view src/cpuinfo/SDL_cpuinfo.c @ 942:41a59de7f2ed

Here are patches for SDL12 and SDL_mixer for 4 or 6 channel surround sound on Linux using the Alsa driver. To use them, naturally you need a sound card that will do 4 or 6 channels and probably also a recent version of the Alsa drivers and library. Since the only SDL output driver that knows about surround sound is the Alsa driver, you���ll want to choose it, using: export SDL_AUDIODRIVER=alsa There are no syntactic changes to the programming API. No new library calls, no differences in arguments. There are two semantic changes: (1) For library calls with number of channels as an argument, formerly you could use only 1 or 2 for the number of channels. Now you can also use 4 or 6. (2) The two "left" and "right" arguments to Mix_SetPanning, for the case of 4 or 6 channels, no longer simply control the volumes of the left and right channels. Now the "left" argument is converted to an angle and Mix_SetPosition is called, and the "right" argu- ment is ignored. With two exceptions, so far as I know, the modified SDL12 and SDL_mixer work the same way as the original versions, when opened for 1 or 2 channel output. The two exceptions are bugs which I fixed. Well, the first, anyway, is a bug for sure. When rate conversions up or down by a factor of two are applied (in src/audio/SDL_audiocvt.c), streams with different numbers of channels (that is, mono and stereo) are treated the same way: either each sample is copied or every other sample is omitted. This is ok for mono, but for stereo, it is frames that should be copied or omitted, where by "frame" I mean a portion of the stream containing one sample for each channel. (In the SDL source, confusingly, sometimes frames are called "samples".) So for these rate conversions, stereo streams have to be treated differently, and they are, in my modified version. The other problem that might be characterized as a bug arises when SDL_mixer is passed a multichannel chunk which does not have an integral number of frames. Due to the way the effect_position code loops over frames, when the chunk ends with a partial frame, memory outside the chunk buffer will be accessed. In the case of stereo, it���s possible that because malloc may give more memory than requested, this potential problem never actually causes a segment fault. I don���t know. For 6 channel chunks, I do know, and it does cause segment faults. If SDL_mixer is passed defective chunks and this causes a segment fault, arguably, that���s not a bug in SDL_mixer. Still, whether or not it counts as a bug, it���s easy to protect against, so why not? I added code in mixer.c to discard any partial frame at the end of a chunk. Then what about when SDL or SDL_mixer is opened for 4 or 6 chan- nel output? What happens with the parts of the current library designed for stereo? I don���t know whether I���ve covered all the bases, but I���ve tried: (1) For playing 2 channel waves, or other cases where SDL knows it has to match up a 2 channel source with a 4 or 6 channel output, I���ve added code in SDL_audiocvt.c to make the necessary conversions. (2) For playing midis using timidity, I���ve converted timidity to do 4 or 6 channel output, upon request. (3) For playing mods using mikmod, I put ad hoc code in music.c to convert the stereo output that mikmod produces to 4 or 6 chan- nels. Obviously it would be better to change the mikmod code to mix down into 4 or 6 channels, but I have a hard time following the code in mikmod, so I didn���t do that. (4) For playing mp3s, I put ad hoc code in smpeg to copy channels in the case when 4 or 6 channel output is needed. (5) There seems to be no problem with .ogg files - stereo .oggs can be up converted as .wavs are. (6) The effect_position code in SDL_mixer is now generalized to in- clude the cases of 4 and 6 channel streams. I���ve done a very limited amount of compatibility testing for some of the games using SDL I happen to have. For details, see the file TESTS. I���ve put into a separate archive, Surround-SDL-testfiles.tgz, a couple of 6 channel wave files for testing and a 6 channel ogg file. If you have the right hardware and version of Alsa, you should be able to play the wave files with the Alsa utility aplay (and hear all channels, except maybe lfe, for chan-id.wav, since it���s rather faint). Don���t expect aplay to give good sound, though. There���s something wrong with the current version of aplay. The canyon.ogg file is to test loading of 6 channel oggs. After patching and compiling, you can play it with playmus. (My version of ogg123 will not play it, and I had to patch mplayer to get it to play 6 channel oggs.) Greg Lee <greg@ling.lll.hawaii.edu> Thus, July 1, 2004
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 12:27:02 +0000
parents b4b64bb88f2f
children 51a8702d8ecd
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* CPU feature detection for SDL */

