Mercurial > sdl-ios-xcode
view src/cdrom/macosx/CDPlayer.cpp @ 942:41a59de7f2ed
Here are patches for SDL12 and SDL_mixer for 4 or 6 channel
surround sound on Linux using the Alsa driver. To use them, naturally
you need a sound card that will do 4 or 6 channels and probably also a
recent version of the Alsa drivers and library. Since the only SDL
output driver that knows about surround sound is the Alsa driver,
you���ll want to choose it, using:
export SDL_AUDIODRIVER=alsa
There are no syntactic changes to the programming API. No new
library calls, no differences in arguments.
There are two semantic changes:
(1) For library calls with number of channels as an argument, formerly
you could use only 1 or 2 for the number of channels. Now you
can also use 4 or 6.
(2) The two "left" and "right" arguments to Mix_SetPanning, for the
case of 4 or 6 channels, no longer simply control the volumes of
the left and right channels. Now the "left" argument is converted
to an angle and Mix_SetPosition is called, and the "right" argu-
ment is ignored.
With two exceptions, so far as I know, the modified SDL12 and
SDL_mixer work the same way as the original versions, when opened for
1 or 2 channel output. The two exceptions are bugs which I fixed.
Well, the first, anyway, is a bug for sure. When rate conversions up
or down by a factor of two are applied (in src/audio/SDL_audiocvt.c),
streams with different numbers of channels (that is, mono and stereo)
are treated the same way: either each sample is copied or every other
sample is omitted. This is ok for mono, but for stereo, it is frames
that should be copied or omitted, where by "frame" I mean a portion of
the stream containing one sample for each channel. (In the SDL source,
confusingly, sometimes frames are called "samples".) So for these
rate conversions, stereo streams have to be treated differently, and
they are, in my modified version.
The other problem that might be characterized as a bug arises
when SDL_mixer is passed a multichannel chunk which does not have an
integral number of frames. Due to the way the effect_position code
loops over frames, when the chunk ends with a partial frame, memory
outside the chunk buffer will be accessed. In the case of stereo,
it���s possible that because malloc may give more memory than requested,
this potential problem never actually causes a segment fault. I don���t
know. For 6 channel chunks, I do know, and it does cause segment
faults.
If SDL_mixer is passed defective chunks and this causes a segment
fault, arguably, that���s not a bug in SDL_mixer. Still, whether or not
it counts as a bug, it���s easy to protect against, so why not? I added
code in mixer.c to discard any partial frame at the end of a chunk.
Then what about when SDL or SDL_mixer is opened for 4 or 6 chan-
nel output? What happens with the parts of the current library
designed for stereo? I don���t know whether I���ve covered all the bases,
but I���ve tried:
(1) For playing 2 channel waves, or other cases where SDL knows it has
to match up a 2 channel source with a 4 or 6 channel output, I���ve
added code in SDL_audiocvt.c to make the necessary conversions.
(2) For playing midis using timidity, I���ve converted timidity to do 4
or 6 channel output, upon request.
(3) For playing mods using mikmod, I put ad hoc code in music.c to
convert the stereo output that mikmod produces to 4 or 6 chan-
nels. Obviously it would be better to change the mikmod code to
mix down into 4 or 6 channels, but I have a hard time following
the code in mikmod, so I didn���t do that.
(4) For playing mp3s, I put ad hoc code in smpeg to copy channels in
the case when 4 or 6 channel output is needed.
(5) There seems to be no problem with .ogg files - stereo .oggs can be
up converted as .wavs are.
(6) The effect_position code in SDL_mixer is now generalized to in-
clude the cases of 4 and 6 channel streams.
I���ve done a very limited amount of compatibility testing for some
of the games using SDL I happen to have. For details, see the file
TESTS.
I���ve put into a separate archive, Surround-SDL-testfiles.tgz, a
couple of 6 channel wave files for testing and a 6 channel ogg file.
