Mercurial > sdl-ios-xcode
view src/hermes/Makefile.am @ 890:416158ec61a0
Date: Sat, 10 Apr 2004 10:05:46 +0200
From: Christian Walther
Subject: [SDL] OpenGL Accumulation Buffer on Mac OS X
Is there a reason for not having OpenGL accumulation buffer support in
SDL 1.2.7 (and as far as I have checked also in the current CVS) on Mac OS
X?
Maybe I am doing something wrong, but it seems very easy to add (at least
it works for for me in 10.3.3) - just add
if ( this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size > 0) {
attr[i++] = NSOpenGLPFAAccumSize;
attr[i++] = this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size;
}
to QZ_SetupOpenGL() in SDL_QuartzGL.m
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 16 May 2004 18:06:27 +0000 |
parents | dac996d69abb |
children |
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########################################################################### # # Some consistent rules for building asm files: STRIP_FPIC = sh $(top_srcdir)/strip_fPIC.sh SUFFIXES = .asm .asm.lo: $(LIBTOOL) --tag=CC --mode=compile $(STRIP_FPIC) $(NASM) @NASMFLAGS@ $< -o $*.o ########################################################################### # The hermes library target noinst_LTLIBRARIES = libhermes.la libhermes_la_SOURCES = $(PORTABLE_SRCS) am_libhermes_la_OBJECTS = \ mmx_main.lo \ mmxp2_32.lo \ x86_main.lo \ x86p_16.lo \ x86p_32.lo # The hermes library sources PORTABLE_SRCS = \ mmx_main.asm \ mmxp2_32.asm \ x86_main.asm \ x86p_16.asm \ x86p_32.asm \ \ HeadMMX.h \ HeadX86.h EXTRA_DIST = \ COPYING.LIB \ README