#ifdef unix /* FIXME: Better setjmp detection? */
#define USE_SETJMP
#include <signal.h>
#include <setjmp.h>
#endif

#include "SDL.h"
#include "SDL_cpuinfo.h"

#ifdef MACOSX
#include <sys/sysctl.h> /* For AltiVec check */
#endif

#define CPU_HAS_RDTSC	0x00000001
#define CPU_HAS_MMX	0x00000002
#define CPU_HAS_MMXEXT	0x00000004
#define CPU_HAS_3DNOW	0x00000010
#define CPU_HAS_3DNOWEXT 0x00000020
#define CPU_HAS_SSE	0x00000040
#define CPU_HAS_SSE2	0x00000080
#define CPU_HAS_ALTIVEC	0x00000100

#ifdef USE_SETJMP
/* This is the brute force way of detecting instruction sets...
   the idea is borrowed from the libmpeg2 library - thanks!
 */
static jmp_buf jmpbuf;
static void illegal_instruction(int sig)
{
	longjmp(jmpbuf, 1);
}
#endif // USE_SETJMP

static __inline__ int CPU_haveCPUID()
{
	int has_CPUID = 0;
#if defined(__GNUC__) && defined(i386)
	__asm__ (
"        pushfl                      # Get original EFLAGS             \n"
"        popl    %%eax                                                 \n"
"        movl    %%eax,%%ecx                                           \n"
"        xorl    $0x200000,%%eax     # Flip ID bit in EFLAGS           \n"
"        pushl   %%eax               # Save new EFLAGS value on stack  \n"
"        popfl                       # Replace current EFLAGS value    \n"
"        pushfl                      # Get new EFLAGS                  \n"
"        popl    %%eax               # Store new EFLAGS in EAX         \n"
"        xorl    %%ecx,%%eax         # Can not toggle ID bit,          \n"
"        jz      1f                  # Processor=80486                 \n"
"        movl    $1,%0               # We have CPUID support           \n"
"1:                                                                    \n"
	: "=m" (has_CPUID)
	:
	: "%eax", "%ecx"
	);
#elif defined(__GNUC__) && defined(__x86_64__)
/* Technically, if this is being compiled under __x86_64__ then it has 
CPUid by definition.  But it's nice to be able to prove it.  :)      */
	__asm__ (
"        pushfq                      # Get original EFLAGS             \n"
"        popq    %%rax                                                 \n"
"        movq    %%rax,%%rcx                                           \n"
"        xorl    $0x200000,%%eax     # Flip ID bit in EFLAGS           \n"
"        pushq   %%rax               # Save new EFLAGS value on stack  \n"
"        popfq                       # Replace current EFLAGS value    \n"
"        pushfq                      # Get new EFLAGS                  \n"
"        popq    %%rax               # Store new EFLAGS in EAX         \n"
"        xorl    %%ecx,%%eax         # Can not toggle ID bit,          \n"
"        jz      1f                  # Processor=80486                 \n"
"        movl    $1,%0               # We have CPUID support           \n"
"1:                                                                    \n"
	: "=m" (has_CPUID)
	:
	: "%rax", "%rcx"
	);
#elif defined(_MSC_VER)
	__asm {
        pushfd                      ; Get original EFLAGS
        pop     eax
        mov     ecx, eax
        xor     eax, 200000h        ; Flip ID bit in EFLAGS
        push    eax                 ; Save new EFLAGS value on stack
        popfd                       ; Replace current EFLAGS value
        pushfd                      ; Get new EFLAGS
        pop     eax                 ; Store new EFLAGS in EAX
        xor     eax, ecx            ; Can not toggle ID bit,
        jz      done                ; Processor=80486
        mov     has_CPUID,1         ; We have CPUID support
done:
	}
#endif
	return has_CPUID;
}

