view src/audio/nto/SDL_nto_audio.c @ 1348:40d0975c1769

Date: Mon, 6 Feb 2006 11:41:04 -0500 From: "mystml@adinet.com.uy" Subject: [SDL] ALT-F4 using DirectX My game isn't getting SDL_QUIT when I press ALT-F4 using the DirectX driver; it does get SDL_QUIT when I press the red X in the window. I tracked this down to DX5_HandleMessage() in SDL_dx5events.c; WM_SYSKEYDOWN is being trapped and ignored which causes Windows not to post a WM_CLOSE, hence no SDL_QUIT is being generated. The relevant code is this : /* The keyboard is handled via DirectInput */ case WM_SYSKEYUP: case WM_SYSKEYDOWN: case WM_KEYUP: case WM_KEYDOWN: { /* Ignore windows keyboard messages */; } return(0); If I comment the WM_SYSKEYDOWN case, it falls through DefWindowProc() and ALT-F4 starts working again. I'm not sure about the best way to fix this. One option is handling ALT-F4 as a particular case somehow, but doesn't sound good. Another option would be to handle WM_SYSKEYDOWN separately and breaking instead of returning 0, so processing falls through and goes to DefWindowProc which does The Right Thing (TM). This seems to be the minimal change that makes ALT-F4 work and normal keyboard input continues to work. Does this sound reasonable? Am I overlooking anything? Do I submit a patch? --Gabriel
author Sam Lantinga <slouken@libsdl.org>
date Wed, 08 Feb 2006 17:19:43 +0000
parents 604d73db6802
children c71e05b4dc2e
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#include <errno.h>
#include <unistd.h>
#include <fcntl.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/time.h>
#include <sched.h>
#include <sys/select.h>
#include <sys/neutrino.h>
#include <sys/asoundlib.h>

#include "SDL_stdlib.h"
#include "SDL_string.h"
#include "SDL_audio.h"
#include "SDL_error.h"
#include "SDL_audiomem.h"
#include "SDL_audio_c.h"
#include "SDL_timer.h"
#include "SDL_nto_audio.h"

/* The tag name used by NTO audio */
#define DRIVER_NAME "qsa-nto"

/* default channel communication parameters */
#define DEFAULT_CPARAMS_RATE 22050
#define DEFAULT_CPARAMS_VOICES 1
/* FIXME: need to add in the near future flexible logic with frag_size and frags count */
#define DEFAULT_CPARAMS_FRAG_SIZE 4096
#define DEFAULT_CPARAMS_FRAGS_MIN 1
#define DEFAULT_CPARAMS_FRAGS_MAX 1

/* Open the audio device for playback, and don't block if busy */
#define OPEN_FLAGS SND_PCM_OPEN_PLAYBACK

#define QSA_NO_WORKAROUNDS  0x00000000
#define QSA_MMAP_WORKAROUND 0x00000001

struct BuggyCards
{
   char* cardname;
   unsigned long bugtype;
};

#define QSA_WA_CARDS 3

struct BuggyCards buggycards[QSA_WA_CARDS]=
{
   {"Sound Blaster Live!", QSA_MMAP_WORKAROUND},
   {"Vortex 8820",         QSA_MMAP_WORKAROUND},
   {"Vortex 8830",         QSA_MMAP_WORKAROUND},
};

/* Audio driver functions */
static void NTO_ThreadInit(_THIS);
static int NTO_OpenAudio(_THIS, SDL_AudioSpec* spec);
static void NTO_WaitAudio(_THIS);
static void NTO_PlayAudio(_THIS);
static Uint8* NTO_GetAudioBuf(_THIS);
static void NTO_CloseAudio(_THIS);

/* card names check to apply the workarounds */
static int NTO_CheckBuggyCards(_THIS, unsigned long checkfor)
{
    char scardname[33];
    int it;
    
    if (snd_card_get_name(cardno, scardname, 32)<0)
    {
        return 0;
    }

    for (it=0; it<QSA_WA_CARDS; it++)
    {
       if (SDL_strcmp(buggycards[it].cardname, scardname)==0)
       {
          if (buggycards[it].bugtype==checkfor)
          {
              return 1;
          }
       }
    }

    return 0;
}

static void NTO_ThreadInit(_THIS)
{
   int status;
   struct sched_param param;

