view test/testvidinfo.c @ 1348:40d0975c1769

Date: Mon, 6 Feb 2006 11:41:04 -0500 From: "mystml@adinet.com.uy" Subject: [SDL] ALT-F4 using DirectX My game isn't getting SDL_QUIT when I press ALT-F4 using the DirectX driver; it does get SDL_QUIT when I press the red X in the window. I tracked this down to DX5_HandleMessage() in SDL_dx5events.c; WM_SYSKEYDOWN is being trapped and ignored which causes Windows not to post a WM_CLOSE, hence no SDL_QUIT is being generated. The relevant code is this : /* The keyboard is handled via DirectInput */ case WM_SYSKEYUP: case WM_SYSKEYDOWN: case WM_KEYUP: case WM_KEYDOWN: { /* Ignore windows keyboard messages */; } return(0); If I comment the WM_SYSKEYDOWN case, it falls through DefWindowProc() and ALT-F4 starts working again. I'm not sure about the best way to fix this. One option is handling ALT-F4 as a particular case somehow, but doesn't sound good. Another option would be to handle WM_SYSKEYDOWN separately and breaking instead of returning 0, so processing falls through and goes to DefWindowProc which does The Right Thing (TM). This seems to be the minimal change that makes ALT-F4 work and normal keyboard input continues to work. Does this sound reasonable? Am I overlooking anything? Do I submit a patch? --Gabriel
author Sam Lantinga <slouken@libsdl.org>
date Wed, 08 Feb 2006 17:19:43 +0000
parents 05c551e5bc64
children 8d9bb0cf2c2a
line wrap: on
line source


/* Simple program -- figure out what kind of video display we have */

#include <stdlib.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"

#define NUM_BLITS	10
#define NUM_UPDATES	500

#define FLAG_MASK	(SDL_HWSURFACE | SDL_FULLSCREEN | SDL_DOUBLEBUF | \
                         SDL_SRCCOLORKEY | SDL_SRCALPHA | SDL_RLEACCEL  | \
                         SDL_RLEACCELOK)

void PrintFlags(Uint32 flags)
{
	printf("0x%8.8x", (flags & FLAG_MASK));
	if ( flags & SDL_HWSURFACE ) {
		printf(" SDL_HWSURFACE");
	} else {
		printf(" SDL_SWSURFACE");
	}
	if ( flags & SDL_FULLSCREEN ) {
		printf(" | SDL_FULLSCREEN");
	}
	if ( flags & SDL_DOUBLEBUF ) {
		printf(" | SDL_DOUBLEBUF");
	}
	if ( flags & SDL_SRCCOLORKEY ) {
		printf(" | SDL_SRCCOLORKEY");
	}
	if ( flags & SDL_SRCALPHA ) {
		printf(" | SDL_SRCALPHA");
	}
	if ( flags & SDL_RLEACCEL ) {
		printf(" | SDL_RLEACCEL");
	}
	if ( flags & SDL_RLEACCELOK ) {
		printf(" | SDL_RLEACCELOK");
	}
}

int RunBlitTests(SDL_Surface *screen, SDL_Surface *bmp, int blitcount)
{
	int i, j;
	int maxx;
	int maxy;
	SDL_Rect dst;

	maxx = (int)screen->w - bmp->w + 1;
	maxy = (int)screen->h - bmp->h + 1;
	for ( i = 0; i < NUM_UPDATES; ++i ) {
		for ( j = 0; j < blitcount; ++j ) {
			if ( maxx ) {
				dst.x = rand() % maxx;
			} else {
				dst.x = 0;
			}
			if ( maxy ) {
				dst.y = rand() % maxy;
			} else {
				dst.y = 0;
			}
			dst.w = bmp->w;
			dst.h = bmp->h;
			SDL_BlitSurface(bmp, NULL, screen, &dst);
		}
		SDL_Flip(screen);
	}

	return i;
}

int RunModeTests(SDL_Surface *screen)
{
	Uint32 then, now;
	Uint32 frames;
	float seconds;
	int i;
	Uint8 r, g, b;
	SDL_Surface *bmp, *bmpcc, *tmp;
	SDL_Event event;

