view docs/html/sdlrect.html @ 4016:3f93ccc2c01e SDL-1.2

Clear the NOFRAME and RESIZABLE flags in the X11 target before setting their new values, so multiple calls to SetVideoMode() that toggle these will end up with the right data. Fixes Bugzilla #441.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 08 Jul 2007 01:50:26 +0000
parents 355632dca928
children
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>SDL_Rect</H1
><DIV
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><A
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><H2
>Name</H2
>SDL_Rect&nbsp;--&nbsp;Defines a rectangular area</DIV
><DIV
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><A
NAME="AEN3049"
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><H2
>Structure Definition</H2
><PRE
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>typedef struct{
  Sint16 x, y;
  Uint16 w, h;
} SDL_Rect;</PRE
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>Structure Data</H2
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><TT
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><I
>x, y</I
></TT
></TD
><TD
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>Position of the upper-left corner of the rectangle</TD
></TR
><TR
><TD
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><TT
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><I
>w, h</I
></TT
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><TD
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>The width and height of the rectangle</TD
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><H2
>Description</H2
><P
>A <SPAN
CLASS="STRUCTNAME"
>SDL_Rect</SPAN
> defines a rectangular area of pixels. It is used by <A
HREF="sdlblitsurface.html"
><TT
CLASS="FUNCTION"
>SDL_BlitSurface</TT
></A
> to define blitting regions and by several other video functions.</P
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>See Also</H2
><P
><A
HREF="sdlblitsurface.html"
><TT
CLASS="FUNCTION"
>SDL_BlitSurface</TT
></A
>,
<A
HREF="sdlupdaterect.html"
><TT
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>SDL_UpdateRect</TT
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