   /* increasing default 10 priority to 25 to avoid jerky sound */
   status=SchedGet(0, 0, &param);
   param.sched_priority=param.sched_curpriority+15;
   status=SchedSet(0, 0, SCHED_NOCHANGE, &param);
}

/* PCM transfer channel parameters initialize function */
static void NTO_InitAudioParams(snd_pcm_channel_params_t* cpars)
{
    SDL_memset(cpars, 0, sizeof(snd_pcm_channel_params_t));

    cpars->channel = SND_PCM_CHANNEL_PLAYBACK;
    cpars->mode = SND_PCM_MODE_BLOCK;
    cpars->start_mode = SND_PCM_START_DATA;
    cpars->stop_mode  = SND_PCM_STOP_STOP;
    cpars->format.format = SND_PCM_SFMT_S16_LE;
    cpars->format.interleave = 1;
    cpars->format.rate = DEFAULT_CPARAMS_RATE;
    cpars->format.voices = DEFAULT_CPARAMS_VOICES;
    cpars->buf.block.frag_size = DEFAULT_CPARAMS_FRAG_SIZE;
    cpars->buf.block.frags_min = DEFAULT_CPARAMS_FRAGS_MIN;
    cpars->buf.block.frags_max = DEFAULT_CPARAMS_FRAGS_MAX;
}

static int NTO_AudioAvailable(void)
{
    /*  See if we can open a nonblocking channel.
        Return value '1' means we can.
        Return value '0' means we cannot. */

    int available;
    int rval;
    snd_pcm_t* handle;

    available = 0;
    handle = NULL;

    rval = snd_pcm_open_preferred(&handle, NULL, NULL, OPEN_FLAGS);

    if (rval >= 0)
    {
        available = 1;

        if ((rval = snd_pcm_close(handle)) < 0)
        {
            SDL_SetError("NTO_AudioAvailable(): snd_pcm_close failed: %s\n", snd_strerror(rval));
            available = 0;
        }
    }
    else
    {
        SDL_SetError("NTO_AudioAvailable(): there are no available audio devices.\n");
    }

    return (available);
}

static void NTO_DeleteAudioDevice(SDL_AudioDevice *device)
{
    if ((device)&&(device->hidden))
    {
        SDL_free(device->hidden);
    }
    if (device)
    {
        SDL_free(device);
    }
}

static SDL_AudioDevice* NTO_CreateAudioDevice(int devindex)
{
    SDL_AudioDevice *this;

    /* Initialize all variables that we clean on shutdown */
    this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
    if (this)
    {
        SDL_memset(this, 0, sizeof(SDL_AudioDevice));
        this->hidden = (struct SDL_PrivateAudioData *)SDL_malloc(sizeof(struct SDL_PrivateAudioData));
    }
    if ((this == NULL) || (this->hidden == NULL))
    {
        SDL_OutOfMemory();
        if (this)
        {
            SDL_free(this);
	}
        return (0);
    }
    SDL_memset(this->hidden, 0, sizeof(struct SDL_PrivateAudioData));
    audio_handle = NULL;

    /* Set the function pointers */
    this->ThreadInit = NTO_ThreadInit;
    this->OpenAudio = NTO_OpenAudio;
    this->WaitAudio = NTO_WaitAudio;
    this->PlayAudio = NTO_PlayAudio;
    this->GetAudioBuf = NTO_GetAudioBuf;
    this->CloseAudio = NTO_CloseAudio;

    this->free = NTO_DeleteAudioDevice;

    return this;
}

AudioBootStrap QNXNTOAUDIO_bootstrap =
{
    DRIVER_NAME, "QNX6 QSA-NTO Audio",
    NTO_AudioAvailable,
    NTO_CreateAudioDevice
};

/* This function waits until it is possible to write a full sound buffer */
static void NTO_WaitAudio(_THIS)
{
    fd_set wfds;
    int selectret;

