view test/testtypes.c @ 1348:40d0975c1769

Date: Mon, 6 Feb 2006 11:41:04 -0500 From: "mystml@adinet.com.uy" Subject: [SDL] ALT-F4 using DirectX My game isn't getting SDL_QUIT when I press ALT-F4 using the DirectX driver; it does get SDL_QUIT when I press the red X in the window. I tracked this down to DX5_HandleMessage() in SDL_dx5events.c; WM_SYSKEYDOWN is being trapped and ignored which causes Windows not to post a WM_CLOSE, hence no SDL_QUIT is being generated. The relevant code is this : /* The keyboard is handled via DirectInput */ case WM_SYSKEYUP: case WM_SYSKEYDOWN: case WM_KEYUP: case WM_KEYDOWN: { /* Ignore windows keyboard messages */; } return(0); If I comment the WM_SYSKEYDOWN case, it falls through DefWindowProc() and ALT-F4 starts working again. I'm not sure about the best way to fix this. One option is handling ALT-F4 as a particular case somehow, but doesn't sound good. Another option would be to handle WM_SYSKEYDOWN separately and breaking instead of returning 0, so processing falls through and goes to DefWindowProc which does The Right Thing (TM). This seems to be the minimal change that makes ALT-F4 work and normal keyboard input continues to work. Does this sound reasonable? Am I overlooking anything? Do I submit a patch? --Gabriel
author Sam Lantinga <slouken@libsdl.org>
date Wed, 08 Feb 2006 17:19:43 +0000
parents d93862a3d821
children 835c1831f903
line wrap: on
line source


#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "SDL_main.h"
#include "SDL_types.h"

/*
 * Watcom C flags these as Warning 201: "Unreachable code" if you just
 *  compare them directly, so we push it through a function to keep the
 *  compiler quiet.  --ryan.
 */
static int badsize(size_t sizeoftype, size_t hardcodetype)
{
    return sizeoftype != hardcodetype;
}

int main(int argc, char *argv[])
{
	int error = 0;
	int verbose = 1;

	if ( argv[1] && (strcmp(argv[1], "-q") == 0) )
		verbose = 0;

	if ( badsize(sizeof(Uint8), 1) ) {
		if ( verbose )
			printf("sizeof(Uint8) != 1, instead = %d\n",
								sizeof(Uint8));
		++error;
	}
	if ( badsize(sizeof(Uint16), 2) ) {
		if ( verbose )
			printf("sizeof(Uint16) != 2, instead = %d\n",
								sizeof(Uint16));
		++error;
	}
	if ( badsize(sizeof(Uint32), 4) ) {
		if ( verbose )
			printf("sizeof(Uint32) != 4, instead = %d\n",
								sizeof(Uint32));
		++error;
	}
#ifdef SDL_HAS_64BIT_TYPE
	if ( badsize(sizeof(Uint64), 8) ) {
		if ( verbose )
			printf("sizeof(Uint64) != 8, instead = %d\n",
								sizeof(Uint64));
		++error;
	}
#else
	if ( verbose ) {
		printf("WARNING: No 64-bit datatype on this platform\n");
	}
#endif
	if ( verbose && ! error )
		printf("All data types are the expected size.\n");

	return( error ? 1 : 0 );
}