static __inline__ int CPU_getCPUIDFeatures()
{
	int features = 0;
#if defined(__GNUC__) && ( defined(i386) || defined(__x86_64__) )
	__asm__ (
"        movl    %%ebx,%%edi\n"
"        xorl    %%eax,%%eax         # Set up for CPUID instruction    \n"
"        cpuid                       # Get and save vendor ID          \n"
"        cmpl    $1,%%eax            # Make sure 1 is valid input for CPUID\n"
"        jl      1f                  # We dont have the CPUID instruction\n"
"        xorl    %%eax,%%eax                                           \n"
"        incl    %%eax                                                 \n"
"        cpuid                       # Get family/model/stepping/features\n"
"        movl    %%edx,%0                                              \n"
"1:                                                                    \n"
"        movl    %%edi,%%ebx\n"
	: "=m" (features)
	:
	: "%eax", "%ecx", "%edx", "%edi"
	);
#elif defined(_MSC_VER)
	__asm {
        xor     eax, eax            ; Set up for CPUID instruction
        cpuid                       ; Get and save vendor ID
        cmp     eax, 1              ; Make sure 1 is valid input for CPUID
        jl      done                ; We dont have the CPUID instruction
        xor     eax, eax
        inc     eax
        cpuid                       ; Get family/model/stepping/features
        mov     features, edx
done:
	}
#endif
	return features;
}

static __inline__ int CPU_getCPUIDFeaturesExt()
{
	int features = 0;
#if defined(__GNUC__) && (defined(i386) || defined (__x86_64__) )
	__asm__ (
"        movl    %%ebx,%%edi\n"
"        movl    $0x80000000,%%eax   # Query for extended functions    \n"
"        cpuid                       # Get extended function limit     \n"
"        cmpl    $0x80000001,%%eax                                     \n"
"        jl      1f                  # Nope, we dont have function 800000001h\n"
"        movl    $0x80000001,%%eax   # Setup extended function 800000001h\n"
"        cpuid                       # and get the information         \n"
"        movl    %%edx,%0                                              \n"
"1:                                                                    \n"
"        movl    %%edi,%%ebx\n"
	: "=m" (features)
	:
	: "%eax", "%ecx", "%edx", "%edi"
	);
#elif defined(_MSC_VER)
	__asm {
        mov     eax,80000000h       ; Query for extended functions
        cpuid                       ; Get extended function limit
        cmp     eax,80000001h
        jl      done                ; Nope, we dont have function 800000001h
        mov     eax,80000001h       ; Setup extended function 800000001h
        cpuid                       ; and get the information
        mov     features,edx
done:
	}
#endif
	return features;
}

static __inline__ int CPU_haveRDTSC()
{
	if ( CPU_haveCPUID() ) {
		return (CPU_getCPUIDFeatures() & 0x00000010);
	}
	return 0;
}

static __inline__ int CPU_haveMMX()
{
	if ( CPU_haveCPUID() ) {
		return (CPU_getCPUIDFeatures() & 0x00800000);
	}
	return 0;
}

static __inline__ int CPU_haveMMXExt()
{
	if ( CPU_haveCPUID() ) {
		return (CPU_getCPUIDFeaturesExt() & 0x00400000);
	}
	return 0;
}

static __inline__ int CPU_have3DNow()
{
	if ( CPU_haveCPUID() ) {
		return (CPU_getCPUIDFeaturesExt() & 0x80000000);
	}
	return 0;
}

static __inline__ int CPU_have3DNowExt()
{
	if ( CPU_haveCPUID() ) {
		return (CPU_getCPUIDFeaturesExt() & 0x40000000);
	}
	return 0;
}

static __inline__ int CPU_haveSSE()
{
	if ( CPU_haveCPUID() ) {
		return (CPU_getCPUIDFeatures() & 0x02000000);
	}
	return 0;
}

static __inline__ int CPU_haveSSE2()
{
	if ( CPU_haveCPUID() ) {
		return (CPU_getCPUIDFeatures() & 0x04000000);
	}
	return 0;
}