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

	/* First test fills and screen update speed */
	printf("Running color fill and fullscreen update test\n");
	then = SDL_GetTicks();
	frames = 0;
	for ( i = 0; i < 256; ++i ) {
		r = i;
		g = 0;
		b = 0;
		SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, r, g, b));
		SDL_Flip(screen);
		++frames;
	}
	for ( i = 0; i < 256; ++i ) {
		r = 0;
		g = i;
		b = 0;
		SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, r, g, b));
		SDL_Flip(screen);
		++frames;
	}
	for ( i = 0; i < 256; ++i ) {
		r = 0;
		g = 0;
		b = i;
		SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, r, g, b));
		SDL_Flip(screen);
		++frames;
	}
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d fills and flips in %2.2f seconds, %2.2f FPS\n", frames, seconds, (float)frames / seconds);
	} else {
		printf("%d fills and flips in zero seconds!n", frames);
	}

        /* clear the screen after fill test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the generic blit test */
	bmp = SDL_LoadBMP("sample.bmp");
	if ( ! bmp ) {
		printf("Couldn't load sample.bmp: %s\n", SDL_GetError());
		return 0;
	}
	printf("Running freshly loaded blit test: %dx%d at %d bpp, flags: ",
		bmp->w, bmp->h, bmp->format->BitsPerPixel);
	PrintFlags(bmp->flags);
	printf("\n");
	then = SDL_GetTicks();
	frames = RunBlitTests(screen, bmp, NUM_BLITS);
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
	} else {
		printf("%d blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
	}

        /* clear the screen after blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the colorkeyed blit test */
	bmpcc = SDL_LoadBMP("sample.bmp");
	if ( ! bmpcc ) {
		printf("Couldn't load sample.bmp: %s\n", SDL_GetError());
		return 0;
	}
	printf("Running freshly loaded cc blit test: %dx%d at %d bpp, flags: ",
		bmpcc->w, bmpcc->h, bmpcc->format->BitsPerPixel);
        SDL_SetColorKey(bmpcc, SDL_SRCCOLORKEY | SDL_RLEACCEL, *(Uint8 *)bmpcc->pixels);

	PrintFlags(bmpcc->flags);
	printf("\n");
	then = SDL_GetTicks();
	frames = RunBlitTests(screen, bmpcc, NUM_BLITS);
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d cc blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
	} else {
		printf("%d cc blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
	}

        /* clear the screen after cc blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the generic blit test */
	tmp = bmp;
	bmp = SDL_DisplayFormat(bmp);
	SDL_FreeSurface(tmp);
	if ( ! bmp ) {
		printf("Couldn't convert sample.bmp: %s\n", SDL_GetError());
		return 0;
	}
	printf("Running display format blit test: %dx%d at %d bpp, flags: ",
		bmp->w, bmp->h, bmp->format->BitsPerPixel);
	PrintFlags(bmp->flags);
	printf("\n");
	then = SDL_GetTicks();
	frames = RunBlitTests(screen, bmp, NUM_BLITS);
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
	} else {
		printf("%d blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
	}

        /* clear the screen after blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the colorkeyed blit test */
	tmp = bmpcc;
	bmpcc = SDL_DisplayFormat(bmpcc);
	SDL_FreeSurface(tmp);
	if ( ! bmpcc ) {
		printf("Couldn't convert sample.bmp: %s\n", SDL_GetError());
		return 0;
	}
	printf("Running display format cc blit test: %dx%d at %d bpp, flags: ",
		bmpcc->w, bmpcc->h, bmpcc->format->BitsPerPixel);
	PrintFlags(bmpcc->flags);
	printf("\n");
	then = SDL_GetTicks();
	frames = RunBlitTests(screen, bmpcc, NUM_BLITS);
	now = SDL_GetTicks();
	seconds = (float)(now - then) / 1000.0f;
	if ( seconds > 0.0f ) {
		printf("%d cc blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
	} else {
		printf("%d cc blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
	}

