view docs/man3/SDL_FreeWAV.3 @ 2680:4135aa9c5645 gsoc2008_nds

More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver.
author Darren Alton <dalton@stevens.edu>
date Sat, 19 Jul 2008 17:37:19 +0000
parents 546f7c1eb755
children 1238da4a7112
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.TH "SDL_FreeWAV" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_FreeWAV \- Frees previously opened WAV data
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_FreeWAV\fP\fR(\fBUint8 *audio_buf\fR);
.SH "DESCRIPTION"
.PP
After a WAVE file has been opened with \fI\fBSDL_LoadWAV\fP\fR its data can eventually be freed with \fBSDL_FreeWAV\fP\&. \fBaudio_buf\fR is a pointer to the buffer created by \fBSDL_LoadWAV\fP\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_LoadWAV\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58