_PrivateJoystickAxis(joystick,0,curaxis);
					}
					/* Y axis */
					if ((curstate & (PORT_JS_UP|PORT_JS_DOWN)) != (prevstate & (PORT_JS_UP|PORT_JS_DOWN))) {
						curaxis=0;
						if (curstate & PORT_JS_UP) {
							curaxis=0x8000;
						} else if (curstate & PORT_JS_DOWN) {
							curaxis=0x7fff;
						}					
						SDL_PrivateJoystickAxis(joystick,1,curaxis);
					}
					/* Button */
					if ((curstate & PORT_JS_FIRE) && !(prevstate & PORT_JS_FIRE)) {
						SDL_PrivateJoystickButton(joystick,0,SDL_PRESSED);
					}
					if (!(curstate & PORT_JS_FIRE) && (prevstate & PORT_JS_FIRE)) {
						SDL_PrivateJoystickButton(joystick,0,SDL_RELEASED);
					}
				}
				atarijoysticks[numjoystick].prevstate = curstate;
			}
			break;
		case PORTA_LP:
			{
				int i;

				curstate = jp_lightpens[0]>>1;
				curstate |= (jp_lightpens[1]>>1)<<15;
				curstate |= (jp_fires & 3)<<30;

				if (curstate != prevstate) {
					/* X axis */
					SDL_PrivateJoystickAxis(joystick,0,jp_lightpens[0] ^ 0x8000);
					/* Y axis */
					SDL_PrivateJoystickAxis(joystick,1,jp_lightpens[1] ^ 0x8000);
					/* Buttons */
					for (i=0;i<2;i++) {
						int button;
						
						button=1<<(30+i);

						if ((curstate & button) && !(prevstate & button)) {
							SDL_PrivateJoystickButton(joystick,i,SDL_PRESSED);
						}
						if (!(curstate & button) && (prevstate & button)) {
							SDL_PrivateJoystickButton(joystick,i,SDL_RELEASED);
						}
					}
				}
				atarijoysticks[numjoystick].prevstate = curstate;
			}
			break;
		case PORTA_ANPAD:
		case PORTB_ANPAD:
			{
				int numpaddle, i;
				
				numpaddle=0<<1;
				if (numjoystick==PORTB_ANPAD) numpaddle=1<<1;

				curstate = jp_paddles[numpaddle]>>1;
				curstate |= (jp_paddles[numpaddle+1]>>1)<<15;
				curstate |= ((jp_fires>>numpaddle) & 3)<<30;

				if (curstate != prevstate) {
					/* X axis */
					SDL_PrivateJoystickAxis(joystick,0,jp_paddles[numpaddle] ^ 0x8000);
					/* Y axis */
					SDL_PrivateJoystickAxis(joystick,1,jp_paddles[numpaddle+1] ^ 0x8000);
					/* Buttons */
					for (i=0;i<2;i++) {
						int button;
						
						button=1<<(30+i);

						if ((curstate & button) && !(prevstate & button)) {
							SDL_PrivateJoystickButton(joystick,i,SDL_PRESSED);
						}
						if (!(curstate & button) && (prevstate & button)) {
							SDL_PrivateJoystickButton(joystick,i,SDL_RELEASED);
						}
					}
				}
				atarijoysticks[numjoystick].prevstate = curstate;
			}
			break;
#if 0
		case PARA_JOY0:
		case PARA_JOY1:
			break;
#endif
	};

	return;
}

void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
{
	return;
}

void SDL_SYS_JoystickQuit(void)
{
	SDL_numjoysticks=0;
	return;
}

/*--- Joypad I/O read/write interface ---*/

#define JOYPAD_IO_BASE (0xffff9200)
struct JOYPAD_IO_S {
	Uint16 fires;
	Uint16 directions;
	Uint16 dummy1[6];
	Uint16 paddles[4];
	Uint16 dummy2[4];
	Uint16 lightpens[2];
};
#define JOYPAD_IO ((*(volatile struct JOYPAD_IO_S *)JOYPAD_IO_BASE))

static void UpdateJoypads(void)
{
	Uint16 tmp;