        /* clear the screen after cc blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the alpha blit test only if screen bpp>8 */
        if (bmp->format->BitsPerPixel>8)
        {
		SDL_FreeSurface(bmp);
                bmp = SDL_LoadBMP("sample.bmp");
		SDL_SetAlpha(bmp, SDL_SRCALPHA, 85); /* 85 - 33% alpha */
		tmp = bmp;
		bmp = SDL_DisplayFormat(bmp);
		SDL_FreeSurface(tmp);
		if ( ! bmp ) {
			printf("Couldn't convert sample.bmp: %s\n", SDL_GetError());
			return 0;
		}
		printf("Running display format alpha blit test: %dx%d at %d bpp, flags: ",
			bmp->w, bmp->h, bmp->format->BitsPerPixel);
		PrintFlags(bmp->flags);
		printf("\n");
		then = SDL_GetTicks();
		frames = RunBlitTests(screen, bmp, NUM_BLITS);
		now = SDL_GetTicks();
		seconds = (float)(now - then) / 1000.0f;
		if ( seconds > 0.0f ) {
			printf("%d alpha blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
		} else {
			printf("%d alpha blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
		}
	}

        /* clear the screen after alpha blit test */
        SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 0, 0, 0));
	SDL_Flip(screen);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}

        /* run the cc+alpha blit test only if screen bpp>8 */
        if (bmp->format->BitsPerPixel>8)
        {
		SDL_FreeSurface(bmpcc);
                bmpcc = SDL_LoadBMP("sample.bmp");
		SDL_SetAlpha(bmpcc, SDL_SRCALPHA, 85); /* 85 - 33% alpha */
                SDL_SetColorKey(bmpcc, SDL_SRCCOLORKEY | SDL_RLEACCEL, *(Uint8 *)bmpcc->pixels);
		tmp = bmpcc;
		bmpcc = SDL_DisplayFormat(bmpcc);
		SDL_FreeSurface(tmp);
		if ( ! bmpcc ) {
			printf("Couldn't convert sample.bmp: %s\n", SDL_GetError());
			return 0;
		}
		printf("Running display format cc+alpha blit test: %dx%d at %d bpp, flags: ",
			bmpcc->w, bmpcc->h, bmpcc->format->BitsPerPixel);
		PrintFlags(bmpcc->flags);
		printf("\n");
		then = SDL_GetTicks();
		frames = RunBlitTests(screen, bmpcc, NUM_BLITS);
		now = SDL_GetTicks();
		seconds = (float)(now - then) / 1000.0f;
		if ( seconds > 0.0f ) {
			printf("%d cc+alpha blits / %d updates in %2.2f seconds, %2.2f FPS\n", NUM_BLITS*frames, frames, seconds, (float)frames / seconds);
		} else {
			printf("%d cc+alpha blits / %d updates in zero seconds!\n", NUM_BLITS*frames, frames);
		}
	}

	SDL_FreeSurface(bmpcc);
	SDL_FreeSurface(bmp);

	while ( SDL_PollEvent(&event) ) {
		if ( event.type == SDL_KEYDOWN )
			return 0;
	}
	return 1;
}

void RunVideoTests()
{
	static const struct {
		int w, h, bpp;
	} mode_list[] = {
		{ 640, 480, 8 }, { 640, 480, 16 }, { 640, 480, 32 },
		{ 800, 600, 8 }, { 800, 600, 16 }, { 800, 600, 32 },
		{ 1024, 768, 8 }, { 1024, 768, 16 }, { 1024, 768, 32 }
	};
	static const Uint32 flags[] = {
		(SDL_SWSURFACE),
		(SDL_SWSURFACE | SDL_FULLSCREEN),
		(SDL_HWSURFACE | SDL_FULLSCREEN),
		(SDL_HWSURFACE | SDL_FULLSCREEN | SDL_DOUBLEBUF)
	};
	int i, j;
	SDL_Surface *screen;