    FD_ZERO(&wfds);
    FD_SET(audio_fd, &wfds);

    do {
        selectret=select(audio_fd + 1, NULL, &wfds, NULL, NULL);
        switch (selectret)
        {
            case -1:
            case  0: SDL_SetError("NTO_WaitAudio(): select() failed: %s\n", strerror(errno));
                     return;
            default: if (FD_ISSET(audio_fd, &wfds))
                     {
                         return;
                     }
                     break;
        }
    } while(1);
}

static void NTO_PlayAudio(_THIS)
{
    int written, rval;
    int towrite;
    void* pcmbuffer;

    if (!this->enabled)
    {
        return;
    }
    
    towrite = this->spec.size;
    pcmbuffer = pcm_buf;

    /* Write the audio data, checking for EAGAIN (buffer full) and underrun */
    do {
        written = snd_pcm_plugin_write(audio_handle, pcm_buf, towrite);
        if (written != towrite)
        {
            if ((errno == EAGAIN) || (errno == EWOULDBLOCK))
            {
                /* Let a little CPU time go by and try to write again */
                SDL_Delay(1);
                /* if we wrote some data */
                towrite -= written;
                pcmbuffer += written * this->spec.channels;
                continue;
            }		
            else
            {
                if ((errno == EINVAL) || (errno == EIO))
                {
                    SDL_memset(&cstatus, 0, sizeof(cstatus));
                    cstatus.channel = SND_PCM_CHANNEL_PLAYBACK;
                    if ((rval = snd_pcm_plugin_status(audio_handle, &cstatus)) < 0)
                    {
                        SDL_SetError("NTO_PlayAudio(): snd_pcm_plugin_status failed: %s\n", snd_strerror(rval));
                        return;
                    }	
                    if ((cstatus.status == SND_PCM_STATUS_UNDERRUN) || (cstatus.status == SND_PCM_STATUS_READY))
                    {
                        if ((rval = snd_pcm_plugin_prepare(audio_handle, SND_PCM_CHANNEL_PLAYBACK)) < 0)
                        {
                            SDL_SetError("NTO_PlayAudio(): snd_pcm_plugin_prepare failed: %s\n", snd_strerror(rval));
                            return;
                        }
                    }		        		
                    continue;
                }
                else
                {
                    return;
                }
            }
        }
        else
        {
            /* we wrote all remaining data */
            towrite -= written;
            pcmbuffer += written * this->spec.channels;
        }
    } while ((towrite > 0)  && (this->enabled));

    /* If we couldn't write, assume fatal error for now */
    if (towrite != 0)
    {
        this->enabled = 0;
    }

    return;
}

static Uint8* NTO_GetAudioBuf(_THIS)
{
    return pcm_buf;
}

static void NTO_CloseAudio(_THIS)
{
    int rval;

    this->enabled = 0;

    if (audio_handle != NULL)
    {
        if ((rval = snd_pcm_plugin_flush(audio_handle, SND_PCM_CHANNEL_PLAYBACK)) < 0)
        {
            SDL_SetError("NTO_CloseAudio(): snd_pcm_plugin_flush failed: %s\n", snd_strerror(rval));
            return;
        }
        if ((rval = snd_pcm_close(audio_handle)) < 0)
        {
            SDL_SetError("NTO_CloseAudio(): snd_pcm_close failed: %s\n",snd_strerror(rval));
            return;
        }
        audio_handle = NULL;
    }
}

static int NTO_OpenAudio(_THIS, SDL_AudioSpec* spec)
{
    int rval;
    int format;
    Uint16 test_format;
    int found;

    audio_handle = NULL;
    this->enabled = 0;

    if (pcm_buf != NULL)
    {
        SDL_FreeAudioMem(pcm_buf); 
        pcm_buf = NULL;
    }

    /* initialize channel transfer parameters to default */
    NTO_InitAudioParams(&cparams);

    /* Open the audio device */
    rval = snd_pcm_open_preferred(&audio_handle, &cardno, &deviceno, OPEN_FLAGS);
    if (rval < 0)
    {
        SDL_SetError("NTO_OpenAudio(): snd_pcm_open failed: %s\n", snd_strerror(rval));
        return (-1);
    }

    if (!NTO_CheckBuggyCards(this, QSA_MMAP_WORKAROUND))
    {
        /* enable count status parameter */
        if ((rval = snd_pcm_plugin_set_disable(audio_handle, PLUGIN_DISABLE_MMAP)) < 0)
        {
            SDL_SetError("snd_pcm_plugin_set_disable failed: %s\n", snd_strerror(rval));
            return (-1);
        }
    }