	/*--- This function is called in supervisor mode ---*/

	/* Update joysticks */
	jp_fires = (~(JOYPAD_IO.fires)) & 15;
	jp_directions = (~(JOYPAD_IO.directions));
	
	/* Update lightpen */
	tmp = JOYPAD_IO.lightpens[0] & 1023;
	jp_lightpens[0] = (tmp<<6) | (tmp>>4);
	tmp = JOYPAD_IO.lightpens[1] & 1023;
	jp_lightpens[1] = (tmp<<6) | (tmp>>4);
	
	/* Update paddles */
	tmp = (JOYPAD_IO.paddles[0] & 255);
	jp_paddles[0] = (tmp<<8) | tmp;
	tmp = (JOYPAD_IO.paddles[1] & 255);
	jp_paddles[1] = (tmp<<8) | tmp;
	tmp = (JOYPAD_IO.paddles[2] & 255);
	jp_paddles[2] = (tmp<<8) | tmp;
	tmp = (JOYPAD_IO.paddles[3] & 255);
	jp_paddles[3] = (tmp<<8) | tmp;

	/* Update joypad 0 */	
	JOYPAD_IO.directions=0xfffe;
	jp_joypads[0]=((~(JOYPAD_IO.fires)) & 3)<<(16);
	JOYPAD_IO.directions=0xfffe;
	jp_joypads[0] |= ((~(JOYPAD_IO.directions))>>8) & 15;

	JOYPAD_IO.directions=0xfffd;
	jp_joypads[0] |= ((~(JOYPAD_IO.fires)) & 3)<<(16+2);
	JOYPAD_IO.directions=0xfffd;
	jp_joypads[0] |= (((~(JOYPAD_IO.directions))>>8) & 15)<<4;

	JOYPAD_IO.directions=0xfffb;
	jp_joypads[0] |= ((~(JOYPAD_IO.fires)) & 3)<<(16+4);
	JOYPAD_IO.directions=0xfffb;
	jp_joypads[0] |= (((~(JOYPAD_IO.directions))>>8) & 15)<<8;

	JOYPAD_IO.directions=0xfff7;
	jp_joypads[0] |= ((~(JOYPAD_IO.fires)) & 3)<<(16+6);
	JOYPAD_IO.directions=0xfff7;
	jp_joypads[0] |= (((~(JOYPAD_IO.directions))>>8) & 15)<<12;

	/* Update joypad 1 */	
	JOYPAD_IO.directions=0xffef;
	jp_joypads[1]=((~(JOYPAD_IO.fires)) & (3<<2))<<(16-2);
	JOYPAD_IO.directions=0xffef;
	jp_joypads[1] |= ((~(JOYPAD_IO.directions))>>12) & 15;

	JOYPAD_IO.directions=0xffdf;
	jp_joypads[1] |= ((~(JOYPAD_IO.fires)) & (3<<2))<<(16);
	JOYPAD_IO.directions=0xffdf;
	jp_joypads[1] |= (((~(JOYPAD_IO.directions))>>12) & 15)<<4;

	JOYPAD_IO.directions=0xffbf;
	jp_joypads[1] |= ((~(JOYPAD_IO.fires)) & (3<<2))<<(16+2);
	JOYPAD_IO.directions=0xffbf;
	jp_joypads[1] |= (((~(JOYPAD_IO.directions))>>12) & 15)<<8;

	JOYPAD_IO.directions=0xff7f;
	jp_joypads[1] |= ((~(JOYPAD_IO.fires)) & (3<<2))<<(16+4);
	JOYPAD_IO.directions=0xff7f;
	jp_joypads[1] |= (((~(JOYPAD_IO.directions))>>12) & 15)<<12;
}