Mercurial > sdl-ios-xcode
view test/README @ 4016:3f93ccc2c01e SDL-1.2
Clear the NOFRAME and RESIZABLE flags in the X11 target before setting their
new values, so multiple calls to SetVideoMode() that toggle these will end
up with the right data.
Fixes Bugzilla #441.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 08 Jul 2007 01:50:26 +0000 |
parents | 5baad3758427 |
children | 3ccd06fc22e5 |
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These are test programs for the SDL library: checkkeys Watch the key events to check the keyboard graywin Display a gray gradient and center mouse on spacebar loopwave Audio test -- loop playing a WAV file testalpha Display an alpha faded icon -- paint with mouse testbitmap Test displaying 1-bit bitmaps testblitspeed Tests performance of SDL's blitters and converters. testcdrom Sample audio CD control program testcursor Tests custom mouse cursor testdyngl Tests dynamically loading OpenGL library testerror Tests multi-threaded error handling testfile Tests RWops layer testgamma Tests video device gamma ramp testgl A very simple example of using OpenGL with SDL testhread Hacked up test of multi-threading testiconv Tests international string conversion testjoystick List joysticks and watch joystick events testkeys List the available keyboard keys testloadso Tests the loadable library layer testlock Hacked up test of multi-threading and locking testoverlay Tests the software/hardware overlay functionality. testoverlay2 Tests the overlay flickering/scaling during playback. testpalette Tests palette color cycling testplatform Tests types, endianness and cpu capabilities testsem Tests SDL's semaphore implementation testsprite Example of fast sprite movement on the screen testtimer Test the timer facilities testver Check the version and dynamic loading and endianness testvidinfo Show the pixel format of the display and perfom the benchmark testwin Display a BMP image at various depths testwm Test window manager -- title, icon, events threadwin Test multi-threaded event handling torturethread Simple test for thread creation/destruction