Mercurial > sdl-ios-xcode
view docs/html/sdljoystickgetball.html @ 4016:3f93ccc2c01e SDL-1.2
Clear the NOFRAME and RESIZABLE flags in the X11 target before setting their
new values, so multiple calls to SetVideoMode() that toggle these will end
up with the right data.
Fixes Bugzilla #441.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 08 Jul 2007 01:50:26 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_JoystickGetBall</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Joystick" HREF="joystick.html"><LINK REL="PREVIOUS" TITLE="SDL_JoystickGetButton" HREF="sdljoystickgetbutton.html"><LINK REL="NEXT" TITLE="SDL_JoystickClose" HREF="sdljoystickclose.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdljoystickgetbutton.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdljoystickclose.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLJOYSTICKGETBALL" ></A >SDL_JoystickGetBall</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN6433" ></A ><H2 >Name</H2 >SDL_JoystickGetBall -- Get relative trackball motion</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN6436" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN6437" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_JoystickGetBall</B ></CODE >(SDL_Joystick *joystick, int ball, int *dx, int *dy);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6443" ></A ><H2 >Description</H2 ><P >Get the <TT CLASS="PARAMETER" ><I >ball</I ></TT > axis change.</P ><P >Trackballs can only return relative motion since the last call to <TT CLASS="FUNCTION" >SDL_JoystickGetBall</TT >, these motion deltas a placed into <TT CLASS="PARAMETER" ><I >dx</I ></TT > and <TT CLASS="PARAMETER" ><I >dy</I ></TT >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6451" ></A ><H2 >Return Value</H2 ><P >Returns <SPAN CLASS="RETURNVALUE" >0</SPAN > on success or <SPAN CLASS="RETURNVALUE" >-1</SPAN > on failure</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6456" ></A ><H2 >Examples</H2 ><P ><PRE CLASS="PROGRAMLISTING" >int delta_x, delta_y; SDL_Joystick *joy; . . . SDL_JoystickUpdate(); if(SDL_JoystickGetBall(joy, 0, &delta_x, &delta_y)==-1) printf("TrackBall Read Error!\n"); printf("Trackball Delta- X:%d, Y:%d\n", delta_x, delta_y);</PRE ></P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6460" ></A ><H2 >See Also</H2 ><P ><A HREF="sdljoysticknumballs.html" ><TT CLASS="FUNCTION" >SDL_JoystickNumBalls</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdljoystickgetbutton.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdljoystickclose.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_JoystickGetButton</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="joystick.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_JoystickClose</TD ></TR ></TABLE ></DIV ></BODY ></HTML >