Mercurial > sdl-ios-xcode
view docs/html/sdlinitsubsystem.html @ 4016:3f93ccc2c01e SDL-1.2
Clear the NOFRAME and RESIZABLE flags in the X11 target before setting their
new values, so multiple calls to SetVideoMode() that toggle these will end
up with the right data.
Fixes Bugzilla #441.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 08 Jul 2007 01:50:26 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_InitSubSystem</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="General" HREF="general.html"><LINK REL="PREVIOUS" TITLE="SDL_Init" HREF="sdlinit.html"><LINK REL="NEXT" TITLE="SDL_QuitSubSystem" HREF="sdlquitsubsystem.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlinit.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlquitsubsystem.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLINITSUBSYSTEM" ></A >SDL_InitSubSystem</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN510" ></A ><H2 >Name</H2 >SDL_InitSubSystem -- Initialize subsystems</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN513" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN514" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_InitSubSystem</B ></CODE >(Uint32 flags);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN520" ></A ><H2 >Description</H2 ><P >After SDL has been initialized with <A HREF="sdlinit.html" ><TT CLASS="FUNCTION" >SDL_Init</TT ></A > you may initialize uninitialized subsystems with <TT CLASS="FUNCTION" >SDL_InitSubSystem</TT >. The <TT CLASS="PARAMETER" ><I >flags</I ></TT > parameter is the same as that used in <A HREF="sdlinit.html" ><TT CLASS="FUNCTION" >SDL_Init</TT ></A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN529" ></A ><H2 >Examples</H2 ><PRE CLASS="PROGRAMLISTING" >/* Seperating Joystick and Video initialization. */ SDL_Init(SDL_INIT_VIDEO); . . SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN); . /* Do Some Video stuff */ . . /* Initialize the joystick subsystem */ SDL_InitSubSystem(SDL_INIT_JOYSTICK); /* Do some stuff with video and joystick */ . . . /* Shut them both down */ SDL_Quit();</PRE ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN532" ></A ><H2 >Return Value</H2 ><P >Returns <SPAN CLASS="RETURNVALUE" >-1</SPAN > on an error or <SPAN CLASS="RETURNVALUE" >0</SPAN > on success.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN537" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlinit.html" ><TT CLASS="FUNCTION" >SDL_Init</TT ></A >, <A HREF="sdlquit.html" ><TT CLASS="FUNCTION" >SDL_Quit</TT ></A >, <A HREF="sdlquitsubsystem.html" ><TT CLASS="FUNCTION" >SDL_QuitSubSystem</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlinit.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlquitsubsystem.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_Init</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="general.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_QuitSubSystem</TD ></TR ></TABLE ></DIV ></BODY ></HTML >