If you have the right hardware and version of Alsa, you should be able
to play the wave files with the Alsa utility aplay (and hear all
channels, except maybe lfe, for chan-id.wav, since it���s rather faint).
Don���t expect aplay to give good sound, though. There���s something
wrong with the current version of aplay.
The canyon.ogg file is to test loading of 6 channel oggs. After
patching and compiling, you can play it with playmus. (My version of
ogg123 will not play it, and I had to patch mplayer to get it to play
6 channel oggs.)
Greg Lee <greg@ling.lll.hawaii.edu>
Thus, July 1, 2004
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 12:27:02 +0000 |
parents | f8d5ddc7aef1 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "CDPlayer.h" #include "AudioFilePlayer.h" #include "CAGuard.h" // we're exporting these functions into C land for SDL_syscdrom.c extern "C" { //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ // Constants //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ #define kAudioCDFilesystemID (UInt16)(('J' << 8) | 'H') // 'JH'; this avoids compiler warning // XML PList keys #define kRawTOCDataString "Format 0x02 TOC Data" #define kSessionsString "Sessions" #define kSessionTypeString "Session Type" #define kTrackArrayString "Track Array" #define kFirstTrackInSessionString "First Track" #define kLastTrackInSessionString "Last Track" #define kLeadoutBlockString "Leadout Block" #define kDataKeyString "Data" #define kPointKeyString "Point" #define kSessionNumberKeyString "Session Number" #define kStartBlockKeyString "Start Block" //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ // Globals //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ #pragma mark -- Globals -- static bool playBackWasInit = false; static AudioUnit theUnit; static AudioFilePlayer* thePlayer = NULL; static CDPlayerCompletionProc completionProc = NULL; static SDL_mutex *apiMutex = NULL; static SDL_sem *callbackSem; static SDL_CD* theCDROM; //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ // Prototypes //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ #pragma mark -- Prototypes -- static OSStatus CheckInit (); static void FilePlayNotificationHandler (void* inRefCon, OSStatus inStatus); static int RunCallBackThread (void* inRefCon); #pragma mark -- Public Functions -- void Lock () { if (!apiMutex) { apiMutex = SDL_CreateMutex(); } SDL_mutexP(apiMutex); } void Unlock () { SDL_mutexV(apiMutex); } //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ // DetectAudioCDVolumes //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ int DetectAudioCDVolumes(FSVolumeRefNum *volumes, int numVolumes) { int volumeIndex; int cdVolumeCount = 0; OSStatus result = noErr; for (volumeIndex = 1; result == noErr || result != nsvErr; volumeIndex++) { FSVolumeRefNum actualVolume; FSVolumeInfo volumeInfo; memset (&volumeInfo, 0, sizeof(volumeInfo)); result = FSGetVolumeInfo (kFSInvalidVolumeRefNum, volumeIndex, &actualVolume, kFSVolInfoFSInfo, &volumeInfo, NULL, NULL); if (result == noErr) { if (volumeInfo.filesystemID == kAudioCDFilesystemID) // It's an audio CD { if (volumes != NULL && cdVolumeCount < numVolumes) volumes[cdVolumeCount] = actualVolume; cdVolumeCount++; } } else { // I'm commenting this out because it seems to be harmless //SDL_SetError ("DetectAudioCDVolumes: FSGetVolumeInfo returned %d", result); } } return cdVolumeCount; } //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ // ReadTOCData //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ int ReadTOCData (FSVolumeRefNum theVolume, SDL_CD *theCD) { HFSUniStr255 