view src/cdrom/Makefile.am @ 890:416158ec61a0

Date: Sat, 10 Apr 2004 10:05:46 +0200 From: Christian Walther Subject: [SDL] OpenGL Accumulation Buffer on Mac OS X Is there a reason for not having OpenGL accumulation buffer support in SDL 1.2.7 (and as far as I have checked also in the current CVS) on Mac OS X? Maybe I am doing something wrong, but it seems very easy to add (at least it works for for me in 10.3.3) - just add if ( this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size > 0) { attr[i++] = NSOpenGLPFAAccumSize; attr[i++] = this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size; } to QZ_SetupOpenGL() in SDL_QuartzGL.m
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:06:27 +0000
parents faaa676b20ef
children
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## Makefile.am for the SDL cdrom library

noinst_LTLIBRARIES = libcdrom.la

# Define which subdirectories need to be built
SUBDIRS = @CDROM_SUBDIRS@
DIST_SUBDIRS =	\
	aix	\
	beos	\
	bsdi	\
	dc	\
	dummy	\
	freebsd	\
	linux	\
	macos	\
	macosx	\
	mint	\
	openbsd	\
	osf	\
	qnx	\
	win32

DRIVERS = @CDROM_DRIVERS@

# Include the architecture-independent sources
COMMON_SRCS =			\
	SDL_cdrom.c		\
	SDL_syscdrom.h

libcdrom_la_SOURCES = $(COMMON_SRCS)
libcdrom_la_LIBADD = $(DRIVERS)
libcdrom_la_DEPENDENCIES = $(DRIVERS)