    /* Try for a closest match on audio format */
    format = 0;
    /* can't use format as SND_PCM_SFMT_U8 = 0 in nto */
    found = 0;

    for (test_format=SDL_FirstAudioFormat(spec->format); !found ;)
    {
        /* if match found set format to equivalent ALSA format */
        switch (test_format)
        {
            case AUDIO_U8:
                           format = SND_PCM_SFMT_U8;
                           found = 1;
                           break;
            case AUDIO_S8:
                           format = SND_PCM_SFMT_S8;
                           found = 1;
                           break;
            case AUDIO_S16LSB:
                           format = SND_PCM_SFMT_S16_LE;
                           found = 1;
                           break;
            case AUDIO_S16MSB:
                           format = SND_PCM_SFMT_S16_BE;
                           found = 1;
                           break;
            case AUDIO_U16LSB:
                           format = SND_PCM_SFMT_U16_LE;
                           found = 1;
                           break;
            case AUDIO_U16MSB:
                           format = SND_PCM_SFMT_U16_BE;
                           found = 1;
                           break;
            default:
                           break;
        }

        if (!found)
        {
            test_format = SDL_NextAudioFormat();
        }
    }

    /* assumes test_format not 0 on success */
    if (test_format == 0)
    {
        SDL_SetError("NTO_OpenAudio(): Couldn't find any hardware audio formats");
        return (-1);
    }

    spec->format = test_format;

    /* Set the audio format */
    cparams.format.format = format;

    /* Set mono or stereo audio (currently only two channels supported) */
    cparams.format.voices = spec->channels;
	
    /* Set rate */
    cparams.format.rate = spec->freq;

    /* Setup the transfer parameters according to cparams */
    rval = snd_pcm_plugin_params(audio_handle, &cparams);
    if (rval < 0)
    {
        SDL_SetError("NTO_OpenAudio(): snd_pcm_channel_params failed: %s\n", snd_strerror(rval));
        return (-1);
    }

    /* Make sure channel is setup right one last time */
    SDL_memset(&csetup, 0x00, sizeof(csetup));
    csetup.channel = SND_PCM_CHANNEL_PLAYBACK;
    if (snd_pcm_plugin_setup(audio_handle, &csetup) < 0)
    {
        SDL_SetError("NTO_OpenAudio(): Unable to setup playback channel\n");
        return -1;
    }


    /* Calculate the final parameters for this audio specification */
    SDL_CalculateAudioSpec(spec);

    pcm_len = spec->size;

    if (pcm_len==0)
    {
        pcm_len = csetup.buf.block.frag_size * spec->channels * (snd_pcm_format_width(format)/8);
    }

    /* Allocate memory to the audio buffer and initialize with silence (Note that
       buffer size must be a multiple of fragment size, so find closest multiple)
    */
    pcm_buf = (Uint8*)SDL_AllocAudioMem(pcm_len);
    if (pcm_buf == NULL)
    {
        SDL_SetError("NTO_OpenAudio(): pcm buffer allocation failed\n");
        return (-1);
    }
    SDL_memset(pcm_buf, spec->silence, pcm_len);

    /* get the file descriptor */
    if ((audio_fd = snd_pcm_file_descriptor(audio_handle, SND_PCM_CHANNEL_PLAYBACK)) < 0)
    {
        SDL_SetError("NTO_OpenAudio(): snd_pcm_file_descriptor failed with error code: %s\n", snd_strerror(rval));
        return (-1);
    }

    /* Trigger audio playback */
    rval = snd_pcm_plugin_prepare(audio_handle, SND_PCM_CHANNEL_PLAYBACK);
    if (rval < 0)
    {
        SDL_SetError("snd_pcm_plugin_prepare failed: %s\n", snd_strerror(rval));
        return (-1);
    }

    this->enabled = 1;

    /* Get the parent process id (we're the parent of the audio thread) */
    parent = getpid();

    /* We're really ready to rock and roll. :-) */
    return (0);
}