Mercurial > sdl-ios-xcode
view src/video/xbios/SDL_xbios_blowup.h @ 1348:40d0975c1769
Date: Mon, 6 Feb 2006 11:41:04 -0500
From: "mystml@adinet.com.uy"
Subject: [SDL] ALT-F4 using DirectX
My game isn't getting SDL_QUIT when I press ALT-F4 using the DirectX
driver; it does get SDL_QUIT when I press the red X in the window.
I tracked this down to DX5_HandleMessage() in SDL_dx5events.c;
WM_SYSKEYDOWN is being trapped and ignored which causes Windows not to post
a WM_CLOSE, hence no SDL_QUIT is being generated.
The relevant code is this :
/* The keyboard is handled via DirectInput */
case WM_SYSKEYUP:
case WM_SYSKEYDOWN:
case WM_KEYUP:
case WM_KEYDOWN: {
/* Ignore windows keyboard messages */;
}
return(0);
If I comment the WM_SYSKEYDOWN case, it falls through DefWindowProc() and
ALT-F4 starts working again.
I'm not sure about the best way to fix this. One option is handling ALT-F4
as a particular case somehow, but doesn't sound good. Another option would
be to handle WM_SYSKEYDOWN separately and breaking instead of returning 0,
so processing falls through and goes to DefWindowProc which does The Right
Thing (TM). This seems to be the minimal change that makes ALT-F4 work and
normal keyboard input continues to work.
Does this sound reasonable? Am I overlooking anything? Do I submit a patch?
--Gabriel
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 08 Feb 2006 17:19:43 +0000 |
parents | c6ed27c7d47d |
children | d910939febfa |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* Blowup extension definitions Patrice Mandin */ #ifndef _SDL_xbios_blowup_h #define _SDL_xbios_blowup_h #include "SDL_xbios.h" /*--- Types ---*/ typedef struct { /* 64 bytes */ unsigned short enabled; /* Extended mode enabled ? 0=yes, <>0=no */ unsigned short dummy10[6]; unsigned short registers_0E; /* value for register 0xffff820e */ unsigned short registers_10; /* value for register 0xffff8210 */ unsigned short dummy11[23]; /* 64 bytes */ unsigned short width; /* width-1 */ unsigned short height; /* height-1 */ unsigned short dummy20; unsigned long screensize; /* screensize in bytes */ unsigned short dummy21[8]; unsigned short virtual; /* Virtual screen ? */ unsigned short virwidth; /* Virtual screen width */ unsigned short virheight; /* Virtual screen height */ unsigned short dummy22; unsigned short monitor; /* Monitor defined for this mode */ unsigned short extension; /* Extended mode defined ? 0=yes, 1=no */ unsigned short dummy23[13]; /* 64 bytes */ unsigned short dummy30; unsigned short registers_82[6]; /* values for registers 0xffff8282-8c */ unsigned short dummy31[9]; unsigned short dummy32; unsigned short registers_A2[6]; /* values for registers 0xffff82a2-ac */ unsigned short dummy33[9]; /* 64 bytes */ unsigned short registers_C0; /* value for register 0xffff82c0 */ unsigned short registers_C2; /* value for register 0xffff82c2 */ unsigned short dummy40[30]; } __attribute__((packed)) blow_mode_t; typedef struct { blow_mode_t blowup_modes[10]; unsigned char num_mode[6]; unsigned long dummy; unsigned short montype; } __attribute__((packed)) blow_cookie_t; /*--- Functions prototypes ---*/ void SDL_XBIOS_BlowupInit(_THIS, blow_cookie_t *cookie_blow); #endif /* _SDL_xbios_blowup_h */