view src/video/x11/Makefile.am @ 890:416158ec61a0

Date: Sat, 10 Apr 2004 10:05:46 +0200 From: Christian Walther Subject: [SDL] OpenGL Accumulation Buffer on Mac OS X Is there a reason for not having OpenGL accumulation buffer support in SDL 1.2.7 (and as far as I have checked also in the current CVS) on Mac OS X? Maybe I am doing something wrong, but it seems very easy to add (at least it works for for me in 10.3.3) - just add if ( this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size > 0) { attr[i++] = NSOpenGLPFAAccumSize; attr[i++] = this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size; } to QZ_SetupOpenGL() in SDL_QuartzGL.m
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:06:27 +0000
parents 74212992fb08
children 045f186426e1
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## Makefile.am for SDL using the X11 video driver

noinst_LTLIBRARIES = libvideo_x11.la
libvideo_x11_la_SOURCES = $(X11_SRCS)

# The SDL X11 video driver sources
X11_SRCS = 			\
	SDL_x11dga.c		\
	SDL_x11dga_c.h		\
	SDL_x11events.c		\
	SDL_x11events_c.h	\
	SDL_x11gamma.c		\
	SDL_x11gamma_c.h	\
	SDL_x11gl.c		\
	SDL_x11gl_c.h		\
	SDL_x11image.c		\
	SDL_x11image_c.h	\
	SDL_x11modes.c		\
	SDL_x11modes_c.h	\
	SDL_x11mouse.c		\
	SDL_x11mouse_c.h	\
	SDL_x11video.c		\
	SDL_x11video.h		\
	SDL_x11wm.c		\
	SDL_x11wm_c.h		\
	SDL_x11yuv.c		\
	SDL_x11yuv_c.h