	/* Test out several different video mode combinations */
	SDL_WM_SetCaption("SDL Video Benchmark", "vidtest");
	SDL_ShowCursor(0);
	for ( i = 0; i < SDL_TABLESIZE(mode_list); ++i ) {
		for ( j = 0; j < SDL_TABLESIZE(flags); ++j ) {
			printf("===================================\n");
			printf("Setting video mode: %dx%d at %d bpp, flags: ",
			                          mode_list[i].w,
			                          mode_list[i].h,
			                          mode_list[i].bpp);
			PrintFlags(flags[j]);
			printf("\n");
			screen = SDL_SetVideoMode(mode_list[i].w,
			                          mode_list[i].h,
			                          mode_list[i].bpp,
			                          flags[j]);
			if ( ! screen ) {
				printf("Setting video mode failed: %s\n", SDL_GetError());
				continue;
			}
			if ( (screen->flags & FLAG_MASK) != flags[j] ) {
				printf("Flags didn't match: ");
				PrintFlags(screen->flags);
				printf("\n");
				continue;
			}
			if ( ! RunModeTests(screen) ) {
				return;
			}
		}
	}
}

int main(int argc, char *argv[])
{
	const SDL_VideoInfo *info;
	int i;
	SDL_Rect **modes;
	char driver[128];

	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
		fprintf(stderr,
			"Couldn't initialize SDL: %s\n", SDL_GetError());
		exit(1);
	}
	if ( SDL_VideoDriverName(driver, sizeof(driver)) ) {
		printf("Video driver: %s\n", driver);
	}
	info = SDL_GetVideoInfo();
	printf(
"Current display: %d bits-per-pixel\n",info->vfmt->BitsPerPixel);
	if ( info->vfmt->palette == NULL ) {
		printf("	Red Mask = 0x%.8x\n", info->vfmt->Rmask);
		printf("	Green Mask = 0x%.8x\n", info->vfmt->Gmask);
		printf("	Blue Mask = 0x%.8x\n", info->vfmt->Bmask);
	}
	/* Print available fullscreen video modes */
	modes = SDL_ListModes(NULL, SDL_FULLSCREEN);
	if ( modes == (SDL_Rect **)0 ) {
		printf("No available fullscreen video modes\n");
	} else
	if ( modes == (SDL_Rect **)-1 ) {
		printf("No special fullscreen video modes\n");
	} else {
		printf("Fullscreen video modes:\n");
		for ( i=0; modes[i]; ++i ) {
			printf("\t%dx%dx%d\n", modes[i]->w, modes[i]->h, info->vfmt->BitsPerPixel);
		}
	}
	if ( info->wm_available ) {
		printf("A window manager is available\n");
	}
	if ( info->hw_available ) {
		printf("Hardware surfaces are available (%dK video memory)\n",
			info->video_mem);
	}
	if ( info->blit_hw ) {
		printf(
"Copy blits between hardware surfaces are accelerated\n");
	}
	if ( info->blit_hw_CC ) {
		printf(
"Colorkey blits between hardware surfaces are accelerated\n");
	}
	if ( info->blit_hw_A ) {
		printf(
"Alpha blits between hardware surfaces are accelerated\n");
	}
	if ( info->blit_sw ) {
		printf(
"Copy blits from software surfaces to hardware surfaces are accelerated\n");
	}
	if ( info->blit_sw_CC ) {
		printf(
"Colorkey blits from software surfaces to hardware surfaces are accelerated\n");
	}
	if ( info->blit_sw_A ) {
		printf(
"Alpha blits from software surfaces to hardware surfaces are accelerated\n");
	}
	if ( info->blit_fill ) {
		printf(
"Color fills on hardware surfaces are accelerated\n");
	}

	if ( argv[1] && (strcmp(argv[1], "-benchmark") == 0) ) {
		RunVideoTests();
	}

	SDL_Quit();
	return(0);
}