dataForkName; OSStatus theErr; SInt16 forkRefNum; SInt64 forkSize; Ptr forkData = 0; ByteCount actualRead; CFDataRef dataRef = 0; CFPropertyListRef propertyListRef = 0; FSRefParam fsRefPB; FSRef tocPlistFSRef; const char* error = "Unspecified Error"; // get stuff from .TOC.plist fsRefPB.ioCompletion = NULL; fsRefPB.ioNamePtr = "\p.TOC.plist"; fsRefPB.ioVRefNum = theVolume; fsRefPB.ioDirID = 0; fsRefPB.newRef = &tocPlistFSRef; theErr = PBMakeFSRefSync (&fsRefPB); if(theErr != noErr) { error = "PBMakeFSRefSync"; goto bail; } // Load and parse the TOC XML data theErr = FSGetDataForkName (&dataForkName); if (theErr != noErr) { error = "FSGetDataForkName"; goto bail; } theErr = FSOpenFork (&tocPlistFSRef, dataForkName.length, dataForkName.unicode, fsRdPerm, &forkRefNum); if (theErr != noErr) { error = "FSOpenFork"; goto bail; } theErr = FSGetForkSize (forkRefNum, &forkSize); if (theErr != noErr) { error = "FSGetForkSize"; goto bail; } // Allocate some memory for the XML data forkData = NewPtr (forkSize); if(forkData == NULL) { error = "NewPtr"; goto bail; } theErr = FSReadFork (forkRefNum, fsFromStart, 0 /* offset location */, forkSize, forkData, &actualRead); if(theErr != noErr) { error = "FSReadFork"; goto bail; } dataRef = CFDataCreate (kCFAllocatorDefault, (UInt8 *)forkData, forkSize); if(dataRef == 0) { error = "CFDataCreate"; goto bail; } propertyListRef = CFPropertyListCreateFromXMLData (kCFAllocatorDefault, dataRef, kCFPropertyListImmutable, NULL); if (propertyListRef == NULL) { error = "CFPropertyListCreateFromXMLData"; goto bail; } // Now we got the Property List in memory. Parse it. // First, make sure the root item is a CFDictionary. If not, release and bail. if(CFGetTypeID(propertyListRef)== CFDictionaryGetTypeID()) { CFDictionaryRef dictRef = (CFDictionaryRef)propertyListRef; CFDataRef theRawTOCDataRef; CFArrayRef theSessionArrayRef; CFIndex numSessions; CFIndex index; // This is how we get the Raw TOC Data theRawTOCDataRef = (CFDataRef)CFDictionaryGetValue (dictRef, CFSTR(kRawTOCDataString)); // Get the session array info. theSessionArrayRef = (CFArrayRef)CFDictionaryGetValue (dictRef, CFSTR(kSessionsString)); // Find out how many sessions there are. numSessions = CFArrayGetCount (theSessionArrayRef); // Initialize the total number of tracks to 0 theCD->numtracks = 0; // Iterate over all sessions, collecting the track data for(index = 0; index < numSessions; index++) { CFDictionaryRef theSessionDict; CFNumberRef leadoutBlock; CFArrayRef trackArray; CFIndex numTracks; CFIndex trackIndex; UInt32 value = 0; theSessionDict = (CFDictionaryRef) CFArrayGetValueAtIndex (theSessionArrayRef, index); leadoutBlock = (CFNumberRef) CFDictionaryGetValue (theSessionDict, CFSTR(kLeadoutBlockString)); trackArray = (CFArrayRef)CFDictionaryGetValue (theSessionDict, CFSTR(kTrackArrayString)); numTracks = CFArrayGetCount (trackArray); for(trackIndex = 0; trackIndex < numTracks; trackIndex++) { CFDictionaryRef theTrackDict; CFNumberRef trackNumber; CFNumberRef sessionNumber; CFNumberRef startBlock; CFBooleanRef isDataTrack; UInt32 value; theTrackDict = (CFDictionaryRef) CFArrayGetValueAtIndex (trackArray, trackIndex); trackNumber = (CFNumberRef) CFDictionaryGetValue (theTrackDict, CFSTR(kPointKeyString)); sessionNumber = (CFNumberRef) CFDictionaryGetValue (theTrackDict, CFSTR(kSessionNumberKeyString)); startBlock = (CFNumberRef) CFDictionaryGetValue (theTrackDict, CFSTR(kStartBlockKeyString)); isDataTrack = (CFBooleanRef) CFDictionaryGetValue (theTrackDict, CFSTR(kDataKeyString)); // Fill in the SDL_CD struct int idx = theCD->numtracks++; CFNumberGetValue (trackNumber, kCFNumberSInt32Type, &value); theCD->track[idx].id = value; CFNumberGetValue (startBlock, kCFNumberSInt32Type, &value); theCD->track[idx].offset = value; theCD->track[idx].type = (isDataTrack == kCFBooleanTrue) ? SDL_DATA_TRACK : SDL_AUDIO_TRACK; // Since the track lengths are not stored in .TOC.plist we compute them. if (trackIndex > 0) { theCD->track[idx-1].length = theCD->track[idx].offset - theCD->track[idx-1].offset; } } // Compute the length of the last track CFNumberGetValue (leadoutBlock, kCFNumberSInt32Type, &value); theCD->track[theCD->numtracks-1].length = value - theCD->track[theCD->numtracks-1].offset; // Set offset to leadout track theCD->track[theCD->numtracks].offset = value; } } theErr = 0; goto cleanup; bail: SDL_SetError ("ReadTOCData: %s returned %d", error, theErr); theErr = -1; cleanup: if (propertyListRef != NULL) CFRelease(propertyListRef); if (dataRef != NULL) CFRelease(dataRef); if (forkData != NULL) DisposePtr(forkData); FSCloseFork (forkRefNum); return theErr; } //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ // ListTrackFiles //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ int ListTrackFiles (FSVolumeRefNum theVolume, FSRef *trackFiles, int numTracks) { OSStatus result = -1; FSIterator iterator; ItemCount actualObjects; FSRef rootDirectory; FSRef ref; HFSUniStr255 nameStr; result = FSGetVolumeInfo (theVolume, 0, NULL, kFSVolInfoFSInfo, NULL, NULL, &rootDirectory); if (result != noErr) { SDL_SetError ("ListTrackFiles: FSGetVolumeInfo returned %d", result); return result; } result = FSOpenIterator (&rootDirectory, kFSIterateFlat, &iterator); if (result == noErr) { do { result = FSGetCatalogInfoBulk (iterator, 1, &actualObjects, NULL, kFSCatInfoNone, NULL, &ref, NULL, &nameStr); if (result == noErr) { CFStringRef name; name = CFStringCreateWithCharacters (NULL, nameStr.unicode, nameStr.length); // Look for .aiff extension if (CFStringHasSuffix (name, CFSTR(".aiff")) || CFStringHasSuffix (name, CFSTR(".cdda"))) { // Extract the track id from the filename int trackID = 0, i = 0; while (i < nameStr.length && !isdigit(nameStr.unicode[i])) { ++i; } while (i < nameStr.length && isdigit(nameStr.unicode[i])) { trackID = 10 * trackID +(nameStr.unicode[i] - '0'); ++i; } #if DEBUG_CDROM printf("Found AIFF for track %d: '%s'\n", trackID, CFStringGetCStringPtr (name, CFStringGetSystemEncoding())); #endif // Track ID's start at 1, but we want to start at 0 trackID--; assert(0 <= trackID && trackID <= SDL_MAX_TRACKS); if (trackID < numTracks) memcpy (&trackFiles[trackID], &ref, sizeof(FSRef)); } CFRelease (name); } } while(noErr == result); FSCloseIterator (iterator); } return 0; } //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ // LoadFile //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ int LoadFile (const FSRef *ref, int startFrame, int stopFrame) { int error = -1; if (CheckInit () < 0) goto bail; // release any currently playing file if (ReleaseFile () < 0) goto bail; #if DEBUG_CDROM printf ("LoadFile: %d %d\n", startFrame, stopFrame); #endif try { // create a new player, and attach to the audio unit thePlayer = new AudioFilePlayer(ref); if (thePlayer == NULL) { SDL_SetError ("LoadFile: Could not create player"); throw (-3); } thePlayer->SetDestination(theUnit); if (startFrame >= 0) thePlayer->SetStartFrame (startFrame); if (stopFrame >= 0 && stopFrame > startFrame) thePlayer->SetStopFrame (stopFrame); // we set the notifier later //thePlayer->SetNotifier(FilePlayNotificationHandler, NULL); thePlayer->Connect(); #if DEBUG_CDROM thePlayer->Print(); fflush (stdout); #endif } catch (...) { goto bail; } error = 0; bail: return error; } //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ // ReleaseFile //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ int ReleaseFile () { int error = -1; try { if (thePlayer != NULL) { thePlayer->Disconnect(); delete thePlayer; thePlayer = NULL; } } catch (...) { goto bail; } error = 0; bail: return error; } //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ // PlayFile //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ int PlayFile () { OSStatus result = -1; if (CheckInit () < 0) goto bail; try { // start processing of the audio unit result = AudioOutputUnitStart (theUnit); THROW_RESULT("PlayFile: AudioOutputUnitStart") } catch (...) { goto bail; } result = 0; bail: return result; } //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ // PauseFile //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ int PauseFile () { OSStatus result = -1; if (CheckInit () < 0) goto bail; try { // stop processing the audio unit result = AudioOutputUnitStop (theUnit); THROW_RESULT("PauseFile: AudioOutputUnitStop") } catch (...) { goto bail; } result = 0; bail: return result; } //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ // SetCompletionProc //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ void SetCompletionProc (CDPlayerCompletionProc proc, SDL_CD *cdrom) { assert(thePlayer != NULL); theCDROM = cdrom; completionProc = proc; thePlayer->SetNotifier (FilePlayNotificationHandler, cdrom); } //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ // GetCurrentFrame //ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ int GetCurrentFrame () { int frame; if (thePlayer == NULL) frame = 0; else frame = thePlayer->GetCurrentFrame (); return frame; } #pragma mark -- Private Functions -- static OSStatus CheckInit () { if (playBackWasInit) return 0; OSStatus result = noErr; // Create the callback semaphore callbackSem = SDL_CreateSemaphore(0); // Start callback thread SDL_CreateThread(RunCallBackThread, NULL); try { ComponentDescription desc; desc.componentType = kAudioUnitComponentType; desc.componentSubType = kAudioUnitSubType_Output; desc.componentManufacturer = kAudioUnitID_DefaultOutput; desc.componentFlags = 0; desc.componentFlagsMask = 0; Component comp = FindNextComponent (NULL, &desc); if (comp == NULL) { SDL_SetError ("CheckInit: FindNextComponent returned NULL"); throw(internalComponentErr); } result = OpenAComponent (comp, &theUnit); THROW_RESULT("CheckInit: OpenAComponent") // you need to initialize the output unit before you set it as a destination result = AudioUnitInitialize (theUnit); THROW_RESULT("CheckInit: AudioUnitInitialize") playBackWasInit = true; } catch (...) { return -1; } return 0; } static void FilePlayNotificationHandler(void * inRefCon, OSStatus inStatus) { if (inStatus == kAudioFilePlay_FileIsFinished) { // notify non-CA thread to perform the callback SDL_SemPost(callbackSem); } else if (inStatus == kAudioFilePlayErr_FilePlayUnderrun) { SDL_SetError ("CDPlayer Notification: buffer underrun"); } else if (inStatus == kAudioFilePlay_PlayerIsUninitialized) { SDL_SetError ("CDPlayer Notification: player is uninitialized"); } else { SDL_SetError ("CDPlayer Notification: unknown error %ld", inStatus); } } static int RunCallBackThread (void *param) { for (;;) { SDL_SemWait(callbackSem); if (completionProc && theCDROM) { #if DEBUG_CDROM printf ("callback!\n"); #endif (*completionProc)(theCDROM); } else { #if DEBUG_CDROM printf ("callback?\n"); #endif } } #if DEBUG_CDROM printf ("thread dying now...\n"); #endif return 0; } }; // extern "C"