static __inline__ int CPU_haveAltiVec()
{
	volatile int altivec = 0;
#ifdef MACOSX
	int selectors[2] = { CTL_HW, HW_VECTORUNIT }; 
	int hasVectorUnit = 0; 
	size_t length = sizeof(hasVectorUnit); 
	int error = sysctl(selectors, 2, &hasVectorUnit, &length, NULL, 0); 
	if( 0 == error )
		altivec = (hasVectorUnit != 0); 
#elif defined(USE_SETJMP) && defined(GCC_ALTIVEC)
	void (*handler)(int sig);
	handler = signal(SIGILL, illegal_instruction);
	if ( setjmp(jmpbuf) == 0 ) {
		asm volatile ("mtspr 256, %0\n\t"
			      "vand %%v0, %%v0, %%v0"
			      :
			      : "r" (-1));
		altivec = 1;
	}
	signal(SIGILL, handler);
#endif
	return altivec; 
}

static Uint32 SDL_CPUFeatures = 0xFFFFFFFF;

static Uint32 SDL_GetCPUFeatures()
{
	if ( SDL_CPUFeatures == 0xFFFFFFFF ) {
		SDL_CPUFeatures = 0;
		if ( CPU_haveRDTSC() ) {
			SDL_CPUFeatures |= CPU_HAS_RDTSC;
		}
		if ( CPU_haveMMX() ) {
			SDL_CPUFeatures |= CPU_HAS_MMX;
		}
		if ( CPU_haveMMXExt() ) {
			SDL_CPUFeatures |= CPU_HAS_MMXEXT;
		}
		if ( CPU_have3DNow() ) {
			SDL_CPUFeatures |= CPU_HAS_3DNOW;
		}
		if ( CPU_have3DNowExt() ) {
			SDL_CPUFeatures |= CPU_HAS_3DNOWEXT;
		}
		if ( CPU_haveSSE() ) {
			SDL_CPUFeatures |= CPU_HAS_SSE;
		}
		if ( CPU_haveSSE2() ) {
			SDL_CPUFeatures |= CPU_HAS_SSE2;
		}
		if ( CPU_haveAltiVec() ) {
			SDL_CPUFeatures |= CPU_HAS_ALTIVEC;
		}
	}
	return SDL_CPUFeatures;
}

SDL_bool SDL_HasRDTSC()
{
	if ( SDL_GetCPUFeatures() & CPU_HAS_RDTSC ) {
		return SDL_TRUE;
	}
	return SDL_FALSE;
}

SDL_bool SDL_HasMMX()
{
	if ( SDL_GetCPUFeatures() & CPU_HAS_MMX ) {
		return SDL_TRUE;
	}
	return SDL_FALSE;
}

SDL_bool SDL_HasMMXExt()
{
	if ( SDL_GetCPUFeatures() & CPU_HAS_MMXEXT ) {
		return SDL_TRUE;
	}
	return SDL_FALSE;
}

SDL_bool SDL_Has3DNow()
{
	if ( SDL_GetCPUFeatures() & CPU_HAS_3DNOW ) {
		return SDL_TRUE;
	}
	return SDL_FALSE;
}

SDL_bool SDL_Has3DNowExt()
{
	if ( SDL_GetCPUFeatures() & CPU_HAS_3DNOWEXT ) {
		return SDL_TRUE;
	}
	return SDL_FALSE;
}

SDL_bool SDL_HasSSE()
{
	if ( SDL_GetCPUFeatures() & CPU_HAS_SSE ) {
		return SDL_TRUE;
	}
	return SDL_FALSE;
}

SDL_bool SDL_HasSSE2()
{
	if ( SDL_GetCPUFeatures() & CPU_HAS_SSE2 ) {
		return SDL_TRUE;
	}
	return SDL_FALSE;
}

SDL_bool SDL_HasAltiVec()
{
	if ( SDL_GetCPUFeatures() & CPU_HAS_ALTIVEC ) {
		return SDL_TRUE;
	}
	return SDL_FALSE;
}

#ifdef TEST_MAIN

#include <stdio.h>

int main()
{
	printf("RDTSC: %d\n", SDL_HasRDTSC());
	printf("MMX: %d\n", SDL_HasMMX());
	printf("MMXExt: %d\n", SDL_HasMMXExt());
	printf("3DNow: %d\n", SDL_Has3DNow());
	printf("3DNowExt: %d\n", SDL_Has3DNowExt());
	printf("SSE: %d\n", SDL_HasSSE());
	printf("SSE2: %d\n", SDL_HasSSE2());
	printf("AltiVec: %d\n", SDL_HasAltiVec());
	return 0;
}

#endif /* TEST_MAIN */